Snake Edge

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"You gotta block the Snake Edge!"

Snake Edge is the name of Bryan's d/f+3. It's notorious for being a homing, high crushing, low launcher—properties that would make for a great move, were it not for its one weakness: being so slow you can react to it. Because of this, if an opponent can react to it it's almost useless, but if they can't it's one of the strongest moves in the game.

Snake Edge is also used as a name for similar moves, but there's no wide agreement on exactly what it takes for a move to be a Snake Edge. Under the strictest definition, a Snake Edge must be easily reactable, low, launch on hit, stagger on block, homing, and high crush. Under the loosest definition, a Snake Edge is merely any reactable low.

Table of Snake Edges

This table contains reactable lows sharing at least 4 properties with Snake Edge.

In this table:

  • Startup of i26 and slower is considered easily reactable
  • Startup of i22 to i25 is considered reactable and worth half a point
  • High crush starting at frame 10 or later (lose to jabs) don't count
Character Move Startup KND Launch CH KND CH launch Stagger High crush Homing Total Can cancel
Bryan d/f+3 i29 Yes Yes Yes Yes -26 cs6~ Yes 8 No
Alisa d+3+4 i27 Yes Yes Yes Yes -37 cs20~ Yes 7 Yes
King FC d/f+1 i33 Yes Yes Yes Yes -12 cs1~ No 6 No
Paul FC d/f+1+2 i32 Yes Yes Yes Yes -12 cs1~ No 6 Yes
Lee HMS 4 i24 Yes No Yes Yes -26 cs1~ No 5.5 No
Claudio d/b+3 i24 No No Yes Yes -15 cs6~ No 3.5 No

See also