RogerDodger (talk | contribs) (→Rage) |
RogerDodger (talk | contribs) (→f) |
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(27 intermediate revisions by the same user not shown) | |||
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{{Kazumi}} | {{Kazumi}} | ||
{{Navbox movelist}} | |||
== Rage == | == Rage == | ||
{{MoveDataHeader}} | |||
{{MoveData | {{MoveData | ||
|id=Kazumi-R.d+1+2 | |id=Kazumi-R.d+1+2 | ||
Line 128: | Line 129: | ||
{{MoveData | {{MoveData | ||
|id=Kazumi-2 | |id=Kazumi-2 | ||
|name=Right Palm | |||
|input=2 | |input=2 | ||
|target=h | |target=h | ||
Line 236: | Line 238: | ||
* Jail from 1st attack | * Jail from 1st attack | ||
* 3rd attack only comes out if 2nd hits | * 3rd attack only comes out if 2nd hits | ||
* Transition to +9 | * Transition to +9 FLY with F on hit | ||
* Range measured is for 1st attack}} | * Range measured is for 1st attack}} | ||
}} | }} | ||
Line 268: | Line 270: | ||
* Wall break | * Wall break | ||
* Deals 2 non-lethal damage on block}} | * Deals 2 non-lethal damage on block}} | ||
}} | |||
{{MoveData | |||
|id=Kazumi+2+3+4 | |||
|name=Taunt | |||
|input=2+3+4 | |||
|recv=r140 | |||
}} | }} | ||
Line 294: | Line 302: | ||
|recv=r30 | |recv=r30 | ||
|block=-8 | |block=-8 | ||
|hit= | |hit=+0s | ||
|notes=Transition to r14 | |notes={{Plainlist| | ||
* Transition to r14 FLY with F | |||
* Transition is +8 on block and [[Kazumi combos#Staples|+16s]] on hit}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 313: | Line 323: | ||
}} | }} | ||
== | == df == | ||
{{MoveData | {{MoveData | ||
|id=Kazumi- | |id=Kazumi-df+1 | ||
|input= | |input=df+1 | ||
|target=m | |target=m | ||
|damage=10 | |damage=10 | ||
Line 327: | Line 337: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Kazumi- | |id=Kazumi-df+1,2 | ||
|name=Crimson Dawn | |name=Crimson Dawn | ||
|inputLead= | |inputLead=df+1 | ||
|input=,2 | |input=,2 | ||
|targetLead=m | |targetLead=m | ||
Line 347: | Line 357: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Kazumi- | |id=Kazumi-df+2 | ||
|name=Tiger Wind Uppercut | |name=Tiger Wind Uppercut | ||
|input= | |input=df+2 | ||
|target=m,s | |target=m,s | ||
|damage=20,14 | |damage=20,14 | ||
Line 363: | Line 373: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Kazumi- | |id=Kazumi-df+3 | ||
|name=Heel Thrust | |name=Heel Thrust | ||
|input= | |input=df+3 | ||
|target=m | |target=m | ||
|damage=14 | |damage=14 | ||
Line 374: | Line 384: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Kazumi- | |id=Kazumi-df+4 | ||
|name=Grandma Kick | |name=Grandma Kick | ||
|input= | |input=df+4 | ||
|target=m | |target=m | ||
|damage=16 | |damage=16 | ||
Line 383: | Line 393: | ||
|block=-5 | |block=-5 | ||
|hit=+6 | |hit=+6 | ||
}} | |||
== d == | |||
{{MoveData | |||
|id=Kazumi-d+1 | |||
|input=d+1 | |||
|target=m | |||
|damage=15 | |||
|startup=i16~17 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-d+1,2 | |||
|name=Diamond Cleaver | |||
|inputLead=d+1 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,m,t | |||
|damageLead=15 | |||
|damage=,25,20 | |||
|startupRoot=i16~17 | |||
|startup=,i18 | |||
|recv=r37 | |||
|block=-13 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Input can be delayed 8f | |||
* Combo from 1st counter hit | |||
* 3rd attack only comes out if 2nd hits}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-d+2 | |||
|name=Crouch Straight | |||
|input=d+2 | |||
|target=s | |||
|damage=8 | |||
|startup=i11 | |||
|crush=cs4~ | |||
|recv=r23 FC | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-d+3 | |||
|input=d+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i16 | |||
|crush=cs4~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-d+4 | |||
|input=d+4 | |||
|target=L | |||
|damage=10 | |||
|startup=i16~17 | |||
|crush=cs4~ | |||
|recv=r31 FC | |||
|block=-13 | |||
|hit=-2 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-d+3+4 | |||
|name=Crouch Shin Kick | |||
|input=d+3+4 | |||
|target=l | |||
|damage=7 | |||
|startup=i12 | |||
|crush=cs4~ | |||
|recv=r32 FC | |||
|block=-13 | |||
|hit=-2 | |||
}} | |||
== db == | |||
{{MoveData | |||
|id=Kazumi-db+1 | |||
|name=Crouch Jab | |||
|input=db+1 | |||
|target=s | |||
|damage=5 | |||
|startup=i10 | |||
|crush=cs4~ | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes=Transition to r24 with F | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+2 | |||
|input=db+2 | |||
|target=L | |||
|damage=18 | |||
|startup=i23 | |||
|crush=cs6~ | |||
|recv=r33 FC | |||
|block=-14 | |||
|hit=-3 | |||
|ch=-3c | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+2,3 | |||
|inputLead=db+2 | |||
|input=,3 | |||
|targetLead=L | |||
|target=,l | |||
|damageLead=18 | |||
|damage=,12 | |||
|startupRoot=i23 | |||
|startup=,i25~26 | |||
|crush=,cs1~ | |||
|recv=r29 FC | |||
|block=-14 | |||
|hit=+0 | |||
|ch=+6c | |||
|notes={{Plainlist| | |||
* Input can be delayed 12f | |||
* Move can be delayed 8f | |||
* Combo from 1st ch with 11f delay}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+2,3,4 | |||
|name=Hellfire Spiral | |||
|inputLead=db+2,3 | |||
|input=,4 | |||
|targetLead=L,l | |||
|target=,L | |||
|damageLead=18,12 | |||
|damage=,12 | |||
|startupRoot=i23 | |||
|startup=,i25~26 | |||
|crush=,cs1~ | |||
|recv=r32 FC | |||
|block=-14 | |||
|hit=+5 | |||
|ch=+7a | |||
|notes={{Plainlist| | |||
* Input can be delayed 12f | |||
* Move can be delayed 10f | |||
* Combo from 2nd ch with 10f delay}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+3 | |||
|name=Foot Breaker | |||
|input=db+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i17 | |||
|recv=r33 | |||
|block=-14 | |||
|hit=+2c | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+4 | |||
|name=Rolling Thunder | |||
|input=db+4 | |||
|target=l | |||
|damage=17 | |||
|startup=i20 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+4 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-db+1+2 | |||
|name=Deadly Crescent | |||
|input=db+1+2 | |||
|target=m | |||
|damage=20 | |||
|startup=i24~25 | |||
|recv=r28 | |||
|block=-4 | |||
|hit=+7c | |||
|ch=[[Kazumi combos#Mini-combos|+25d]] | |||
|notes=Floor break | |||
}} | |||
== b == | |||
{{MoveData | |||
|id=Kazumi-b+1 | |||
|input=b+1 | |||
|target=h | |||
|damage=17 | |||
|startup=i20 | |||
|recv=r35 | |||
|block=-16 | |||
|hit=-5 | |||
|notes=delete this move plz Harada | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+1,2 | |||
|name=Dragon Slice | |||
|inputLead=b+1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=17 | |||
|damage=,20 | |||
|startupRoot=i20 | |||
|startup=,i25~26 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Input can be delayed 15f | |||
* Move can be delayed 10f | |||
* Combo from 1st hit with 5f delay | |||
* Interrupt from 1st block with i10 | |||
* Can evade some highs when delayed}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+2 | |||
|name=Rajomon | |||
|input=b+2 | |||
|target=m | |||
|damage=12 | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=-9 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* Homing | |||
* Tailspin}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+3 | |||
|input=b+3 | |||
|target=m | |||
|damage=16 | |||
|startup=i16 | |||
|recv=r27 | |||
|block=-8 | |||
|hit=+3 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+4 | |||
|name=Lightning Heel | |||
|input=b+4 | |||
|target=m | |||
|damage=20 | |||
|startup=i19 | |||
|recv=r37 | |||
|block=-13 | |||
|hit=+9 | |||
|ch=[[Kazumi combos#Staples|+49a]] | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+1+2 | |||
|name=Divine Guardian | |||
|input=b+1+2 | |||
|target=m,s | |||
|damage=5,30 | |||
|startup=i25~34 ,i31~76 | |||
|crush=pc6~24 | |||
|recv=r70 | |||
|hit=+18s | |||
|notes=Attacks only come out if a move is powercrushed | |||
}} | |||
== u == | |||
{{MoveData | |||
|id=Kazumi-u+4 | |||
|input=u+4 | |||
|target=m | |||
|damage=15 | |||
|startup=i15~16 | |||
|crush=js13~ | |||
|recv=r30 | |||
|block=-13 | |||
|hit=+19a (+9a) | |||
|ch=[[Kazumi combos#Staples|+29a (+19a)]] | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+2 | |||
|name=Lethal Chop | |||
|input=uf+2 | |||
|target=h,s | |||
|damage=12,20 | |||
|startup=i14~15 | |||
|crush=cs6~11 | |||
|recv=r32 | |||
|block=-14 | |||
|hit=-8 | |||
|notes={{Plainlist| | |||
* Alternate input u+2 or ub+2 | |||
* 2nd attack only comes out if a move if 1st hit | |||
* Transition to +9 FLY with F on hit}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+3 | |||
|input=uf+3 | |||
|target=m | |||
|damage=20 | |||
|startup=i28~29 | |||
|crush=js9~ | |||
|recv=r37 | |||
|block=-12 | |||
|hit=-16a (-26a) | |||
|notes={{Plainlist| | |||
* Guard break | |||
* Wall break}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+3,4 | |||
|inputLead=uf+3 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=20 | |||
|damage=,12 | |||
|startupRoot=i28~29 | |||
|startup=,i19~20 | |||
|crush=,js1~ | |||
|recv=r37 | |||
|block=-7 | |||
|hit=+12a (+3a) | |||
|notes={{Plainlist| | |||
* Guard break | |||
* Wall break | |||
* Can only be done if 1st hit connects | |||
* Combo from 1st hit +17a (+10a)}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+3,4,1 | |||
|name=Hell Blade | |||
|inputLead=uf+3,4 | |||
|input=,1 | |||
|targetLead=m,m | |||
|target=,M | |||
|damageLead=20,12 | |||
|damage=,24 | |||
|startupRoot=i28~29 | |||
|startup=,i25~30 | |||
|crush=,js1~24 | |||
|recv=r31 | |||
|block=-11c | |||
|hit=-5c | |||
|notes={{Plainlist| | |||
* Floor break | |||
* Combo from 2nd hit +19d (-16d)}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+3,4,3 | |||
|name=Axle Kick | |||
|inputLead=uf+3,4 | |||
|input=,3 | |||
|targetLead=m,m | |||
|target=,m | |||
|damageLead=20,12 | |||
|damage=,12 | |||
|range= | |||
|startupRoot= | |||
|startup=,i30~31 | |||
|crush=,js1~29 | |||
|recv=r34 | |||
|block=-11 | |||
|hit=+8 | |||
|notes={{Plainlist| | |||
* Tailspin | |||
* Wall break | |||
* Combo from 2nd hit [[Kazumi combos#Staples|+57a (+40a)]]}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf+4 | |||
|name=Crushing Knee | |||
|input=uf+4 | |||
|target=m | |||
|damage=13 | |||
|startup=i15~16 | |||
|crush=js13~ | |||
|recv=r30 | |||
|block=-13 | |||
|hit=[[Kazumi combos#Staples|+29a (+19a)]] | |||
}} | |||
{{MoveData | |||
|id=Kazumi-uf,n,4 | |||
|name=Delayed Hopkick | |||
|input=uf,n,4 | |||
|target=m | |||
|damage=25 | |||
|startup=i23~25 | |||
|crush=js9~ | |||
|recv=r27 | |||
|block=-11 | |||
|hit=[[Kazumi combos#Staples|+34a (+24a)]] | |||
}} | |||
== Motion input == | |||
{{MoveData | |||
|id=Kazumi-f,F+2 | |||
|name=Diamond Tiger Strike | |||
|input=f,F+2 | |||
|target=m,t | |||
|damage=17,20 | |||
|startup=i13 | |||
|crush=pc6~12 | |||
|recv=r41 | |||
|block=-13 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Can't be buffered | |||
* Throw only comes out on hit}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-f,F+4 | |||
|name=Oroshi Heel | |||
|input=f,F+4 | |||
|target=m | |||
|damage=21 | |||
|startup=i20 | |||
|recv=r32 | |||
|block=-7 | |||
|hit=[[Kazumi combos#Staples|+44a]] | |||
|notes={{Plainlist| | |||
* Spike | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-f,f,F+1 | |||
|name=Lightning Flash | |||
|input=f,f,F+1 | |||
|target=h | |||
|damage=30 | |||
|startup=i15~17 | |||
|recv=r29 | |||
|block=+7 | |||
|hit=[[Kazumi combos#Mini-combos|+34d (+26d)]] | |||
|notes={{Plainlist| | |||
* Alternate input wr1 | |||
* Wall break | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-f,f,F+2 | |||
|name=Diamond Flash | |||
|input=f,f,F+2 | |||
|target=m | |||
|damage=24 | |||
|startup=i15~16 | |||
|recv=r34 | |||
|block=-4 | |||
|hit=+35d (+14d) | |||
|notes={{Plainlist| | |||
* Alternate input wr2 | |||
* Wall break | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b,n,f+2 | |||
|input=b,n,f+2 | |||
|target=m | |||
|damage=12 | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=-1 | |||
|ch=+19 +59a (+6) | |||
|notes=Often written b,f+2 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b,n,f+2,1 | |||
|inputLead=b,n,f+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,9 | |||
|startupRoot=i15~16 | |||
|startup=,i20~21 | |||
|recv=r30 | |||
|block=-14 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* Often written b,f+2,1 | |||
* Input can be delayed 14f | |||
* Move can be delayed 8f | |||
* Combo from 1st hit with 9f delay}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b,n,f+2,1,4 | |||
|name=Tiger Demon's Gate | |||
|inputLead=b,n,f+2,1 | |||
|input=,4 | |||
|targetLead=m,m | |||
|target=,h | |||
|damageLead=12,9 | |||
|damage=,20 | |||
|startupRoot=i15~16 | |||
|startup=,i18~19 | |||
|recv=r29 | |||
|block=-6 | |||
|hit=+14g | |||
|notes={{Plainlist| | |||
* Often written b,f+2,1,4 | |||
* Homing | |||
* Tailspin | |||
* Wall break | |||
* Input can be delayed 14f | |||
* Move can be delayed 10f | |||
* Combo from 2nd CH with 11f delay}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b,n,f+2,1,1+2 | |||
|name=Tiger Demon's Breath | |||
|inputLead=b,n,f+2,1 | |||
|input=,1+2 | |||
|targetLead=m,m | |||
|target=,m,s | |||
|damageLead=12,9 | |||
|damage=,13,20 | |||
|startup=,i20~21 | |||
|recv=r32 | |||
|block=-14 | |||
|hit=+25a (+18a) | |||
|notes={{Plainlist| | |||
* Often written b,f+2,1,1+2 | |||
* 4th attack only comes out if 3rd hits | |||
* Wall break | |||
* Input can be delayed 14f | |||
* Move can be delayed 10f | |||
* Combo from 2nd CH with 9f delay}} | |||
}} | |||
== WS == | |||
{{MoveData | |||
|id=Kazumi-ws1 | |||
|input=ws1 | |||
|target=m | |||
|damage=12 | |||
|startup=i12~13 | |||
|recv=r22 | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-ws1,2 | |||
|name=Diamond Cutter | |||
|inputLead=ws1 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,23 | |||
|startupRoot=i12~13 | |||
|startup=,i14~15 | |||
|recv=r34 | |||
|block=-13 | |||
|hit=+10a (+1a) | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Move can be delayed 7f | |||
* Jail from 1st attack with 4f delay | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-ws2 | |||
|name=Demon Uppercut | |||
|input=ws2 | |||
|target=m | |||
|damage=20 | |||
|startup=i18~19 | |||
|recv=r35 | |||
|block=-12 | |||
|hit=[[Kazumi combos#Staples|+28a (+18a)]] | |||
}} | |||
{{MoveData | |||
|id=Kazumi-ws3 | |||
|name=Impaling Kick | |||
|input=ws3 | |||
|target=m,s | |||
|damage=15,20 | |||
|startup=i14~15 | |||
|recv=r29 | |||
|block=-11 | |||
|hit=-8 | |||
|notes={{Plainlist| | |||
* 2nd attack only comes out if 1st hit | |||
* Transition to +9 FLY with F on hit}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-ws4 | |||
|input=ws4 | |||
|target=m | |||
|damage=13 | |||
|startup=i11~12 | |||
|recv=r21 | |||
|block=-3 | |||
|hit=+8 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-ws4,4 | |||
|name=Demon's Gate Crasher | |||
|inputLead=ws4 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,16 | |||
|startupRoot=i11~12 | |||
|startup=,i20~21 | |||
|recv=r29 | |||
|block=-6 | |||
|hit=+13g | |||
|notes={{Plainlist| | |||
* Homing | |||
* Tailspin | |||
* Input can be delayed 1f | |||
* Combo from 1st hit}} | |||
}} | |||
== FLY == | |||
{{MoveData | |||
|id=Kazumi-f+3+4 | |||
|name=Fearless Warrior | |||
|input=f+3+4 | |||
|crush=js8~ | |||
|recv=r13 FLY | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+3+4 | |||
|name=Last Warrior | |||
|input=b+3+4 | |||
|crush=js6~ | |||
|recv=r55 | |||
|notes=Is technically its own stance from frame 13~35 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-b+3+4,f | |||
|name=Last Warrior to Fearless Warrior | |||
|input=b+3+4,f | |||
|crush=js1~ | |||
|recv=r20 FLY | |||
|notes=Can't do FLY.b afterwards | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.b | |||
|name=Fearless Warrior to Last Warrior | |||
|input=FLY.b | |||
|crush=js1~ | |||
|recv=r55 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.1 | |||
|name=Lightning God's Rage | |||
|input=FLY.1 | |||
|target=m | |||
|damage=25 | |||
|startup=i19 | |||
|crush=js1~ | |||
|recv=r31 | |||
|block=-11 | |||
|hit=+13a (+4a) | |||
|notes=Wall bounce | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.2 | |||
|name=Wind God's Fury | |||
|input=FLY.2 | |||
|target=h | |||
|damage=20 | |||
|startup=i15 | |||
|crush=js1~ | |||
|recv=r25 | |||
|block=-10 | |||
|hit=[[Kazumi combos#Staples|+35a (+25a)]] | |||
|notes=Can evade jabs on frames 11~13 | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.3 | |||
|name=Oroshi | |||
|input=FLY.3 | |||
|target=M | |||
|damage=20 | |||
|startup=i23~27 | |||
|crush=js1~ | |||
|recv=r28 | |||
|block=-7 | |||
|hit=+7c | |||
|ch=[[Kazumi combos#Mini-combos|+22d]] | |||
|notes=Spike | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.4 | |||
|input=FLY.4 | |||
|target=L | |||
|damage=17 | |||
|startup=i18 | |||
|crush=js1~ | |||
|recv=r30 | |||
|block=-31 | |||
|hit=+5c | |||
|notes=Staggers on block | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.4,2 | |||
|name=Hellfire Burst | |||
|inputLead=FLY.4 | |||
|input=,2 | |||
|targetLead=L | |||
|target=,m | |||
|damageLead=17 | |||
|damage=,20 | |||
|startupRoot=i18 | |||
|startup=,i27~28 | |||
|recv=r36 | |||
|block=-16 | |||
|hit=+8a (-1a) | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Combo from 1st hit +14a (+7a)}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.1+2 | |||
|name=Demon's Horn | |||
|input=FLY.1+2 | |||
|target=m | |||
|damage=20 | |||
|startup=i22~23 | |||
|crush=js1~ | |||
|recv=r28 | |||
|block=+4 | |||
|hit=+8 | |||
|ch=[[Kazumi combos#Mini-combos|+36d (+28d)]] | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.1+3 | |||
|name=Iron Side Strike | |||
|input=FLY.1+3 | |||
|target=m~t | |||
|damage=15 | |||
|startup=i46~48 | |||
|crush=js1~ | |||
|recv=r22 | |||
|hit=+8 | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Throw can't be broken}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.3+4 | |||
|name=Rising Mountain Kick | |||
|input=FLY.3+4 | |||
|target=m,m | |||
|damage=7,20 | |||
|startup=i19~20 i30~31 | |||
|crush=js1~ | |||
|recv=r31 | |||
|block=-15 | |||
|hit=[[Kazumi combos#Staples|+32a (+22a)]] | |||
|notes={{Plainlist| | |||
* Jail from 1st hit | |||
* Combo from 1st hit [[Kazumi combos#Staples|+41a (+23a)]]}} | |||
}} | |||
{{MoveData | |||
|id=Kazumi-FLY.f+1+2 | |||
|name=Bloody Demon's Horn | |||
|input=FLY.f+1+2 | |||
|target=m! | |||
|damage=30 | |||
|startup=i50~51 | |||
|crush=js1~ | |||
|recv=r37 | |||
|hit=+47a (+16a) | |||
}} | |||
== OTG == | |||
{{MoveData | |||
|id=Kazumi-OTG.d+2 | |||
|name=Divine Justice | |||
|input=OTG.d+2 | |||
|target=L | |||
|damage=21 | |||
|startup=i17~18 | |||
|recv=r31 | |||
|block=-13 | |||
|hit=-2 | |||
|notes=Spike | |||
}} | |||
== Throws == | |||
{{MoveData | |||
|id=Kazumi-df+1+2 | |||
|name=Lightning Wrath | |||
|input=df+1+2 | |||
|target=t | |||
|damage=40 | |||
|startup=i12 | |||
|recv=r27 | |||
|block=-6 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Wall break | |||
* Throw break 1+2}} | |||
}} | }} | ||
Revision as of 20:52, 25 July 2022
Kazumi (Tekken 7) |
---|
Movelist & frame data (Tekken 8) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art
R.d+1+2
m
55–82
3.02
-22
+7d
i20
pc8~19
r46
Damage increases with lower health
Rage Drive
R.f,F+1+2
m,s
17,20
2.79
- Jail from 1st attack
- 2nd attack—
- only comes out if 1st connects
- deals 2 non-lethal damage on block, plus 5 lethal damage at wall
- -6 on block at wall
n
Flash Punch Combo
1,1,2
h,h,m
5,7,12
-17
+20a (+15a)
i10
,i13
r36
- Move can be delayed 10f
- Jail from 1st attack with 5f delay
- Combo from 1st hit
Demon Hunter
1,2,2
h,h,h
5,8,12
-12
+4
i10
,i17
r31
- Input can be delayed 4f
- Move can be delayed 2f
- Jail from 2nd attack with 2f delay
Binding Blows
2,1
h,m
10,10
3.25
-5
+7
i12
,i16
r24
- Input can be delayed 3f
- Move can be delayed 1f
- Jail from 1st attack
- Opponent recovers back turned if 2nd attack hits their right side
Impaling Knee to Steel Slicer
3,1
m,m
14,20
-13
+8
i15~16
,i23~24
r34
- Tailspin
- Wall break
- Input can be delayed 1f
- Combo from 1st hit
Impaling Knee to Right Chop
3,2
m,h
14,15
- Spike
- Input can be delayed 1f
- Combo from 1st hit
Thunder Punch Combo
1+2
m,m,s
3,7,20
2.37
-14
-8
i12 i21~22
r32
- Jail from 1st attack
- 3rd attack only comes out if 2nd hits
- Transition to +9 FLY with F on hit
- Range measured is for 1st attack
Rolling Tiger
1+4
S
27
3.96
-29~+11
+3~+43s
i36~76
r61
- Wall break
- Deals 2 non-lethal damage on block
Lunging Tiger
2+3
s
10
5.56
-38~-5
-23~+10a (-32~+1a)
i22~55
r69
- Wall break
- Deals 2 non-lethal damage on block
f
Gut Crusher
f+3
m
13
-8
+0s
i18
r30
- Transition to r14 FLY with F
- Transition is +8 on block and +16s on hit
df
Crimson Dawn
df+1,2
m,m
10,21
-13c
+13a
,i23
r37
- Floor break
- Wall break
- Input can be delayed 12f
- Move can be delayed 9f
- Combo from 1st hit with 4f delay
Tiger Wind Uppercut
df+2
m,s
20,14
2.74
- Can evade highs from frame 4
- 2nd attack only comes out if 1st hit
d
Diamond Cleaver
d+1,2
m,m,t
15,25,20
-13
+0d
i16~17
,i18
r37
- Input can be delayed 8f
- Combo from 1st counter hit
- 3rd attack only comes out if 2nd hits
db
db+2,3
L,l
18,12
-14
+0
+6c
i23
,i25~26
,cs1~
r29 FC
- Input can be delayed 12f
- Move can be delayed 8f
- Combo from 1st ch with 11f delay
Hellfire Spiral
db+2,3,4
L,l,L
18,12,12
-14
+5
+7a
i23
,i25~26
,cs1~
r32 FC
- Input can be delayed 12f
- Move can be delayed 10f
- Combo from 2nd ch with 10f delay
b
Dragon Slice
b+1,2
h,m
17,20
-9
+7
i20
,i25~26
r27
- Input can be delayed 15f
- Move can be delayed 10f
- Combo from 1st hit with 5f delay
- Interrupt from 1st block with i10
- Can evade some highs when delayed
Divine Guardian
b+1+2
m,s
5,30
+18s
i25~34 ,i31~76
pc6~24
r70
Attacks only come out if a move is powercrushed
u
Lethal Chop
uf+2
h,s
12,20
-14
-8
i14~15
cs6~11
r32
- Alternate input u+2 or ub+2
- 2nd attack only comes out if a move if 1st hit
- Transition to +9 FLY with F on hit
uf+3,4
m,m
20,12
-7
+12a (+3a)
i28~29
,i19~20
,js1~
r37
- Guard break
- Wall break
- Can only be done if 1st hit connects
- Combo from 1st hit +17a (+10a)
Hell Blade
uf+3,4,1
m,m,M
20,12,24
-11c
-5c
i28~29
,i25~30
,js1~24
r31
- Floor break
- Combo from 2nd hit +19d (-16d)
Axle Kick
uf+3,4,3
m,m,m
20,12,12
-11
+8
,i30~31
,js1~29
r34
- Tailspin
- Wall break
- Combo from 2nd hit +57a (+40a)
Motion input
Diamond Tiger Strike
f,F+2
m,t
17,20
-13
+0d
i13
pc6~12
r41
- Can't be buffered
- Throw only comes out on hit
Lightning Flash
f,f,F+1
h
30
- Alternate input wr1
- Wall break
- Can't be buffered
Diamond Flash
f,f,F+2
m
24
-4
+35d (+14d)
i15~16
r34
- Alternate input wr2
- Wall break
- Can't be buffered
b,n,f+2,1
m,m
12,9
-14
-1
i15~16
,i20~21
r30
- Often written b,f+2,1
- Input can be delayed 14f
- Move can be delayed 8f
- Combo from 1st hit with 9f delay
Tiger Demon's Gate
b,n,f+2,1,4
m,m,h
12,9,20
-6
+14g
i15~16
,i18~19
r29
- Often written b,f+2,1,4
- Homing
- Tailspin
- Wall break
- Input can be delayed 14f
- Move can be delayed 10f
- Combo from 2nd CH with 11f delay
Tiger Demon's Breath
b,n,f+2,1,1+2
m,m,m,s
12,9,13,20
-14
+25a (+18a)
,i20~21
r32
- Often written b,f+2,1,1+2
- 4th attack only comes out if 3rd hits
- Wall break
- Input can be delayed 14f
- Move can be delayed 10f
- Combo from 2nd CH with 9f delay
WS
Diamond Cutter
ws1,2
m,m
12,23
-13
+10a (+1a)
i12~13
,i14~15
r34
- Wall break
- Move can be delayed 7f
- Jail from 1st attack with 4f delay
- Combo from 1st hit
Impaling Kick
ws3
m,s
15,20
-11
-8
i14~15
r29
- 2nd attack only comes out if 1st hit
- Transition to +9 FLY with F on hit
Demon's Gate Crasher
ws4,4
m,h
13,16
-6
+13g
i11~12
,i20~21
r29
- Homing
- Tailspin
- Input can be delayed 1f
- Combo from 1st hit
FLY
Wind God's Fury
FLY.2
h
20
Can evade jabs on frames 11~13
Hellfire Burst
FLY.4,2
L,m
17,20
-16
+8a (-1a)
i18
,i27~28
r36
- Wall break
- Combo from 1st hit +14a (+7a)