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| Punisher Template
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| 10f  1,1    h,m  19  +6  -5
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| Jab punish that exchanges damage for frame advantage, the potential for a KAT mixup in 1,1,1+2, or the option to complete a predetermined string being 1,1,1 / 1,1,2 and 1,1,4
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| 10f  1,2,2    h,h,h  26  +4  -12
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| The more reliable damage punisher with moderate frame advantage.
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| 10f  ff+4,2    m,h  34  KND  -17
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| Most preferred punisher for moves -10~12 as it knocks down and wallsplats, though the caveat of it being launch punishable by nearly the entire cast.
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| 12f  2,2    h,m  26  +5  -6
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| Another punisher that exchanges damage for a potential KAT mixup in 2,2,1+2.
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| 12f  4,2    h,h  30  +6  -3
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| Safer damage option that leaves you in URA for additional pressure.
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| 13f  f+2,3    h,h  32  KND  -6
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| A very high range option that wall splats from a far distance and knocks down; though missing the punish makes this move slightly risky as the second hit is high.
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| 13f  qcf+2    m  21  KND  -12s
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| With even higher effective range than f+2, this punisher is bufferable and used as a matchup specific punisher for moves with a large amount of push back, examples being Bryan’s 3+4 and d/f+2,3 / Lucky Chloe’s Kick Up (f+3+4,3+4,3+4) / Paul’s Demoman (d+4:2:1+2)
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| 14f  cd+2    m,h  31  Launch  -17
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| An auto screw launcher that like qcf+2 is bufferable in block stun, though again another risky punisher if you miss your opportunity considering it’s also -17.
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| 15f  d/f+2    m  13  Launch  -12
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| Being a knife this is an unparryable launcher with great range. (Test Tracking)
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| 15f  u/f+3    m  13  Launch  -13
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| Another unparryable launcher with great range which in addition can be done from crouch.. (Test Tracking)
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| 15f  qcf+1    m  27  KND  -11
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| An additional matchup specific punisher for moves with an exorbitant amount of push back including but not limited to Paul’s Deathfist/Sledgehammer (qcf+2] and Heihachi’s Demon Upper (ff+2)
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| 19f  u/b+3+4    m  25  Launch  -17
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| Crouching
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| 10f  ff+4,2    m,h  34  KND  -17
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| 11f  ws+4    m  15  +5  -6
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| 13f  ws+1,1    m,m  26  +3  -8
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| 14f  ws+2,4    m,h  34  +11g  -9
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| 15f  ws+3    m  16  Launch  -13
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| 15f  u/f+3    m  13  Launch  -13
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| 19f  u/b+3+4    m  25  Launch  -17
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| Whiff Punishers
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| 10f  ff+4,2    m,h  34  KND  -17
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| Range 2 but risky
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| 13f  f+2,3    h,h  32  KND  -6
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| Range 1 wall splat
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| 15f  d/f+2    m  13  Launch  -12
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| Range 1 Launch
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| 15f  qcf+1    m  27  KND  -11
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| Range 3+
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| 17f  d/f+1+2    m,m  29  KND  -14
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| Alternative to ff+4,2 as an easier input and slightly safer option at Rage 2.
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