Katarina movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Fix directional and stance notation)
Line 578: Line 578:
}}
}}


== d/f ==
== df ==


{{MoveData
{{MoveData
|id=d/f+1
|id=df+1
|name=Peck
|name=Peck
|inputLead=
|inputLead=
|input=d/f+1
|input=df+1
|targetLead=
|targetLead=
|target=
|target=
Line 601: Line 601:
}}
}}
{{MoveData
{{MoveData
|id=d/f+1,1
|id=df+1,1
|name=Peck and Slap
|name=Peck and Slap
|inputLead=d/f+1
|inputLead=df+1
|input=,1
|input=,1
|targetLead=
|targetLead=
Line 621: Line 621:
}}
}}
{{MoveData
{{MoveData
|id=d/f+1,1,F
|id=df+1,1,F
|name=Peck and Slap to Harrier
|name=Peck and Slap to Harrier
|inputLead=d/f+1,1
|inputLead=df+1,1
|input=,F
|input=,F
|targetLead=
|targetLead=
Line 641: Line 641:
}}
}}
{{MoveData
{{MoveData
|id=d/f+2
|id=df+2
|name=Nest Crasher (1)
|name=Nest Crasher (1)
|inputLead=
|inputLead=
|input=d/f+2
|input=df+2
|targetLead=
|targetLead=
|target=
|target=
Line 661: Line 661:
}}
}}
{{MoveData
{{MoveData
|id=d/f+2,2
|id=df+2,2
|name=Nest Crasher
|name=Nest Crasher
|inputLead=d/f+2
|inputLead=df+2
|input=,2
|input=,2
|targetLead=
|targetLead=
Line 681: Line 681:
}}
}}
{{MoveData
{{MoveData
|id=d/f+2,4
|id=df+2,4
|name=Nest Wrecker
|name=Nest Wrecker
|inputLead=d/f+2
|inputLead=df+2
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 701: Line 701:
}}
}}
{{MoveData
{{MoveData
|id=d/f+3
|id=df+3
|name=Wagtail (1)
|name=Wagtail (1)
|inputLead=
|inputLead=
|input=d/f+3
|input=df+3
|targetLead=
|targetLead=
|target=
|target=
Line 721: Line 721:
}}
}}
{{MoveData
{{MoveData
|id=d/f+3,3
|id=df+3,3
|name=Wagtail
|name=Wagtail
|inputLead=d/f+3
|inputLead=df+3
|input=,3
|input=,3
|targetLead=
|targetLead=
Line 741: Line 741:
}}
}}
{{MoveData
{{MoveData
|id=d/f+3,3,D
|id=df+3,3,D
|name=Wagtail to Cancel
|name=Wagtail to Cancel
|inputLead=d/f+3,3
|inputLead=df+3,3
|input=,D
|input=,D
|targetLead=
|targetLead=
Line 761: Line 761:
}}
}}
{{MoveData
{{MoveData
|id=d/f+4
|id=df+4
|name=Greater Rhea
|name=Greater Rhea
|inputLead=
|inputLead=
|input=d/f+4
|input=df+4
|targetLead=
|targetLead=
|target=
|target=
Line 781: Line 781:
}}
}}
{{MoveData
{{MoveData
|id=d/f+3+4
|id=df+3+4
|name=Tucano Tail
|name=Tucano Tail
|inputLead=
|inputLead=
|input=d/f+3+4
|input=df+3+4
|targetLead=
|targetLead=
|target=
|target=
Line 944: Line 944:
}}
}}


== d/b ==
== db ==


{{MoveData
{{MoveData
|id=d/b+1
|id=db+1
|name=Crouch Jab
|name=Crouch Jab
|inputLead=
|inputLead=
|input=d/b+1
|input=db+1
|targetLead=
|targetLead=
|target=
|target=
Line 967: Line 967:
}}
}}
{{MoveData
{{MoveData
|id=d/b+2
|id=db+2
|name=Crouch Straight
|name=Crouch Straight
|inputLead=
|inputLead=
|input=d/b+2
|input=db+2
|targetLead=
|targetLead=
|target=
|target=
Line 987: Line 987:
}}
}}
{{MoveData
{{MoveData
|id=d/b+3
|id=db+3
|name=Sliding Kick
|name=Sliding Kick
|inputLead=
|inputLead=
|input=d/b+3
|input=db+3
|targetLead=
|targetLead=
|target=
|target=
Line 1,007: Line 1,007:
}}
}}
{{MoveData
{{MoveData
|id=d/b+4
|id=db+4
|name=Slipping Tail
|name=Slipping Tail
|inputLead=
|inputLead=
|input=d/b+4
|input=db+4
|targetLead=
|targetLead=
|target=
|target=
Line 1,027: Line 1,027:
}}
}}
{{MoveData
{{MoveData
|id=d/b+3+4
|id=db+3+4
|name=Eclipse Plumage
|name=Eclipse Plumage
|inputLead=
|inputLead=
|input=d/b+3+4
|input=db+3+4
|targetLead=
|targetLead=
|target=
|target=
Line 1,250: Line 1,250:
}}
}}


== u/b ==
== ub ==


{{MoveData
{{MoveData
|id=u/b+1
|id=ub+1
|name=Jumping Knuckle
|name=Jumping Knuckle
|inputLead=
|inputLead=
|input=u/b+1
|input=ub+1
|targetLead=
|targetLead=
|target=
|target=
Line 1,273: Line 1,273:
}}
}}
{{MoveData
{{MoveData
|id=u/b+2
|id=ub+2
|name=Hook
|name=Hook
|inputLead=
|inputLead=
|input=u/b+2
|input=ub+2
|targetLead=
|targetLead=
|target=
|target=
Line 1,293: Line 1,293:
}}
}}
{{MoveData
{{MoveData
|id=u/b+3
|id=ub+3
|name=Flying Bird
|name=Flying Bird
|inputLead=
|inputLead=
|input=u/b+3
|input=ub+3
|targetLead=
|targetLead=
|target=
|target=
Line 1,313: Line 1,313:
}}
}}
{{MoveData
{{MoveData
|id=u/b+4
|id=ub+4
|name=Lower Axis
|name=Lower Axis
|inputLead=
|inputLead=
|input=u/b+4
|input=ub+4
|targetLead=
|targetLead=
|target=
|target=
Line 1,416: Line 1,416:
}}
}}


== u/f ==
== uf ==


{{MoveData
{{MoveData
|id=u/f+1
|id=uf+1
|name=Jumping Knuckle
|name=Jumping Knuckle
|inputLead=
|inputLead=
|input=u/f+1
|input=uf+1
|targetLead=
|targetLead=
|target=
|target=
Line 1,439: Line 1,439:
}}
}}
{{MoveData
{{MoveData
|id=u/f+2
|id=uf+2
|name=Hook
|name=Hook
|inputLead=
|inputLead=
|input=u/f+2
|input=uf+2
|targetLead=
|targetLead=
|target=
|target=
Line 1,459: Line 1,459:
}}
}}
{{MoveData
{{MoveData
|id=u/f+3
|id=uf+3
|name=Flying Bird
|name=Flying Bird
|inputLead=
|inputLead=
|input=u/f+3
|input=uf+3
|targetLead=
|targetLead=
|target=
|target=
Line 1,482: Line 1,482:
|name=Wing Cutter (1)
|name=Wing Cutter (1)
|inputLead=
|inputLead=
|input=u/f+4
|input=uf+4
|targetLead=
|targetLead=
|target=
|target=
Line 1,499: Line 1,499:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4
|id=uf+4,4
|name=Wing Cutter (2)
|name=Wing Cutter (2)
|inputLead=u/f+4
|inputLead=uf+4
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 1,519: Line 1,519:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4,4
|id=uf+4,4,4
|name=Wing Cutter (3)
|name=Wing Cutter (3)
|inputLead=u/f+4,4
|inputLead=uf+4,4
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 1,539: Line 1,539:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4,4,4
|id=uf+4,4,4,4
|name=Wing Cutter (4)
|name=Wing Cutter (4)
|inputLead=u/f+4,4,4
|inputLead=uf+4,4,4
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 1,559: Line 1,559:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4,4,4,F
|id=uf+4,4,4,4,F
|name=Wing Cutter (4) to Harrier
|name=Wing Cutter (4) to Harrier
|inputLead=u/f+4,4,4,4
|inputLead=uf+4,4,4,4
|input=,F
|input=,F
|targetLead=
|targetLead=
Line 1,579: Line 1,579:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4,4,4,4
|id=uf+4,4,4,4,4
|name=Wing Cutter (5)
|name=Wing Cutter (5)
|inputLead=u/f+4,4,4,4
|inputLead=uf+4,4,4,4
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 1,599: Line 1,599:
}}
}}
{{MoveData
{{MoveData
|id=u/f+4,4,4,4,4,4
|id=uf+4,4,4,4,4,4
|name=Wing Cutter
|name=Wing Cutter
|inputLead=u/f+4,4,4,4,4
|inputLead=uf+4,4,4,4,4
|input=,4
|input=,4
|targetLead=
|targetLead=
Line 1,619: Line 1,619:
}}
}}
{{MoveData
{{MoveData
|id=u/f+3+4
|id=uf+3+4
|name=Hovering
|name=Hovering
|inputLead=
|inputLead=
|input=u/f+3+4
|input=uf+3+4
|targetLead=
|targetLead=
|target=
|target=
Line 1,639: Line 1,639:
}}
}}
{{MoveData
{{MoveData
|id=u/f,n,3
|id=uf,n,3
|name=Delay Rising Toekick
|name=Delay Rising Toekick
|inputLead=u/f,n
|inputLead=uf,n
|input=,3
|input=,3
|targetLead=
|targetLead=
Line 1,805: Line 1,805:
}}
}}
{{MoveData
{{MoveData
|id=b,b,u/b
|id=b,b,ub
|name=Wall Jumping Attack to Back Toward
|name=Wall Jumping Attack to Back Toward
|inputLead=
|inputLead=
|input=b,b,u/b
|input=b,b,ub
|targetLead=
|targetLead=
|target=
|target=
Line 1,868: Line 1,868:
}}
}}
{{MoveData
{{MoveData
|id=d/f+1+2
|id=df+1+2
|name=Phoenix Kick Flurry
|name=Phoenix Kick Flurry
|inputLead=
|inputLead=
|input=d/f+1+2
|input=df+1+2
|targetLead=
|targetLead=
|target=
|target=
Line 1,931: Line 1,931:
|name=Bird of Prey
|name=Bird of Prey
|inputLead=
|inputLead=
|input=1+3 or 2+4 or d/f+1+2
|input=1+3 or 2+4 or df+1+2
|targetLead=
|targetLead=
|target=
|target=
Line 2,274: Line 2,274:
}}
}}
{{MoveData
{{MoveData
|id=FC d/f+4
|id=FC df+4
|name=Short Tail
|name=Short Tail
|inputLead=
|inputLead=
|input=FC.d/f+4
|input=FC.df+4
|targetLead=
|targetLead=
|target=
|target=
Line 2,400: Line 2,400:
}}
}}
{{MoveData
{{MoveData
|id=HAR D
|id=HAR.D
|name=Harrier to Crouching
|name=Harrier to Crouching
|inputLead=HAR.
|inputLead=HAR.
Line 2,420: Line 2,420:
}}
}}
{{MoveData
{{MoveData
|id=HAR 1
|id=HAR.1
|name=Alula Slice
|name=Alula Slice
|inputLead=HAR.
|inputLead=HAR.
Line 2,440: Line 2,440:
}}
}}
{{MoveData
{{MoveData
|id=HAR 2
|id=HAR.2
|name=Alula Slam
|name=Alula Slam
|inputLead=HAR.
|inputLead=HAR.
Line 2,460: Line 2,460:
}}
}}
{{MoveData
{{MoveData
|id=HAR 3
|id=HAR.3
|name=Palmate Spin
|name=Palmate Spin
|inputLead=HAR.
|inputLead=HAR.
Line 2,480: Line 2,480:
}}
}}
{{MoveData
{{MoveData
|id=HAR 4
|id=HAR.4
|name=Snipe's Knee
|name=Snipe's Knee
|inputLead=HAR.
|inputLead=HAR.
Line 2,500: Line 2,500:
}}
}}
{{MoveData
{{MoveData
|id=HAR d/f+2
|id=HAR.df+2
|name=Egret Rush (1)
|name=Egret Rush (1)
|inputLead=HAR.
|inputLead=HAR.
|input=d/f+2
|input=df+2
|targetLead=
|targetLead=
|target=
|target=
Line 2,520: Line 2,520:
}}
}}
{{MoveData
{{MoveData
|id=HAR d/f+2,3
|id=HAR.df+2,3
|name=Egret Rush
|name=Egret Rush
|inputLead=HAR.d/f+2,
|inputLead=HAR.df+2,
|input=3
|input=3
|targetLead=
|targetLead=
Line 2,540: Line 2,540:
}}
}}
{{MoveData
{{MoveData
|id=HAR d/f+3
|id=HAR.df+3
|name=Swooping Swallow
|name=Swooping Swallow
|inputLead=HAR.
|inputLead=HAR.
|input=d/f+3
|input=df+3
|targetLead=
|targetLead=
|target=
|target=
Line 2,560: Line 2,560:
}}
}}
{{MoveData
{{MoveData
|id=HAR u/f+3
|id=HAR.uf+3
|name=Aerial Glide
|name=Aerial Glide
|inputLead=HAR.
|inputLead=HAR.
|input=u/f+3
|input=uf+3
|targetLead=
|targetLead=
|target=
|target=
Line 2,740: Line 2,740:
{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveData
{{MoveData
|id=HAR d/f+3
|id=HAR.df+3
|input=HAR d/f+3
|input=HAR.df+3
|damage=20
|damage=20
|target=l
|target=l

Revision as of 17:22, 20 May 2022

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.3+4

m
55-82
-22
i20
pc8~19
Damage increases with lower health
Rage Drive

R.HAR.1+2

m
55
+5
Throw (KND)
i15~16
  • Breaks floor
  • Unscaled damage against wall
  • Use mostly as wall combo ender
  • Situational use for plus frames from raw HAR

n

Jab

1

h
7
+1
+8
i10
Double Slap

1,1

h,​h
7,​10
-2
+4
i10
,i12
  • Combo from 1st NH
  • jails

1,​1,F

h,​h,​sp
7,​10,​
-1
+5
i10
Wing Punch Combo

1,​1,1

h,​h,​m
7,​10,​23
-5
-1
i10
  • Combo from 2nd CH
  • Discourages ducking against 1,1,2
Rush Punch Combo

1,​1,2

h,​h,​h
7,​9,​17
+7
+9
i10
Albatross Punch Combo

1,​1,3

  • Can be stepped right
Goose Punch Combo

1,​1,4

  • Use only as hard read against ducking
Wing Slap Combo

1,2

No benefit to this over 1,1 other than being the 10-hit combo starter
Needle Kick Combo

1,4

excellent poke to use against stand blocking, follow-up df1 cannot be stepped
Feather Fury (1)

2

useful "long-range jab", difficult to use for mental frame advantage due to speed
Feather Fury

2,2

Crane Kick Combo (1)

3

easily gets evaded by low-profile moves
Crane Kick Combo (2)

3,3

full string can be hit-confirmed from this point
Crane Kick Combo (3)

3,​3,3

Crane Kick Combo (3) to Harrier

3,​3,​3,F

Crane Kick Combo (4)

3,​3,​3,3

Crane Kick Combo

3,​3,​3,​3,3

Wild Canary

3,4

High Kick

4

Nimble Cutter (2)

4,4

Nimble Cutter (3)

4,​4,4

Nimble Cutter (3) to Harrier

4,​4,​4,F

Nimble Cutter (4)

4,​4,​4,4

Nimble Cutter

4,​4,​4,​4,4

f

Heel Hook

f+3

Drumming

f+1+2

Fledgeling Foot

f+3+4

df

Peck

df+1

Peck and Slap

df+1,1

Peck and Slap to Harrier

df+1,​1,F

Nest Crasher (1)

df+2

Nest Crasher

df+2,2

Nest Wrecker

df+2,4

Wagtail (1)

df+3

Wagtail

df+3,3

Wagtail to Cancel

df+3,​3,D

Greater Rhea

df+4

Tucano Tail

df+3+4

d

Feather Chop

d+1

Paineira

d+2

Paineira to Harrier

d+2,F

Tarsus Body Blow (1)

d+3

Tarsus Body Blow

d+3,3

Tarsus Neck Blow

d+3,4

Crouch Shin Kick

d+4

db

Crouch Jab

db+1

Crouch Straight

db+2

Sliding Kick

db+3

Slipping Tail

db+4

Eclipse Plumage

db+3+4

b

Inside Peck

b+1

Inside Peck to Harrier

b+1,F

Peck Upper

b+1,1

Piercing Peck

b+1,2

Vulture Claw

b+2

Cuckoo Thrust

b+3

Woodpecker (1)

b+4

Woodpecker

b+4,1+2

Peacock

b+4,3+4

Fractured Flock

b+3+4

ub

Jumping Knuckle

ub+1

Hook

ub+2

Flying Bird

ub+3

Lower Axis

ub+4

u

Jumping Knuckle

u+1

Hook

u+2

Flying Bird

u+3

Wing Cutter (1)

u+4

uf

Jumping Knuckle

uf+1

Hook

uf+2

Flying Bird

uf+3

Wing Cutter (1)

uf+4

Wing Cutter (2)

uf+4,4

Wing Cutter (3)

uf+4,​4,4

Wing Cutter (4)

uf+4,​4,​4,4

Wing Cutter (4) to Harrier

uf+4,​4,​4,​4,F

Wing Cutter (5)

uf+4,​4,​4,​4,4

Wing Cutter

uf+4,​4,​4,​4,​4,4

Hovering

uf+3+4

Delay Rising Toekick

uf,​n,3

Motion input

Bird Chaser (1)

f,F+2

Bird Chaser

f,​F+2,​4

Aerial Glide

f,F+3

Plover Kick

f,F+4

Pheasant Kick

f,f,F+3

Other

Crash Landing

d+3+4

Taunt

1+3+4

Wall Jumping Attack to Back Toward

b,b,ub

Throw

Flying Catch

1+3

Display of Force

2+4

Phoenix Kick Flurry

df+1+2

Osprey Sweep

1+3

Raptor's Wrath

1+3

Bird of Prey

1+3 or 2+4 or df+1+2

WS

Rampage Wing (1)

ws1

Rampage Wing

ws1,1

Rampage Wing to Harrier

ws1,1,F

Kite Upper

ws2

Crane Kick Combo (1)

ws3

easily gets evaded by low-profile moves
Crane Kick Combo (2)

ws3,3

full string can be hit-confirmed from this point
Crane Kick Combo (3)

ws3,​3,3

Crane Kick Combo (3) to Harrier

ws3,​3,​3,F

Crane Kick Combo (4)

ws3,​3,​3,3

Crane Kick Combo

ws3,​3,​3,​3,3

Wild Canary

ws3,4

Toe Smash

ws4

FC

Crouch Jab

FC.1

Crouch Straight

FC.2

Crouch Spin Kick

FC.3

Crouch Shin Kick

FC.d+4

Short Tail

FC.df+4

BT

Spin Knuckle Jab

BT 1

Spin Kick

BT 3

Crouch Spin Knuckle

BT d+1

Crouch Spin Kick

BT d+3

HAR

Harrier

f+4

Harrier to Crouching

HAR.D

Alula Slice

HAR.1

Alula Slam

HAR.2

Palmate Spin

HAR.3

Snipe's Knee

HAR.4

Egret Rush (1)

HAR.df+2

Egret Rush

HAR.df+2,​3

Swooping Swallow

HAR.df+3

Aerial Glide

HAR.uf+3

10 String

10 Hit Combo (2)

1,2

h,​h
7,​10
i10
10 Hit Combo (3)

1,​2,4

h,​h,​h
7,​10,​8
10 Hit Combo (4)

1,​2,​4,4

h,​h,​h,​m
7,​10,​8,​5
10 Hit Combo (5)

1,​2,​4,​4,4

h,​h,​h,​m,​h
7,​10,​8,​5,​6
10 Hit Combo (6)

1,​2,​4,​4,​4,3

h,​h,​h,​m,​h,​l
7,​10,​8,​5,​6,​10
10 Hit Combo (7)

1,​2,​4,​4,​4,​3,3

h,​h,​h,​m,​h,​l,​m
7,​10,​8,​5,​6,​10,​9
10 Hit Combo (8)

1,​2,​4,​4,​4,​3,​3,3

h,​h,​h,​m,​h,​l,​m,​m
7,​10,​8,​5,​6,​10,​9,​5
10 Hit Combo (9)

1,​2,​4,​4,​4,​3,​3,​3,3

h,​h,​h,​m,​h,​l,​m,​m,​m
7,​10,​8,​5,​6,​10,​9,​5,​5
10 Hit Combo (10)

1,​2,​4,​4,​4,​3,​3,​3,​3,3

h,​h,​h,​m,​h,​l,​m,​m,​m,​m
7,​10,​8,​5,​6,​10,​9,​5,​5,​22

New move

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

HAR.df+3

l
20
-12~-11
+5~+4s
i23-24

External Resources