Heihachi (Tekken 7) |
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n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon Executioner
1,2,2~1+2
h,h,m
7,8,25
-6
KDN
Cancel last hit and transition to -16 -8 SS with u_d
Quick Executioner
2,2~1+2
h,m
10,25
-6
KDN
Cancel last hit and transition to -14 -5 SS with u_d
Demon Scissors
4~3
m
25
-9
KDN
KDN
i35~37
js9~
FUFT
- Alternate input:
- uf+4~3
- ws4~3
- Take 5 damage on whiff with D
- Usually connects at i36 on a standing opponent
Pressure Point
f+2,3
h,m
13,20
-2
KDN
KDN*
- Combo from 1st hit with 12f delay
- Move can be delayed 15f
Demon Shout
f+2~1+2
m
25
-6
KDN
i21~22
Cancel last hit and transition to SS with u_d
Muso Tettsui
df+1,2
m,m
10,24
-13c
KDN
- Combo from 1st hit with 8f delay
- Move can be delayed 17f
Hammer Beating
d+1,2
M,m
16,17
-9
+6
KDN
- Combo from 1st CH with 3f delay
- Move can be delayed 11f
Funkei Uraken
b+1,2
h,h
14,20
-9
+15g
KDN
- Combo from 1st hit with 9f delay
- Move can be delayed 15f
Funkei Goshoha
b+1,2~1+2
h,m
14,25
-6
KDN
Cancel last hit and transition to -19 -13 SS with u_d
Twin Hammer Volley
b+1+2,1+2
m,m
18,24
-13
KDN
- Combo from 1st hit with 10f delay
- Move can be delayed 18f
Tenma Destroyer
b,n,f+2,1
m,h
12,24
-9
KDN
- Combo from 1st hit with 11f delay
- Move can be delayed 17f
Subjugator
b,n,f+2,2
m,m
12,21
-12c
+1c
LNC
- Combo from 1st hit with 7f delay
- Move can be delayed 17f
Tenma Barrage
b,n,f+2,3
m,h
12,20
-6
KDN
- Combo from 1st hit with 7f delay
- Move can be delayed 17f
Kidney Crush Combo
ss2,1
m,m
10,20
-14
KDN
- Combo from 1st hit with 5f delay
- Move can be delayed 16f
Spinning Demon
f,n,d,DF+4,4,4
L,L,l
15,10,8
-10
+3c
KDN
3rd hit down from 2nd hit
Tsunami Kick
f,n,d,DF+4,n,4,4
L,m,m
15,10,20
-14
-3c
- Combo from 1st hit
- Alternate input f,n,d,df+4,n,4
Spinning Demon Uppercut
f,n,d,DF+4,1
Lm
1520
-15
LNC
Alternate input f,n,d,df+4,1
Rage Drive 1
1R.2,1+2
hm,h
720,21
+9c
LNC
- Combo from 1st CH
- Combo from 2nd hit
- ? on airborne opponent hit
Rage Drive 2
R.b+2,1+2
m,h
20,21
+9c
LNC
i22
- Combo from 1st hit
- Jail from 1st block
- ? on airborne opponent hit
Stonehead
f,F+1+2
t
35
+0
KND
i12
- Throw break 1+2
- 14 damage and wall splat on wall hit
- Enable side quick roll after throw
Head Butt Carnival
f,F+1+4
t
30
-6
KND
i12
- Throw break 1+2
- Male only
- Input 1 or 2 to revenge (damage 10)
- Wall Stun (damage 30)
Broken Toy
qcf+1+3
t
45(52)
-3
KND
i15
t50
- Throw break 1
- 20f break window
- 52 damage on wall hit
Heaven's Wrath
b+1+4
30
KND
ps3~30
t66
- Alternate input b+2+3
- Parries highs and mids
- Self damage: 25 + 50% of opponent attack
- Enable blade attack of Yoshimitsu
- Ki Charge on whiff