Xiaoyu changelog (Tekken 7)

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5.00, 17 Aug 2022

Main article: Version 5.00

f+3+4,3+4
Wall crush on block +14g.
Frame advantage on block improved from -10 to +7.

4.20, 27 May 2021

Main article: Version 4.20

AOP.3
Fixed bug where the attack could whiff against an opponent walking backwards.

4.00, 10 Nov 2020

Main article: Version 4.00

db+2
New move.
f+1+2
Lower range increased.
df+1
Damage increased from 11 to 13.
Frame advantage on block improved from -4 to -2.
Frame advantage on hit improved from +7 to +9.
DF+1
Damage increased from 11 to 13.
db+1
Damage reduced from 30 to 25.
Clean hit property added.
b+3
Frame advantage on block improved from +2 to +3.
Frame advantage on hit improved from +7 to +8.
Recovery on counter hit shortened by 1 frame.
ws1
Range increased.
ws1,4
Forward movement increased.
RDS.d+3
Damage increased from 10 to 12.
RDS.d+4
Counter hit behavior changed to launcher.
Easier for opponent to land a jumping mid attack.
AOP.4
Frame advantage on block improved from -4 to -3.
Frame advantage on hit improved from +7 to +8.
AOP.ub,n,3
AOP.u,n,3
AOP.uf,n,3
Lower range increased.

3.30, 20 Mar 2020

Main article: Version 3.30

Command Change
d+3,4 Changed the move to send the opponent spinning when it hits them mid-air.
d/b+4 Changed the damage from 12 to 14.
b+2,2 Changed the damage from 10 to 15.
Changed the opponent's behaviour when the move lands as a counter hit.
b+3 Changed the frame advantage when blocked from -4 frames to +2 frames.
FC d/f+3,3 Changed the damage from 10, 10 to 13, 13.
PHX F+4,4 Changed the damage from 10, 10 to 13, 13.
BT 3 Changed the frame advantage when blocked from -19 frames to -14 frames.
Shortened the recovery time after the move hits by 3 frames.

3.00, 05 Sep 2019

Main article: Version 3.00

WS 1,4
New move.