Cargo query

Showing below up to 42 results in range #101 to #142.

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Move Startup Hit Level Damage On Block On Hit On CH States Notes

Leo-hFC.4

i12 l 6

-15

-4

Leo-KNK.1

i18 h 12

-9

+2

  • Transition to r25 BOK with D (-7/+4)

Leo-KNK.1+2

i22~24 M 20

-6

+21

+41a (+31)

Tornado
Balcony Break
    • On non-CH grounded connect
  • 6 chip damage on block

Leo-KNK.1,2

i18 ,m ,17

-10

+17

Heat Engager
Heat Dash +5 +36a (+26)
  • Combo from 1st hit with 11F delay
  • Move can be delayed by 10F
  • Input can be delayed by 12F

Leo-KNK.1,4

i22~24 ,h ,20

+4

+32a (+6)

Balcony Break
  • Combo from 1st hit with 7F delay
  • Transition to r18 BOK with D (+8/+32a (+6))
  • 4 chip damage on block
  • Move can be delayed by 10F
  • Input can be delayed by 12F

Leo-KNK.2

i13~14 h 20

-4

+22a (+13)

+58a

Balcony Break

Leo-KNK.3

i20 m 13

-13

+28a (+18)

js13~

Leo-KNK.3+4

i24 L 24

-26

+19d

cs8~

Leo-KNK.3,4

i15 ,m ,18

-12

+80a

js1~
Tornado

Leo-KNK.4

i20 L 18

-12

+4c

+17d

Spike
  • Enter CD -10 +6c +19d with df

Leo-KNK.4,LTG.1+2

i20~21,i31~32 ,m,m 13,14 (20)

-14~-13

+31a (+13)

Balcony Break
  • 35 damage with scaling from 1st hit
  • Combo from 1st hit
  • +15a (-2) on 2nd whiff and 3rd hit
  • Consumes 450F of heat timer during heat

Leo-KNK.DF

Leo-Left throw

i12~14 t 40

-3

+0d

  • Throw break 1
  • Side switch on hit
  • Deals 4 more damage at the wall

Leo-OTG.d+3+4

i21~22 L 22

-13~-12

+3

Spike
  • -2d (-10) on grounded hit

Leo-R.df+1+2

i20 m,t 55+

-18

+0d

pc8~
Rage Art
Removes Recoverable Health
Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage

Leo-Right throw

i12~14 t 40

-3

+1d

  • Throw break 2
  • Side switch on hit

Leo-SS.1+2

i19 m 30

-9

+14a (+5)

+29d

Balcony Break

Leo-u+1

i19~20 m 17

-6~-5

+2

+22a (+5)

Tornado
Balcony Break
    • CH only
    • Doesn't Balcony Break on airborne

Leo-ub+1

ps5~12
  • Parries high and mid kicks

Leo-ub+1+2

i70~71 m! 60

+26a (-21)

Leo-ub+1,P.4

i17~18 h 22

-16~-15

+14c

  • Combo from parry

Leo-ub+3

i24~27 M 26

+0c~+3c

+6c

+53a

js9~

Leo-ub+4

i15~16 m 15

-13~-12

+19a (+9)

+33a (+23)

js9~
Balcony Break
  • Same move as uf+4

Leo-uf+1

i13 h 8

-1

+6

Leo-uf+1,1

i19~20 ,m ,17

-6~-5

+2

+22a (+5)

Tornado
Balcony Break
    • CH only
    • Doesn't Balcony Break on airborne

Leo-uf+1+2

i12~14 t 40

-6

+8d

Balcony Break
  • Throw break 1+2
  • Side switch
  • Usable from KNK

Leo-uf+1,2

i20~21 ,m ,25

-14~-13

+37d (-21)

Balcony Break
  • Combo from 1st hit
  • Gain LTG +22g on hit with 1+2

Leo-uf+2

i18~21 m 15

-14~-11

+18a (+11)

js20~

Leo-uf+2,1

i25~26 ,m ,17

-8~-7

+4

+32d

js0~12

Leo-uf+3

i17~21 m 21

-9~-5

+13a (+4)

js9~
Balcony Break
  • Can input with u+3
    • Less forward movement and deals 20 damage

Leo-uf+4

i15~16 m 15

-13~-12

+33a (+23)

js9~
  • Can input with u+4
    • Less forward movement

Leo-uf,n,4

i23~25 m 20

-13~-11

+32a (+22)

js9~

Leo-ws1

i14~15 m 13

-8~-7

+4

Leo-ws1+2

i13~15 m 25

-14~-12

+22g

  • Gain LTG +3 on hit with 1+2
  • Alternate input CD.1+2

Leo-ws1,4

i19~20 ,L ,12

-12~-11

-1

Combo from 1st CH

Leo-ws1,4,1

i22 ,m ,24

-14

+12a (+3)

+44a (-3)

Balcony Break
  • Combo from 2nd CH

Leo-ws2

i15~16 m 17

-13~-12

+28a (+18)

Leo-ws3

i13~14 M 9

-6~-5

+5

Alternate input CD.3

Leo-ws3,1

i21 ,m ,9

-10

+3

  • Combo from 1st hit
  • Enter BOK -10 +9 with d
  • Alternate input CD.3,1

Leo-ws3,1,2

i24~25 ,h ,20

-9~-8

+6d

+31d (+23)

  • Combo from 1st CH or 2nd CH
  • Alternate input CD.3,1,2

Leo-ws4

i11~12 m 8

-9~-8

+2

Alternate input CD.4

Leo-ws4,1+2

i25~27 ,m ,18

-12~-10

+4d

Heat Engager
Heat Dash +5 +43a (+35)
  • Combo from 1st hit
  • Alternate input CD.4,1+2

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tables=Move
|fields=CONCAT(id,'')=Move,startup=Startup,target=Hit Level,damage=Damage,CONCAT(block,'')=On Block,CONCAT(hit,'')=On Hit,CONCAT(ch,'')=On CH,crush=States,notes=Notes
|where=Move._pageName='Leo movelist'
|format=table
|offset=100
|limit=100
}}