Shaheen punishers

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This page is for Tekken 8. For Tekken 7, see Shaheen punishers (Tekken 7).

Punishers for tricky moves
Various Slide ws1
Alisa
  • b+4,4
  • b+4,4,3+4~1
f,F+3
  • b+3+4
  • b+3+4,3+4
df+2
b+3 df+3
Bryan df+2,3 f+2,3
Claudio f+2,2 u+1
Jack-8 d+1+2 b+3+4
King db+4 b+4[1]
f,F+2 b+3+4
Law df+3 df+1
Paul d+4,2:1+2 b+3+4[2]
qcf+2
Victor f,F+2 uf+4
Xiaoyu BT.f+3+4,3+4 2,3,DF~SNK.df+1,2
AOP.3+4 ws1
Zafina
  • ws2
  • ws2,D
Standing
Enemy Move Damage Frames
-102,323+3[4]
-12f+2,333+21a (+16)
-13f:b+2[5]42+0d
-14db+2,135+15c
df+4,336+23a (+14)
-15df+213+34a (+24)
uf+413+33 (+23)
Crouching
-11ws416+5
-13ws3,334+11a (+2)
-15uf+413+33 (+23)
-16ws221+57
Back-turned opponent
-101,2,332+3
Grounded opponent
-16d+312+0
-17b+423+4

Related moves

Name
Alt
Num

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Silent Rigel
37

d+3

L
12
-14
+0
i16~17
cs6~48
FC
  • Transition to -10, +4 SNK with DF
Broken Mirage
46

b+4

M
23
-15
+4
+29a (+23)
i17
Double Scorpion
61

ws3,3

m,​m
9,​25
-13
+11a (+2)
+43a (-4)
,i17
Tornado
Balcony Break
Altair

uf+4

m
13
-13
i15~17
js9
  • Alternate input: ub+4 or u+4
Spica Blinding Sands
18

1,​2,3

h,​h,​h
5,​9,​18
-8
+3
,i20
  • Transition to -1, +10 SNK with DF
  • Combo from 1st CH with 7F delay
  • Move can be delayed by 5F
  • Input can be delayed by 7F
Porrima Blinding Sands
21

2,3

h,​h
10,​13
-8
+3
,i20
  • Transition to -1, +10 SNK with DF
  • Combo from 1st hit with 2F delay
  • Move cannot be delayed
  • Input can be delayed by 2F
Silent Sting
26

f+2,3

h,​h
10,​23
-12
+21a (+16)
,i18
Tornado
  • Combo from 1st hit with 7F delay
  • Move can be delayed by 9F
  • Input can be delayed by 10F
Hornet

f:b+2

h
42
-4
+0d
i13
Tornado
Removes Recoverable Health
  • Transition to attack throw on standing front hit
  • Quick input properties during Heat
  • input must be less or equal to 6 frames
  • (example : 2 frames of f, 3 frames of neutral, 1 frame of b, then b+2)
Rapid Strikes
39

db+2,1

m,​h
11,​24
-11
+15c
,i20
Balcony Break
Heat Engager
Heat Dash +43d (+35)
  • Combo from 1st hit with 10?F delay
  • Move can be delayed by 8F
  • Input can be delayed by 10F
  • Forces tech backroll on hit
Al-Fard al-Shuja
34

df+4,3

m,​h
13,​23
-4
+23a (+14)
,i23~24
Balcony Break
  • Combo from 1st hit
Rising Falcon
31

df+2

m
13
-7
i15~16
t41 r25
  • Only launches standing opponents
  • +4s on hit against crouching opponents
  • Launches crouching on CH
Altair

uf+4

m
13
-13
i15~17
js9
  • Alternate input: ub+4 or u+4


Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. Must crouch cancel in order to do b+4
  2. Inconsistent, prone to whiffing
  3. Whiffs if blocked at tip ranges
  4. Can transition to +10g SNK with DF
  5. Fast input