Wavu:GameResources

From Wavu Wiki, the 🌊 wavy Tekken wiki
Revision as of 06:14, 7 December 2020 by Kalki (talk | contribs) (Updated to reflect the output of quickbms as being uasset files)

This page is intended to document a working method to obtain resources from the Tekken 7 game data, such as character portraits, HUD icons and other in-game graphic elements.

  1. Download QuickBMS.
  2. Download UEViewer.
  3. Extract the contents of quickbms.rar
  4. Open quick_bms_4gb_files.exe and select tk7.bms as the script to use
  5. Select all the Tekken 7 pak files located under {Steam Folder}\steamapps\common\Tekken 7\TekkenGame\Content\Paks\
  6. Select the desired output location. It is recommended to create a separate folder for this purpose on a drive which has at least x GB of space.
  7. Press 'Enter' when prompted to 'Please insert the content for the variable KEY'. Press 'a' if asked if you want to overwrite files.
  8. Wait for the process to finish. You should have a folder tree with .uasset files in them.
  9. Extract the contents of umodel_win32.zip and run ueviewer.exe
  10. Select the folder with the extracted uasset files and select v4.0.0 as the engine version
  11. You can now browse the contents of the Tekken 7 game files. The character portraits are located under