Azucena movetable

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Revision as of 15:33, 7 March 2024 by Kaladin (talk | contribs) (Created page with "{{Navbox Azucena}} {{Navbox movetable}} == Full MoveTable == {{MoveTable|strings=yes}} == String Extensions Excluded == {{MoveTable}}")
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Full MoveTable

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Azucena-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Azucena-1,1 ,i24~25 ,m ,15 -10 +8 +18a
  • Combo from 1st hit
  • Transition to LIB on standing hit only

(Ver.1.04.00) - Changed from -9F on block.

(Ver.1.05.00) - On counterhit, now applies knockdown for follow up.
Azucena-1+2 i15 h 17 -8 +13g +56a cs8~15
Balcony Break
(Ver.1.05.00) - Damage changed from 20.
Azucena-1,2 ,i20~21 ,h ,23 -14 +8
Balcony Break
  • Combo from 1st hit with 4f delay
  • Can transition to BT with B
Azucena-1+2+3+4
  • Cannot block for 5 seconds
  • CH state for 5 seconds
Azucena-1+2+3+4,3+4 i75 m! 54 -8a Base damage is 45
Azucena-1+3 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
Azucena-1+3+4
Azucena-1+3+4*
  • Regenerates heat
  • Heat meter won't disappear, even if it fully depletes
Azucena-2 i10 h 9 +0 +9
Azucena-2,1 ,i17~18 ,m ,11 -7 +3
  • Combo from 1st hit with 4f delay
  • Jail from 1st attack with 2f delay
Azucena-2,1,2 ,i24~25 ,h ,21 -5 +20a (+3)
Tornado
Balcony Break
  • Combo from 2nd CH with 5f delay
  • Input can be delayed 10f
Azucena-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Azucena-2+3+4 i45 h! 0 -1
Azucena-2+4 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
  • Side switch
Azucena-3 i14 m 11 -7 +4
Azucena-3,2 ,i23~24 ,m ,18 -12 +6 +33d (+25)
  • Combo from 1st hit with 5f delay
  • Input can be delayed 10f delay
Azucena-3,2~F -18 -7 <div class="plainlist">
  • ,ps36~ on whiff
  • ps17~ on block
  • ps6~ on hit
</div>
Listed parry state is at earliest cancel
Azucena-3,3 ,i24~25 ,h ,23 -1 +43d (-15)
Balcony Break
  • Combo from 1st hit with 6f delay
Azucena-4 i12~13 h 15 -8 +3 +8
Azucena-4,1 ,i21~22 ,h ,14 -2 +4 +6~+7 Combo from 1st hit (Ver.1.05.00) - Damage changed from 15,11.
Azucena-4,3 ,i26~27 ,M ,17 -11 +19g +37a
Balcony Break
  • Combo from 1st CH with 8f delay
  • Input can be delayed 12f
  • Opponent recovers crouching on hit
Azucena-b+1 i14~15 h 14 -8 +3
Azucena-b+1,1 ,i23 ,h ,16 +3 +8
  • Combo from 1st hit with 6f delay
  • Chip damage on block
Azucena-b+1,1,2 ,i24~25 ,h ,20 -5 +17a (+8)
Balcony Break
  • Combo from 2nd CH with 6f delay
  • Input can be delayed 9f
  • Chip damage on block
  • Cancel to BT -15 -10 r18 with F
Azucena-b+2 i18~19 h 21 +2 +22a (+13)
Balcony Break
Homing
  • Chip damage on block
Azucena-b+3 i22 m 21 +4c +8c
Heat Engager
Heat Dash +67a (+50), +5
Spike
  • Chip damage on block
Azucena-b+3+4 <div class="plainlist">
  • js8~19
  • fs20~22</div>
(Ver.1.05.00) - Recovery changed from 28F.
Azucena-b+3+4* Regenerates heat
Azucena-b+4 i15~16 m 10 -9 +2
Knee
Azucena-b+4,3 ,i23~24 ,m ,10 -10 +4
Knee
  • Combo from 1st hit with 6f delay
Azucena-b+4,3,4 ,i23~24 ,m ,16 -10 -2
Knee
  • Combo from 2nd CH with 10f delay
Azucena-b+4,3,4,3 ,i27~28 ,h ,23 -7 +39d (-19)
Knee
Balcony Break
  • Combo from 2nd CH with 6f delay
  • Combo from 3rd hit with 2f delay
  • Input can be delayed 6f
Azucena-Back throw t 50 +0d
  • Unbreakable
  • Side switch
Azucena-(Back to wall).b,b,UB i27~33 m 25 +1~+7 +7a (-3) <div class="plainlist">
  • fs5~13
  • js14~26
  • fs27~54</div>
Balcony Break
Azucena-BT.1 i10~11 h 9 +0 +6 +8
Azucena-BT.1+2 i14~15 m 17 -11 +3 +58a
Azucena-BT.1,2 ,i22~23 ,h ,23 -7 +19a (+10)
Balcony Break
  • Combo from 1st hit with 2f delay
  • Combo from 1st CH with 4f delay
  • Input can be delayed 10f
  • Cancel to LIB -19 -13 r20 with F
  • (Ver.1.05.00) - Chip Damage added.
Azucena-BT.1,4 ,i24~25 ,m ,21 -11 +8 +53a
  • Combo from 1st hit
  • Combo from 1st CH with 2f delay
  • Input can be delayed 10f
  • Will not combo if the kick impacts on i25
Azucena-BT.2 i17~18 m 15 -8 +3 Transition to attack throw on front standing hit by inputting 2 on frames 10~16
Azucena-BT.2,2 ,t ,23 +0d
Azucena-BT.3 i19~20 L 23 -13 +4 +14c
Strong Aerial Tailspin
  • Balcony break on airborne hit
  • (Ver.1.05.00) - Changed the opponent's behavior on aerial hit to "Strong Aerial Tailspin".
Azucena-BT.3+4 i27~29 M 23 -5c~-3c +20a js9~29
Spike
Azucena-BT.4 i15~16 m 15 -5 +6
Azucena-BT.4,3 ,i23~24 ,m ,21 -14 +16a (-1)
Tornado
Balcony Break
  • Combo from 1st hit with 6f delay
  • Input can be delayed 10f
  • Only hits grounded when up-close and off-axis
Azucena-BT.b+1+2 ps2~8 Parries all mids
Azucena-BT.b+3
Azucena-BT.b+3+4 cs6~20
Azucena-BT.f+3+4 <div class="plainlist">
  • js9~21
  • fs22~24</div>
Azucena-d+1 i20~21 m 20 -2 +4c +44a
Spike
Elbow
Azucena-d+1+2 i25~26 l 21 -4 +0d <div class="plainlist">
  • cs8~
  • fs25~</div>
  • Transition to throw on front hit only
  • 18 damage to Azucena when blocked
  • Damage on hit and block is recoverable health
  • Cannot KO Azucena when blocked
  • r41 FC on whiff
Azucena-d+1+3 i12~13 t 30 +0d
Heat Engager
  • Crouch throw
  • Unbreakable
Azucena-d+2 i17~18 m 15 -9 +5
Azucena-d+2,3 ,i24~25 ,h ,20 +1 +16g
Strong Aerial Tailspin
Balcony Break
  • Combo from 1st hit with 7f delay
Azucena-d+3 i15 L 10 -14 -3
Azucena-d+3,3 ,i23 ,m ,14 -13 +1
  • Combo from 1st CH with 7f delay
  • Input can be delayed 10f
Azucena-d+3,3,4 ,i25~26 ,m ,21 -14 +15a (-2)
Tornado
Balcony Break
  • Combo from 2nd CH with 10f delay
Azucena-d+4 i15~16 L 13 -13 -2
Azucena-d+4,1 ,i27~28 ,h ,5 -1 +3
  • Combo from 1st CH with 2f delay
  • Input can be delayed 10f
  • Cancel to LIB -20 -9 r18 with F
  • (Ver.1.05.00) - New Cancel.
Azucena-d+4,1~2 ,i17~18 ,m ,20 -8 +10g +22w +59a
Wall Crush +22g on hit
Azucena-db+1 i10 sl 5 -5 +6 cs4~ Can recover standing with F
Azucena-db+1+2 i20~21 M 23 -21 +33a (+23) cs6~21 Steel pedal
Azucena-db+2 i11 sl 8 -4 +7 cs4~
Azucena-db+3 i16~17 L 14 -7 +4 (Ver.1.04.00) - Damage changed from 12.
Azucena-db+3+4 i26~30 m 30 -16~-12 +15a (+5) <div class="plainlist">
  • js20~35
  • fs36~38</div>
Balcony Break
  • Backswing blow
Azucena-db+3,4 i24~25 ,h ,20 -13 +66a (+50)
Tornado
Balcony Break
  • Combo from 1st CH
Azucena-db+4 i19 L 13 -14 -3 +12g cs6~20 (Ver.1.04.00) - Damage changed from 17.
Azucena-df+1 i13~14 m 11 -3 +8
Azucena-df+1,4 ,i17~18 ,h ,13 -7 +4
  • Jail from 1st attack with 1f delay
  • Enter BT -5 +6 r23 with B
(Ver.1.04.00) - Damage changed from 11,17
Azucena-df+1,4,1 ,i22~23 ,h ,20 -5 +44d (-14) +56a
Balcony Break
  • Combo from 2nd CH with 7f delay
  • Input can be delayed 8f delay
  • Enter LIB -17 -6 r20 with F
Azucena-df+1,4,1~2 ,i18~19 ,M ,23 -10 +23d
Spike
Azucena-df+2 i15~16 m 12 -13 +28a (+18) Launches crouching opponent
Azucena-df+3 i17~18 m 17 -5 +5 +59a
Knee
Azucena-df+4 i16~17 m 15 -7 +2
Azucena-df+4,1 ,i23~24 ,h ,23 -5 +20a (+3)
Tornado
Balcony Break
  • Combo from 1st hit with 6f delay
  • Input can be delayed 10f
Azucena-f+1+2 i16~17 h 25 -8~-7 +41a (+17) pc7~15
Heat Engager
Heat Dash +43a (+35), +5
Balcony Break
  • +0 on block if an attack is absorbed
Azucena-f+2 i17~18 h 14 -10 +1
Azucena-f+2,1 ,i22~23 ,m ,17 -10 +5
  • Combo from 1st hit with 7f delay
  • Input can be delayed 8f
Azucena-f+2,1,4 ,i24~25 ,m ,23 -14 +19a (+9) <div class="plainlist">
  • ,js18~38
  • fs39~41</div>
Balcony Break
  • Combo from 2nd CH with 10f delay
Azucena-f+3 i18 m 15 -4 +5
Azucena-f+3,2 ,i22~23 ,h ,20 -4 +22a
Balcony Break
  • Combo from 1st hit with 8f delay
Azucena-f+3+4 ps18~
  • Parries all high/low attacks
  • Cancel to r20 with DB
Azucena-f+3+4*
  • Regenerates heat
  • Heat meter won't disappear, even if it fully depletes
Azucena-f+4 i17~18 m 16 -8 +1
Homing
Azucena-f+4,4 ,i24~25 ,h ,21 -7 +19a (+10) <div class="plainlist">
  • ,js15~23
  • fs24~26</div>
Heat Engager
Heat Dash +62a (+42), +5
Balcony Break
  • Combo from 1st hit
  • Cancel 2nd hit into BT -19 -10 r20 with B
Azucena-f+4,4~2 ,i23~24 ,h ,23 +1 +52a Chip damage on block
Azucena-f+4,4~3 ,i21~22 ,m ,24 -9~-8 +15a (+6) +70a (+54) <div class="plainlist">
  • ,js1~6
  • fs7~9</div>
Balcony Break
Azucena-FC.1+2 i26 t 0 -5 +3
  • Throw break 1+2 in a 4f window, frames 1~4
  • Reverse tackle with 1+2 in a 2f window, frames 18~19
  • Works on standing and crouching opponent
Azucena-FC.d+1 i10 sl 5 -5 +6 cs1~ Can recover standing with F
Azucena-FC.d+2 i11 sl 8 -4 +7 cs1~
Azucena-FC.d+3 i16 L 10 -17 -6 cs1~
Azucena-FC.d+4 i12 l 6 -15 -4 cs1~
Azucena-FC.df+3 i18~19 L 17 -13 +3c +13c cs1~
Azucena-f,F+3 i15~17 M 20 -14~-12 +35a (+25) <div class="plainlist">
  • js17~37
  • fs38~40</div>
Tornado
Azucena-f,F+3+4 i21~22 i10~12 m,M 10,18 +4~+6 +5d <div class="plainlist">
  • js16~36
  • fs37~39</div>
Spike
  • Enter BT with B
  • Chip damage on block
  • (Ver.1.05.00) - On normal hit, now applies knockdown for follow up.
Azucena-f,F+4 i25~27 M 21 +0~+2 +13c~+15c
Spike
  • Chip damage on block
Azucena-f,f,F+3 i15~16 m 10 -14 -9 <div class="plainlist">
  • js9~36
  • fs37~39</div>
Knee
Azucena-f,f,F+3,2 ,i10~12 ,h ,20 +2 +28a (+2) <div class="plainlist">
  • ,js1~24
  • fs25~27</div>
Balcony Break
Elbow
  • Jail from 1st attack
  • Chip damage on block
  • Available only as combo from 1st hit
Azucena-H.2+3 i15~16 m,m,t 15,9,29 +6 +0a <div class="plainlist">
  • js18~57
  • fs58~60
</div>
Heat Smash
Reversal Break
Balcony Break
  • 17 chip damage on block
  • Transition to attack throw on hit
  • Enter LIB +6 automatically on block/whiff
  • +15a if only the last hit connects
  • +30a (+20) if only the last two hits connect
  • 2nd hit damage 9 > 15 if 1st hit whiffs
  • 3rd hit damage 29 > 30 if 1st hit whiffs
  • Hit level becomes m,h,m on block/whiff
  • Spike on the last hit if the first two whiff
Azucena-H.2+3+4 i45 h! 0 +35a

More...

String Extensions Excluded

Move Startup Hit Level Damage On Block On Hit On CH States Notes
Azucena-1 i10 h 5 +1 +8 Recovers 2f faster on hit or block (t27 r17)
Azucena-1+2 i15 h 17 -8 +13g +56a cs8~15
Balcony Break
(Ver.1.05.00) - Damage changed from 20.
Azucena-1+2+3+4
  • Cannot block for 5 seconds
  • CH state for 5 seconds
Azucena-1+3 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
Azucena-1+3+4
Azucena-1+3+4*
  • Regenerates heat
  • Heat meter won't disappear, even if it fully depletes
Azucena-2 i10 h 9 +0 +9
Azucena-2+3 i16 m [12;12] +1 +2c pc7~16
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Azucena-2+3+4 i45 h! 0 -1
Azucena-2+4 i12~14 t 35 -3 +0d
  • Throw break 1 or 2
  • Side switch
Azucena-3 i14 m 11 -7 +4
Azucena-4 i12~13 h 15 -8 +3 +8
Azucena-b+1 i14~15 h 14 -8 +3
Azucena-b+2 i18~19 h 21 +2 +22a (+13)
Balcony Break
Homing
  • Chip damage on block
Azucena-b+3 i22 m 21 +4c +8c
Heat Engager
Heat Dash +67a (+50), +5
Spike
  • Chip damage on block
Azucena-b+3+4 <div class="plainlist">
  • js8~19
  • fs20~22</div>
(Ver.1.05.00) - Recovery changed from 28F.
Azucena-b+3+4* Regenerates heat
Azucena-b+4 i15~16 m 10 -9 +2
Knee
Azucena-Back throw t 50 +0d
  • Unbreakable
  • Side switch
Azucena-(Back to wall).b,b,UB i27~33 m 25 +1~+7 +7a (-3) <div class="plainlist">
  • fs5~13
  • js14~26
  • fs27~54</div>
Balcony Break
Azucena-BT.1 i10~11 h 9 +0 +6 +8
Azucena-BT.1+2 i14~15 m 17 -11 +3 +58a
Azucena-BT.2 i17~18 m 15 -8 +3 Transition to attack throw on front standing hit by inputting 2 on frames 10~16
Azucena-BT.3 i19~20 L 23 -13 +4 +14c
Strong Aerial Tailspin
  • Balcony break on airborne hit
  • (Ver.1.05.00) - Changed the opponent's behavior on aerial hit to "Strong Aerial Tailspin".
Azucena-BT.3+4 i27~29 M 23 -5c~-3c +20a js9~29
Spike
Azucena-BT.4 i15~16 m 15 -5 +6
Azucena-BT.b+1+2 ps2~8 Parries all mids
Azucena-BT.b+3
Azucena-BT.b+3+4 cs6~20
Azucena-BT.f+3+4 <div class="plainlist">
  • js9~21
  • fs22~24</div>
Azucena-d+1 i20~21 m 20 -2 +4c +44a
Spike
Elbow
Azucena-d+1+2 i25~26 l 21 -4 +0d <div class="plainlist">
  • cs8~
  • fs25~</div>
  • Transition to throw on front hit only
  • 18 damage to Azucena when blocked
  • Damage on hit and block is recoverable health
  • Cannot KO Azucena when blocked
  • r41 FC on whiff
Azucena-d+1+3 i12~13 t 30 +0d
Heat Engager
  • Crouch throw
  • Unbreakable
Azucena-d+2 i17~18 m 15 -9 +5
Azucena-d+3 i15 L 10 -14 -3
Azucena-d+4 i15~16 L 13 -13 -2
Azucena-db+1 i10 sl 5 -5 +6 cs4~ Can recover standing with F
Azucena-db+1+2 i20~21 M 23 -21 +33a (+23) cs6~21 Steel pedal
Azucena-db+2 i11 sl 8 -4 +7 cs4~
Azucena-db+3 i16~17 L 14 -7 +4 (Ver.1.04.00) - Damage changed from 12.
Azucena-db+3+4 i26~30 m 30 -16~-12 +15a (+5) <div class="plainlist">
  • js20~35
  • fs36~38</div>
Balcony Break
  • Backswing blow
Azucena-db+4 i19 L 13 -14 -3 +12g cs6~20 (Ver.1.04.00) - Damage changed from 17.
Azucena-df+1 i13~14 m 11 -3 +8
Azucena-df+2 i15~16 m 12 -13 +28a (+18) Launches crouching opponent
Azucena-df+3 i17~18 m 17 -5 +5 +59a
Knee
Azucena-df+4 i16~17 m 15 -7 +2
Azucena-f+1+2 i16~17 h 25 -8~-7 +41a (+17) pc7~15
Heat Engager
Heat Dash +43a (+35), +5
Balcony Break
  • +0 on block if an attack is absorbed
Azucena-f+2 i17~18 h 14 -10 +1
Azucena-f+3 i18 m 15 -4 +5
Azucena-f+3+4 ps18~
  • Parries all high/low attacks
  • Cancel to r20 with DB
Azucena-f+3+4*
  • Regenerates heat
  • Heat meter won't disappear, even if it fully depletes
Azucena-f+4 i17~18 m 16 -8 +1
Homing
Azucena-FC.1+2 i26 t 0 -5 +3
  • Throw break 1+2 in a 4f window, frames 1~4
  • Reverse tackle with 1+2 in a 2f window, frames 18~19
  • Works on standing and crouching opponent
Azucena-FC.d+1 i10 sl 5 -5 +6 cs1~ Can recover standing with F
Azucena-FC.d+2 i11 sl 8 -4 +7 cs1~
Azucena-FC.d+3 i16 L 10 -17 -6 cs1~
Azucena-FC.d+4 i12 l 6 -15 -4 cs1~
Azucena-FC.df+3 i18~19 L 17 -13 +3c +13c cs1~
Azucena-f,F+3 i15~17 M 20 -14~-12 +35a (+25) <div class="plainlist">
  • js17~37
  • fs38~40</div>
Tornado
Azucena-f,F+3+4 i21~22 i10~12 m,M 10,18 +4~+6 +5d <div class="plainlist">
  • js16~36
  • fs37~39</div>
Spike
  • Enter BT with B
  • Chip damage on block
  • (Ver.1.05.00) - On normal hit, now applies knockdown for follow up.
Azucena-f,F+4 i25~27 M 21 +0~+2 +13c~+15c
Spike
  • Chip damage on block
Azucena-f,f,F+3 i15~16 m 10 -14 -9 <div class="plainlist">
  • js9~36
  • fs37~39</div>
Knee
Azucena-H.2+3 i15~16 m,m,t 15,9,29 +6 +0a <div class="plainlist">
  • js18~57
  • fs58~60
</div>
Heat Smash
Reversal Break
Balcony Break
  • 17 chip damage on block
  • Transition to attack throw on hit
  • Enter LIB +6 automatically on block/whiff
  • +15a if only the last hit connects
  • +30a (+20) if only the last two hits connect
  • 2nd hit damage 9 > 15 if 1st hit whiffs
  • 3rd hit damage 29 > 30 if 1st hit whiffs
  • Hit level becomes m,h,m on block/whiff
  • Spike on the last hit if the first two whiff
Azucena-H.2+3+4 i45 h! 0 +35a
Azucena-H.b+1,1,2,F +7 +54a (+34) ,fs15~33
Strong Aerial Tailspin
  • Chip damage on block
Azucena-H.b+2,F +7 +54a (+34) <div class="plainlist">
  • ,js15~30
  • fs31~33</div>
Strong Aerial Tailspin
Balcony Break
Homing
  • Chip damage on block
Azucena-H.f+3+4 <div class="plainlist">
  • cs4~20
  • ps17~</div>
  • Parries all high or low attacks
  • Cancel to r20 with DB
Azucena-H.LIB.1,2,F +7 +54a (+34) ,fs15~33
Strong Aerial Tailspin
  • Chip damage on block
Azucena-H.LIB.d+3+4 i16~18 M 27 -9~-7 +58a (+42) fs2~48
Tornado
  • Uses heat gauge
  • Restores recoverable health
Azucena-H.LIB.P (High) i17~18 m 25 +32a is1~17
  • Regenerates heat
  • Restores recoverable health
  • Opponent recovers FUFA
Azucena-H.LIB.P (Low) i16~18 m 20 +58a (+42) is1 fs2~48
Tornado
  • Regenerates heat
  • Restores recoverable health
Azucena-Left Throw t 40 -3 +0d
  • Throw break 1
Azucena-LIB.1 i13 h 14 +3 +8 Chip damage on block
Azucena-LIB.1+2 i18~19 M 23 -14 +38a (+28) <div class="plainlist">
  • js20~30
  • fs31~33</div>
Tornado
  • Cancel to r20 BT with B
Azucena-LIB.2 i14~15 m 22 -8 +22g
Heat Engager
Heat Dash +36a (+26), +5
Balcony Break
  • Wall splat on hit
  • Opponent recovers crouching on hit
(Ver.1.05.00) - Damage changed from 18. On hit changed from +11F.
Azucena-LIB.3 i16~17 L 15 -9 +2
Azucena-LIB.3+4 i16~17 h 25 -5 +32a pc8~20
Homing
Balcony Break
  • Chip damage on block
  • Frame advantage is +0 if an attack is absorbed
Azucena-LIB.4 i15~16 m 14 -3 +10 +10a (Ver.1.05.00) - Recovery time has decreased by 3F.
Azucena-LIB.B ps1~ Parries all high or low attacks
Azucena-LIB.b,b
  • Can be canceled at r20 with 1, performs the same attack as uf+1
  • (Ver.1.05.00) - Recovery for attacks changed from 45F. Movement remains unchanged.
Azucena-LIB.d+4 i19~20 L 14 -31 -2
Azucena-LIB.F ps1~
  • Parries all high or low attacks
  • Regenerates heat with each step
Azucena-LIB.f,f
Azucena-LIB.P (High) 25 +7 is1~16 Restores recoverable health
Azucena-LIB.P (Low) i7~8 i19~20 m,m 15,20 +8 <div class="plainlist">
  • is1~6
  • fs7
  • js8~19
  • fs20~22</div>
Restores recoverable health
Azucena-LIB.U_D ps1~
  • Parries all high or low attacks
  • Regenerates heat with each step
Azucena-R.df+1+2 i20 m 55+ -15 +0d pc8~
Rage Art
Removes Recoverable Health
  • Damage increases with lower health
Azucena-Right Throw t 40 -3 -3d
  • Throw break 2
Azucena-Tackle.1+2 ,t ,25 -9 +1d
  • Throw break 1+2
Azucena-Tackle.2,1,2,1 ,t ,5,5,5,15 +0d
  • Throw break 1 for right punches
  • Throw break 2 for left punches
  • Only 1st and 4th hits can be blocked
  • Inputs are reversed for tackle from behind
  • Can cancel the last punch to Arm Breaker with 1+2
Azucena-UB,​b <div class="plainlist">
  • js18~37
  • fs38~40</div>
Transition to r24 LIB with F
Azucena-uf+1 i18~19 h 18 -9 +7 +15w ps3~10
Wall Crush +15g on hit
  • Balcony break on airborne hit
  • Punch Sabaki, parries high or mid punches
Azucena-uf+1+2 i11 t 40 +0 -3d
  • Throw break 1+2
  • Can side switch on hit
Azucena-uf+2 i17~18 h 23 -7 +15a (+6) +51a
Balcony Break
Azucena-uf+3 i21~22 h 20 -16a +36a <div class="plainlist">
  • js10~30
  • fs31~65</div>
Azucena-uf+4 i24~26 M 22 -8 +21a js9~26
Spike
Azucena-ws1 i13~14 m 17 -8 +6 +32a (+26) Only hits grounded up-close and off-axis
Azucena-ws2 i15~16 m 14 -13 +32a (+22)
Azucena-ws3 i20~21 m 23 +4 +16g
Balcony Break
  • Chip damage on block
  • Opponent recovers crouching
Azucena-ws4 i11~12 m 13 -6 +5

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