Paul punishers

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This page is for Tekken 8. For Tekken 7, see Paul punishers (Tekken 7).

Block Punishment

Standing
Enemy Move Damage Frames
-101,217+8
1,2,324-14
-12d+1+230+16d (+11)
b+1,233+16d (-1) FDFA
df+1+3:qcf+242+16d (-20) FDFA
-13f+238+9
-14b+316 (76)+31a (+25)
-15uf+413 (79)+33a (+23)
uf+315 (74)+25a (+15)
df+213 (79)+33a (+23)
-16CS.2[hard]45+26a (-10) FDFA
f+3,132+12d (+3)
-19SWA.1+2[hard]22 (88)+37a (+27)
Crouching
-10db+15+6
-11ws418+5
-13ws3,237+17d (+8)
-15ws220 (80)+27a (+17)
Back-turned opponent
-153,2~b > SWA.1+253 (108)+37a (+27)
Grounded opponent
-18OTG.d+216-1d (-9)
-19db+221+14d (-3) FDFA
  1. ↑ i12 grabs guaranteed against blocked -12 armor attacks

Whiff Punishment

Whiff punishers
Move Speed Range Damage Risk Hitbox
d+1+2i12~132.530-16Mid
f+2i132.538-5High
df+2i15~161.9713 (79)-8Mid
SWA.2i182.7527-9Mid
CS.2i16~172.845-17Mid
R.df+1+2i202.855-15Mid
f,F+2:1i16~183.0338-4Mid
SWA.1+2i193.122 (88)-14Mid
f+4i223.324-5Mid
f,f,F+2i21~222.94[1]55-9Mid
  1. ↑ Additional range with run frames