Xiaoyu (Tekken 7): Difference between revisions

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{{Xiaoyu}}
{{Xiaoyu}}
{{Infobox fighter
{{Infobox fighter (Tekken 7)
|name=Xiaoyu
|name=Xiaoyu
|stances={{Plainlist|
|stances={{Plainlist|
* AOP ''(Art of Phoenix)'' – d+1+2
* AOP ''(Art of Phoenix)'' – d+1+2
* BT – b+3+4
* BT ''(Rain Dance)'' – b+3+4
* HYP ''(Hypnotist)'' – ub+1+2}}
* HYP ''(Hypnotist)'' – ub+1+2}}
|launch={{Plainlist|
|launch={{Plainlist|
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* i12 – f+1+2 ''(standing)''
* i12 – f+1+2 ''(standing)''
* i13 – ws1,4 ''(crouching)''
* i13 – ws1,4 ''(crouching)''
* i13 – AOP.2,1 ''(stance)''
}}
}}
|statureKick=db+4
|statureKick=db+4
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|lore=[[fandom:Ling Xiaoyu|Ling Xiaoyu]]
|lore=[[fandom:Ling Xiaoyu|Ling Xiaoyu]]
}}
}}
{{See other}}
{{Archetype|Xiaoyu}}
{{Archetype|Xiaoyu}}


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*[https://docs.google.com/document/d/18cSl4qrcTDBl9zXJzY3luSCOlU29FCjlzZu3vKJAGz4 The Ling Xiaoyu Encyclopedia]
*[https://docs.google.com/document/d/18cSl4qrcTDBl9zXJzY3luSCOlU29FCjlzZu3vKJAGz4 The Ling Xiaoyu Encyclopedia]


{{Navbox fighters}}
{{Navbox fighters (Tekken 7)}}

Latest revision as of 03:44, 4 February 2024

Xiaoyu
Stances
  • AOP (Art of Phoenix) – d+1+2
  • BT (Rain Dance) – b+3+4
  • HYP (Hypnotist) – ub+1+2
Fastest launch
  • i14 – 3 (standing)
  • i16 – uf+3 (crouching)
  • i13 – BT.4 (stance)
Fastest CH launch
  • i11 – 4 (high)
  • i13 – ws2 (crouching, mid)
Fastest wall splat
  • i12 – f+1+2 (standing)
  • i13 – ws1,4 (crouching)
  • i13 – AOP.2,1 (stance)
Archetypal moves
Mid check
  • df+1 (i14)
  • df+4 (i12)
  • ws1 (i13)
  • ws2 (i14)
  • ws4 (i11)
Hopkick
  • uf+3
  • AOP.uf+3
Orbital uf+4
Stature kick db+4
Snake edge SS.3
Shadow cutter SS.4
Generic moves
Remapped (none)
Missing d+1
External links
Lore Ling Xiaoyu

This page is for Tekken 7. For Tekken 8, see Xiaoyu.

PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky

Xiaoyu is...

Strengths
  • evasive properties from AOP and cali roll
  • access to multiple high/low crushing moves
  • strong okizeme
  • small hurtbox
  • good block punishment
  • good whiff punishment
  • good keepaway tools from f+4 and ws2
  • launching running move from wr3
  • strong panic move from b+1
  • excellent rage drive
Weaknesses
  • range issues
  • lackluster pressure tools
  • weak approach tools
  • below average combo damage

External links