Ganryu and Leroy were released during this patch.
General Changes
- New Feature "Punishment Training" added to practice mode.
Character Changes
Akuma
|
Command |
Change
|
|
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- Recovery time increased by 1 frame.
- Frame advantage on block changed from -13 to -14 frames.
- Frame advantage on hit changed from -5 to -6 frames.
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|
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- Increased the recovery time after the move misses by 5 frames.
- Frame advantage on block changed from -4 to -9 frames.
- Frame advantage on hit changed from +7 to +2 frames.
|
Alisa
|
Command |
Change
|
|
R.b+1+2
|
Fixed an issue in which the opponent's attack would be counted as a counter hit if it landed before the Rage Art start-up animation began.
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R.f+2+3
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Fixed an issue in which the second half of the move could not be performed while rising.
|
Anna
|
Command |
Change
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df+4
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Fixed an issue in which the move's frame advantage when blocked would vary depending on if the opponent was standing or crouching.
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FC df+2
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Reduced the attack's knockback and decreased the distance between the character and opponent when the move hits.
|
Bob
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Command |
Change
|
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BAL 1
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Fixed an issue in which the move's properties would vary depending on the timing at which 1 was input.
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CD3,4
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Changed the damage from 17 to 21
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Bryan
|
Command |
Change
|
|
d+2
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Increased the distance between the character and the opponent when the move hits the opponent while they're down.
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Dragunov
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Command |
Change
|
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3,1,DF
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Delayed the timing at which you could shift to a special step by 4 frames.
|
Eddy
Feng
|
Command |
Change
|
|
R.b+3+4
|
- Increased the lower range of the attack.
- Made it more difficult to jump over the opponent when they are in a low stance
|
|
RLX 1
|
Decreased the distance between the character and the opponent when the move hits.
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Gigas
Hwoarang
King
Lars
Lee
Lei
Master Raven
Miguel
Nina
Yoshimitsu
Zafina