Leroy punishers (Tekken 7): Difference between revisions

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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || -- || -- || --
| rowspan="2" | -10  
| 1,2 || 16 || +5
|-
| 1,2,4 || 26 || +3
|-
| -12 || 2,2 || 32 || +7
|-
| -13 || df+1,4 || 29 || +3
|-
| -14 || 1+2,1+2,1 || 51 || --
|-
| -15 || df+2,1+2 || 22 (--) || --
|-
| -16 || f+4,4<ref>Use when outside df+2 range.</ref> || 38 (--) || --
|-
|-
| colspan="4" class="table-cat" | Crouching
| colspan="4" class="table-cat" | Crouching
|-
|-
| -11 || -- || -- || --
| -10 || FC.d+1 || 5 || +6
|-
| -11 || ws4 || 16 || +5
|-
| -13 || ws1,4 || 30 || +6
|-
| -15 || ws2 || 21 (--) || --
|-
| -23 || uf,n,4 || 25 (--) || +34a(+24)
|-
|-
| colspan="4" class="table-cat" | Back-turned opponent
| colspan="4" class="table-cat" | Back-turned opponent
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! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
|-
|-
| -- || -- || -- || -- || -- || --<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref>
| 2,2 || i12 || -- || 32 || -- || High
|-
| uf+3+4,1+2 || i14 || -- || 43 || -- || Mid
|-
| b+3 || i18 || -- || 21 (--) || -- || High
|-
|-
|}
|}


<references/>
<references/>

Revision as of 19:27, 28 February 2022

Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}
Standing
Enemy Move Damage Frames
-10 1,2 16 +5
1,2,4 26 +3
-12 2,2 32 +7
-13 df+1,4 29 +3
-14 1+2,1+2,1 51 --
-15 df+2,1+2 22 (--) --
-16 f+4,4[1] 38 (--) --
Crouching
-10 FC.d+1 5 +6
-11 ws4 16 +5
-13 ws1,4 30 +6
-15 ws2 21 (--) --
-23 uf,n,4 25 (--) +34a(+24)
Back-turned opponent
-10 -- -- --
Grounded opponent
-16 -- -- --
Whiff punishers
Move Speed Range Damage Risk Hitbox
2,2 i12 -- 32 -- High
uf+3+4,1+2 i14 -- 43 -- Mid
b+3 i18 -- 21 (--) -- High
  1. Use when outside df+2 range.