Leo punishers (Tekken 7): Difference between revisions

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(added bt punishers and grounded punishers (could be wrong with grounded))
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Line 16: Line 16:
|-
|-
| rowspan="2" | -13
| rowspan="2" | -13
| u/f+1,2 || 29 || KND <ref name="W!">Wall splats</ref>
| u/f+1,2 || 29 || +37d (-21d)
|-
|-
| u/f+1,1 || 25 || +15g <ref name="W!"/>
| u/f+1,1 || 25 || +15g
|-
|-
| rowspan="1" | -14
| rowspan="1" | -14
Line 24: Line 24:
|-
|-
| rowspan="2" | -15
| rowspan="2" | -15
| d/f+2 || 14 || Launcher
| d/f+2 || 15 (?) || [[Leo combos#Staples|+28a (+18a)]]
|-
|-
| u/f+4 || 13 || Launcher
| u/f+4 || 15 (?) || [[Leo combos#Staples|+33a (+23a)]]
|-
| -23 || u/f,n,4 || 25 (?) || [[Leo combos#Staples|+34a (+24a)]]
|}
|}


Line 34: Line 36:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -11 || ws4,1+2 || 34 || KND <ref name="W!CertainRange">Wall splats when at a certain range</ref>
| -11 || ws4,1+2 || 34 || +18a (+11a)
|-
|-
| -13 || ws3,1 || 18 || +3
| -13 || ws1+2 || 25 || +11a (+2a)
|-
|-
| -15 || u/f+4 || 13 || Launcher
| -15 || u/f+4 || 15 (?) || [[Leo combos#Staples|+33a (+23a)]]
|-
|-
| -16 || ws2 || 15 || Launcher
| -16 || ws2 || 17 (?) || [[Leo combos#Staples|+28a (+18a)]]
|-
| -23 || u/f,n,4 || 25 (?) || [[Leo combos#Staples|+34a (+24a)]]
|}
|}


Line 46: Line 50:
|+ Whiff
|+ Whiff
|-
|-
! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk
! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk
|-
|-
| f,f+2 || 25 || KND <ref name="W!"/> || -10
| i14 || d/b+2,2 || 28 || +8 || -4
|-
|-
| d/b+2,2 || 28 || +8 || -4
| i15 || d/f+2 || 15 (?) || [[Leo combos#Staples|+28a (+18a)]] || -13<ref>Safe at tip range in many matchups.</ref>
|-
|-
| f+1+2 || 32 || KND <ref>Wall bounces</ref> || -14
| i17 || f+1+2 || 32 || +10a (+1a) || -14
|-
|-
| f,f+3 || 20 || KND || -7 <ref>Can be made neutral on block by transitioning into BOK by holding down</ref>
| i14(~17) || f,F+2 || 25 || +8a || -10
|}
|}


Line 62: Line 66:
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || 1,2,1,1 || 54 || KND <ref name="W!"/>
| -10 || 1,2,1,1 || 54 || +12a
|-
|-
| -10 || 1,2,1,4 || 64 || +32 (+6a) <ref name="W!"/>
| -10 || 1,2,1,4 || 64 || +32a (+6a)
|}
|}


Line 70: Line 74:
|+ Grounded opponent
|+ Grounded opponent
|-
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Startup !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| i13(~16) || qcf+3 || 7 || +5 (-3)
|-
|-
| -13 || ws3 or qcf+3 || 7 || +5 (-3)
| rowspan="2" | i16
| d+3 || 9 || -3 (-11)
|-
|-
| -16 || d+4 || 8 || -1 (-9)
| d+4 || 8 || -1 (-9)
|-
|-
| -23 || d/f+2+3 || 16 || +5 (-3)
| i23 || d/f+2+3 || 16 || +5 (-3)
|-
| -24 || d+2+3 || 19 || -2 (-10)
|-
|-
|-26 || u/f+3+4 || 20 || -1 (-9)
| i26 || u/f+3+4 || 20 || -1 (-9)
|-
|-
| -29 || f,f+3 || 16 <ref>Can transition into BOK by holding down, guarantees BOK 2 if they don't attempt to get up</ref> || +11
| i29 || f,f+3 || 16 || +11<ref>BOK.2 only guaranteed if f,F+3 spikes, i.e. opponent wasn't grounded yet.</ref>
|-
| i30 || d+2+3 || 16 || -2 (-10)
|}
|}

Revision as of 14:12, 10 September 2021

Standing
Enemy Move Damage Frames
-10 1,2 17 +7
1,4 24 +5
-11 2,2 29 +6
-13 u/f+1,2 29 +37d (-21d)
u/f+1,1 25 +15g
-14 f+2,2 35 +8
-15 d/f+2 15 (?) +28a (+18a)
u/f+4 15 (?) +33a (+23a)
-23 u/f,n,4 25 (?) +34a (+24a)
Crouching
Enemy Move Damage Frames
-11 ws4,1+2 34 +18a (+11a)
-13 ws1+2 25 +11a (+2a)
-15 u/f+4 15 (?) +33a (+23a)
-16 ws2 17 (?) +28a (+18a)
-23 u/f,n,4 25 (?) +34a (+24a)
Whiff
Startup Move Damage Frames Risk
i14 d/b+2,2 28 +8 -4
i15 d/f+2 15 (?) +28a (+18a) -13[1]
i17 f+1+2 32 +10a (+1a) -14
i14(~17) f,F+2 25 +8a -10
Back-turned opponent
Enemy Move Damage Frames
-10 1,2,1,1 54 +12a
-10 1,2,1,4 64 +32a (+6a)
Grounded opponent
Startup Move Damage Frames
i13(~16) qcf+3 7 +5 (-3)
i16 d+3 9 -3 (-11)
d+4 8 -1 (-9)
i23 d/f+2+3 16 +5 (-3)
i26 u/f+3+4 20 -1 (-9)
i29 f,f+3 16 +11[2]
i30 d+2+3 16 -2 (-10)
  1. Safe at tip range in many matchups.
  2. BOK.2 only guaranteed if f,F+3 spikes, i.e. opponent wasn't grounded yet.