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Tech broadly covers anything that doesn't fit elsewhere, such as:
- Notable tricks or niche uses for a string/move
- Execution tips for a particular technique
If a section gets too long, it might be sensible to move it to its own page.
Tech
- The "Silly Billy" posted by Miirio
CH FC.df+4,3 > HMS.uf+4 df+4 b+3,3,f~n ws2,3!
After the HMS.uf+4 the df+4 will pick up the opponent for a full combo if they chose to stand up with U.
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Opponent set to Stand Up
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Opponent set to Back get up and Spring Kick
HOW TO AVOID: back get up by holding B or spring kick (3+4) to avoid the df+4 according to @AZYG4LYFE
External links
- Miirio's Just Frame guide