Version 3.10

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Version 3.10
Released 10 Dec 2019
Official notes [1]
Chronology (view all)
← Version 3.03 Version 3.20 →

Ganryu and Leroy were released during this patch.

General Changes

  • New Feature "Punishment Training" added to practice mode.

Character Changes

Buff
Unclear
Nerf

Akuma

Command Change
  • QCF 1
  • QCF 2
  • Recovery time increased by 1 frame.
  • Frame advantage on block changed from -13 to -14 frames.
  • Frame advantage on hit changed from -5 to -6 frames.
  • d+2
  • FC 2
  • Increased the recovery time after the move misses by 5 frames.
  • Frame advantage on block changed from -4 to -9 frames.
  • Frame advantage on hit changed from +7 to +2 frames.

Alisa

Command Change
R.b+1+2 Fixed an issue in which the opponent's attack would be counted as a counter hit if it landed before the Rage Art start-up animation began.
R.f+2+3 Fixed an issue in which the second half of the move could not be performed while rising.

Anna

Command Change
df+4 Fixed an issue in which the move's frame advantage when blocked would vary depending on if the opponent was standing or crouching.
FC df+2 Reduced the attack's knockback and decreased the distance between the character and opponent when the move hits.

Bob

Command Change
BAL 1 Fixed an issue in which the move's properties would vary depending on the timing at which 1 was input.
CD3,4 Changed the damage from 17 to 21

Bryan

Command Change
d+2 Increased the distance between the character and the opponent when the move hits the opponent while they're down.

Dragunov

Command Change
3,1,DF Delayed the timing at which you could shift to a special step by 4 frames.

Eddy

Command Change
R.b+3+4
  • Increased the lower range of the attack.
  • Made it more difficult to jump over the opponent when they are in a low stance
RLX 1 Decreased the distance between the character and the opponent when the move hits.

Feng

Command Change
df+4,2,1+2 Shortened the recovery time after the move hits by 3 frames.
f,F (forward dash) Fixed an issue in which pressing df+[button] during a forward dash would perform the move f,F+[button]

Gigas

Command Change
db+3,2 Increased the lower range of the attack.

Hwoarang

Command Change
df+1,3 Fixed an issue in which the opponent could shorten the length they were stunned when hit by inputting the command to crouch.

King

Command Change
b+2,1 Reduced the attack's knockback to prevent the 2nd hit from missing when the 1st hit is blocked.

Lars

Command Change
SEN 4
  • Shortened the recovery time by 1 frame.
  • Frame advantage when blocked changed from -10 to -9 frames.
  • Increased the lower range of the attack.
  • Changed the move to a homing attack.
f+3 Made the move less likely to put you on the other side of the opponent, which would occur under certain conditions.

Lee

Command Change


Lei

Command Change


Master Raven

Command Change


Miguel

Command Change


Nina

Command Change


Yoshimitsu

Command Change


Zafina

Command Change