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Move
> input
:
2
or
DSS.1+2
&
alias:
HW.4,2
Use the filters below to narrow your results.
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input:
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1
·
H.2+3
·
,1
·
1+2
·
,2
· 2 ·
,4
·
b+2
·
df+2
·
uf+3
·
uf+4
·
1+3
·
2+4
·
,3
·
b+1
·
df+1
·
df+3
·
f+2
·
R.df+1+2
·
ws1
Other values:
:1
:1+2
:2
:2*
:3
:4
:H.qcf+2
:qcf+2
(Back to wall).b,b,UB
(Back to wall).b,b,ub
(Back to wall).b,b,UB
(Behind 1 throw)
(Behind 2 throw)
(During Enemy wall stun) 1+3
(During enemy wall stun).f,f,F+4
(Face down).1+2
(Left side throw)
(Right side throw)
(While down, facing up) 1+2+3+4
(airborne).DEN.2+3
(airborne).f,F+4,3
(airborne).f,f,F+2+4
(back to wall).b,b,UB
(back to wall).b,b,ub
, ... 1+2
, ... d+1+2
,1*
,1+2
,1+2*
,1+4
,1~2
,1~4
,1~B
,2*
,2**
,2+3
,2+4
,2~1
,2~1+2
,2~2
,2~3
,2~B
,2~F
,2~f+1+2
,3 ...
,3*
,3+4
,3~3
,3~B
,4*
,4~2
,4~3
,4~4
,B
,B+1
,B+4
,D+3
,DB+3
,DF
,DF+3
,F
,H.1*
,H.1+2
,H.2
,H.2*
,H.4
,H.qcf+2
,LTG.1+2
,LTG.2
,LTG.3
,NSS.1
,NSS.1+2
,NSS.1+2*
,NSS.2
,NSS.d+1
,P
,P (Low)
,P (Throw)
,P.1
,P.2
,P.4
,SNE.2
,SNE.2*
,STB.1+2
,STB.2
,U+4
,UF
,WAR.1
,WAR.2
,b+2
,b,f,1+2
,d+1
,d+1+2
,d+2
,d+2*
,d+2+4
,d+3
,d+4
,d,DF
,d,df,f+2
,db+1+2
,db+2
,df+1
,df+2
,f
,f+1
,f+1+2
,f+2
,f+3
,f+4
,f,F
,n
,n+1
,n+4
,n,3
,n,4
,qcf+2
,u+3
,u_d
0
1
1+2*
1+2**
1+2+3
1+2+3+4
1+2+4
1+2,P
1+3 / f+1+3
1+3+4
1+3+4*
1+4
1+4*,1
1+4:df+1
1,1,2,DVK.F
1,2,uf+3,4
2+3
2+3+4
2+4 / f+2+4
2+4,2
2+4,B
2+4~b
2~1
3+4
3~3
3~4
3~D
4 (after parry)
4~3
AB1.1,1+2
AB1.2,1,1+3
AB1.2,4,2+4
AB2b.3,4,3+4,1+2
AB2c.1,3,4,2,1+2
AB2c.2,1,3,1+2
ABK.1
ABK.2
AIR.1+3 / AIR.f+1+3
AIR.2+4 / AIR.f+2+4
AIR.d+1+3_2+4
AIR.f,f,F+2+4
AIR.f,hcf+1_2
AIR.ub+3
ALB.2
ALB.d+2
ALB.d_u
AOP.1
AOP.1+2
AOP.1+3
AOP.2
AOP.3
AOP.3+4
AOP.4
AOP.d
AOP.d+1
AOP.d+1+2
AOP.f+3+4
AOP.f+4
AOP.uf
AOP.uf+3
AOP.uf+4
B+1
B,B,U/B
BDS.1
BDS.3
BHS.1
BHS.1+2
BHS.2
BKP.1
BKP.1+2
BKP.2
BKP.3
BKP.4
BOK.1
BOK.1+2
BOK.2
BOK.3
BOK.4
BOK.n
BT+1
BT.1
BT.1+2
BT.1+4
BT.1+4_2+3
BT.1_2
BT.2
BT.3
BT.3+4
BT.4
BT.b+1+2
BT.b+2
BT.b+3
BT.b+3+4
BT.d+1
BT.d+1+3
BT.d+2
BT.d+3
BT.d+3+4
BT.d+4
BT.db+4
BT.f+1
BT.f+1+2
BT.f+1+3
BT.f+2
BT.f+2+3
BT.f+3
BT.f+3+4
BT.f+4
BT.f,F+3
BT.f,F+3+4
BT.f,f,f
BT.u+3
BT.uf+1
BT.uf+3
BTR.1
BTR.2
Back Throw
Back Throw 1+3
Back Throw 2+4
Back Throw.1+3
Back Throw.2+4
Back throw
Behind.b,f+1+2
CAT.1
CAT.1+2
CAT.2
CAT.3
CAT.4
CAT.F
CAT.b
CAT.b,B
CD.1
CD.1+4
CD.2
CD.2+3
CD.3
CD.3+4
CD.4
CD.DF+4
CD.df
CD.df#1
CD.df#2
CD.df+1
CD.df+2
CH AOP.d+1
CH b+1
CH b+4
CH.d+4
CH.db+3
CH.db+4
CH.df+3+4
CHD.1
CHD.2
CLK(Two spins).3
CLK.3
CLK.B
CLK.d+3
CS.1
CS.1+2
CS.2
CS.3
CS.3+4
D*,u+2
D+4
DB+1+2
DBT.1
DBT.1+2
DBT.2
DBT.3
DBT.4
DBT.f+1
DBT.f+2
DCK.1
DCK.1+2
DCK.2
DCK.f+2
DCK.f+3_4
DEN.1
DEN.1+2
DEN.2
DEN.2+3
DEN.3
DEN.3+4
DEN.4
DEN.B
DEN.n,F
DES.1
DES.1+2
DES.2
DES.3
DES.BT.1
DES.b+2
DES.b+3
DES.b,b
DES.d+1
DES.d+2
DES.d+3
DES.f+1
DES.f+1+2
DES.f+2
DES.f+3
DES.f,f
DES.uf+1+2
DES.uf+2
DEW.1
DEW.1+2
DEW.2
DEW.3
DEW.3+4
DF
DF+1
DGF.1
DGF.1+2
DGF.2
DGF.3
DGF.3+4
DGF.4
DGF.d+3+4
DGF.f
DGF.f+1+2
DGF.f+2
DHH.1+2,1+2
DHH.2,1,3,4
DPD.df+2
DPD.df+3+4
DPD.df+4
DSS.1
DSS.1+2
DSS.2
DSS.3
DSS.4
DSS.f+1
DSS.f+2~1
DSS.f+3
DSS.f+4
DSS.uf+1+2
DST.2
DST.4
DVK.1+4
DVK.3+4
DVK.OTG.db+1+2
DVK.SS.2
DVK.db+3+4
DVK.f,F+2
DVK.f,n,d,df+1
DVK.f,n,d,df+3
DVK.ub+1+2
DVK.uf+1+2
EXD.1
EXD.2
EXD.f+2
FC.1
FC.1+2
FC.1+2,1+2,1+2
FC.1+2,2,1,2,1
FC.1+2,2,d+1,1,1+2
FC.2
FC.3
FC.3+4
FC.4
FC.D
FC.DF+1
FC.UF+3+4
FC.UF+4
FC.d+1
FC.d+2
FC.d+3
FC.d+4
FC.db+1
FC.db+1+2
FC.db+3
FC.db,d,db+1+2
FC.df+1
FC.df+2
FC.df+2,1+2
FC.df+3
FC.df+3+4
FC.df+4
FC.df,d,DF
FC.df,d,DF#3
FC.df,d,DF+3
FC.df,d,df+3
FDFA.1+2
FDFA.3
FDFA.4
FDFA.db+1+3_2+4
FDFL.db+1+3_2+4
FDFR.db+1+3_2+4
FDFT.3
FDFT.4
FDFT.db+1+3_2+4
FLE.1
FLE.1+2
FLE.2
FLE.3
FLE.3+4
FLE.d
FLE.d+3+4
FLE.db
FLE.f
FLE.f+2
FLE.f,f
FLE.n
FLE.u+1+2
FLE.u+3+4
FLE.uf
FLK.1
FLK.1+2
FLK.2
FLK.b+2
FLY.1
FLY.1+2
FLY.2
FLY.3
FLY.4
FLY.f+1+2
FUFA.1+2
FUFA.3
FUFA.4
FUFA.db+1+3_2+4
FUFL.db+1+3_2+4/ FUFR.db+1+3_2+4
FUFT.1+2
FUFT.3
FUFT.3+4
FUFT.4
FUFT.DB+1+3
FUFT.DB+2+4
FUFT.b+3+4
FUFT.d+1+2
FUFT.d+3
FUFT.d+3+4
FUFT.db+1+3_2+4
FUFT.f,1+2
FUFT.u+3+4
FUJ.1
FUJ.1+2
FUJ.1+3
FUJ.2
FUJ.3
FUJ.4
FUJ.DF
GEN.1
GEN.2
GEN.3
GEN.4
GMC.1
GMC.2
GMH.1
GMH.1+2
GMH.1+3
GMH.2
GMH.2+4
GMH.3
GMH.3+4
GMH.4
GMH.f+1
GMH.f+2
GMH.ub
GMH.uf
H.1+2
H.1+2*
H.1+2**
H.1+2,F
H.2+3+4
H.2+3,4
H.2+3,F
H.3+4
H.BT.2+3
H.BT.2,2,1
H.BT.4,F
H.BT.f+2,4,2
H.CAT.U
H.CD.4,3,1+2
H.CS.2
H.D*,u+2
H.DGF.1
H.DGF.f+1+2
H.EXD.1+3
H.FC.df+3+4
H.FUJ.1+3
H.GEN.2+3
H.HRS.U
H.IAI.d+2
H.IZU.3,F
H.KNK.2+3
H.LEN.1
H.LEN.2
H.LIB.1,2,F
H.LIB.P (High)
H.LIB.P (Low)
H.LIB.d+3+4
H.LNH
H.MCR.2+3
H.MIA.2,F
H.RAB.3
H.RFS.d+4
H.RFS.f+4
H.SCR.2+3
H.SNK.2+3
H.SS.4,F
H.SZN.1,4
H.SZN.2,F
H.SZN.3,2
H.WLF.1
H.WLF.1*
H.WLF.U
H.WRA.2+3
H.b+1
H.b+1+2
H.b+1,1,2,F
H.b+2,4,2
H.b+2,F
H.b+3*
H.b+3+4,1+2
H.b,b,n,3+4
H.d+1+2
H.d+1+2,P
H.db+1+2
H.db+2,1,1
H.df+1,4
H.df+2+3
H.df+2+3*
H.df+3+4
H.f+1+2*
H.f+1+2,P
H.f+1+4
H.f+2,1,2
H.f+3+4
H.f,F+1+2*
H.f,F+1,2
H.f,F+2
H.f,F+3+4 (etc.)
H.f,f,F+1
H.f,f,F+1+2
H.f,f,F+3,4
H.qcf+1,2
H.qcf+3
H.qcf+4
H.u+1+2
H.uf+3+4
H.ws1,1+2
H.ws3,2
H.ws4,3,1+2
HAE.1
HAE.1+2
HAE.2
HBS.1
HBS.1+2
HBS.2
HBS.3
HBS.3+4
HBS.b+1+2
HBS.b,b
HBS.d+1+2
HBS.d+3+4
HBS.df+2
HBS.f+1+2
HBS.f+3+4
HBS.f,f
HCF
HCF:df+1
HHD.1
HHD.2
HMS.1
HMS.1+2
HMS.2
HMS.3
HMS.4
HMS.u+3
HMS.u+4
HRM.1
HRM.1+2
HRM.2
HRM.3
HRM.4
HRM.SS
HRM.SS.1+2
HRM.b+1
HRM.b+3
HRM.b+4
HRM.f+1
HRM.f+4
HRS.1
HRS.1+2
HRS.2
HRS.3
HRS.4
HRS.F
HRS.b
HRS.b,B
HSP.1
HSP.1+2
HSP.1+3
HSP.2
HSP.3
HSP.4
HSP.b+3
HSP.n,d
HSP.n,f
HYP.1+2
HYP.2
HYP.2+3
HYP.3
HYP.3+4
HYP.4
IAI.1
IAI.1+2
IAI.2
IAI.3
IAI.4
IAI.P.f
IAI.b
IAI.d
IAI.d+1+2
IAI.d+2
IAI.f
IND.1
IND.1+2
IND.2
IND.3
IND.3+4
IND.4
IND.D+3+4*
IND.f
IND.n
IND.u
IND.u+1+2
IZU.1
IZU.1+2
IZU.1+4
IZU.2
IZU.3
IZU.4
IZU.f+1+2
JGR.1
JGR.1+3_2+4
JGR.2
JGR.2+3
JGR.3
JGR.4
JGS.1
JGS.1+4_2+3
JGS.2
JGS.3
JGS.4
JGS.df+4
KIN.1
KIN.1+2
KIN.1+4
KIN.2
KIN.3
KIN.4
KIN.b+1+2
KIN.b+2
KIN.d+1
KIN.f
KIN.f+1
KIN.f+1*
KIN.f+2
KIN.u+1+2
KNK.1
KNK.1+2
KNK.2
KNK.3
KNK.3+4
KNK.4
KNK.DF
KNP.1
KNP.2
KNP.3
KNP.3+4
KNP.4
LEN.1
LEN.2
LFS.1
LFS.1+4
LFS.2
LFS.3
LFS.3+4
LFS.4
LFS.4~3
LFS.b+1
LFS.b+3
LFS.b+4
LFS.d+3
LFS.d+4
LFS.df+3
LFS.f+3
LFS.f+4
LFS.uf+3
LFS.uf+3+4
LFS.uf+4
LIB.1
LIB.1+2
LIB.2
LIB.3
LIB.3+4
LIB.4
LIB.B
LIB.F
LIB.P (High)
LIB.P (Low)
LIB.U_D
LIB.b,b
LIB.d+4
LIB.f,f
LNH.1
LNH.1+2
LNH.2
LWV.1
LWV.2
Left Throw
Left throw
MCR.1
MCR.2
MCR.3
MCR.4
MD1.HSP.3+4
MD1.HSP.b+4
MD2.HSP.3+4
MD2.HSP.b+4
MED.1+2
MED.1+4
MED.3
MED.3+4
MED.d
MED.f
MED.n
MIA.1
MIA.1+2
MIA.2
MIA.F
MMD1.1,4,2,3
MMD2.1,1+3/ MMD2.2,2+4
MMD3.1+2,1,1+3/ MMD3.1+2,2,2+4
MMD3.2,3,1,1+2
MMD4.3+4,1+2
MMD5.1+2,3,1+3/ MMD5.1+2,4,2+4
MMD5.1+2,4,2,1+2
MMD6.2,4,1,1+3/ MMD6.2,4,1,2+4
MNT.1
MNT.1+2
MNT.2
MNT.2+3
MNT.3
MNT.4
MNT.d+1
MNT.d+4
MNT.df+1
MNT.df+2
MNT.df+3
MNT.df+4
MNT.uf+3
MS.3
MS.3+4
NSS.1+2+3
NSS.1+4
NSS.BT.d+1
NSS.FC.DF+1
NSS.FC.df+3
NSS.IND.1
NSS.KIN.1+4
NSS.KIN.d+1
NSS.KIN.f+1
NSS.KIN.f+1*
NSS.b+1+2
NSS.b,B+1+4
NSS.b,B+1+4,B
NSS.d+1
NSS.d+1+2
NSS.d+1+4
NSS.db+1
NSS.df+1+4
NSS.f+1+2
NSS.f+3+4
NSS.f,n,d,df+1
NSS.qcf+1
NSS.u+1
NSS.u+1+2
NSS.ub+1
NSS.ub+1+2
NSS.ub+1+3
NSS.uf+1
NSS.uf+1+3
NTM.1
NTM.2
NWG.f,F+1+2
NWG.f,f,F+1+2
NWG.u+1+2
OTG.d+1+2
OTG.d+1+4
OTG.d+2
OTG.d+3+4
OTG.d+4
OTG.db+1+2
OTG.db+2
OTG.u+1
P.HAE
P.b+1+3
P.b+2,1
P:b+2
P:b+2,1
PAB.1
PAB.1+2
PAB.2
PAB.b+1
PAB.b+2
PAB.d+1
PAB.d+2
PAB.df+1
PAB.df+2
PAB.f+1+2
PAB.f+2
PAB.uf+2
PD.1+2,1+2
PD.1+2,3,4,1+2
PRF.1
PRF.1+2
PRF.2
PRF.3
PRF.4
PRF.df
RAB.2
RAB.3
RAB.4
RAI.1
RAI.1+3
RAI.2
RAI.3
RAI.4
RAS1.1_2
RAS2.1_2
RAS3.1_2
RAS4.1
RAS4.2
RFF.1
RFF.1+3
RFF.2
RFF.3
RFF.3+4
RFF.3~4
RFF.4
RFF.b+2
RFF.b+3
RFF.b+4
RFF.d+3
RFF.d+3+4
RFF.df+2+3
RFF.df+3
RFF.df+4
RFF.f+1
RFF.f+3
RFF.f+4
RFF.f+4~4
RFF.f,F+3
RFS.1
RFS.2
RFS.3
RFS.3+4
RFS.3~4
RFS.4
RFS.b+3
RFS.b+4
RFS.d+3
RFS.d+4
RFS.df+4
RFS.f+3
RFS.f+4
RFS.u+4
RFS.uf+3
RFS.uf+4
RLX.1
RLX.1+2
RLX.2
RLX.3
RLX.3+4
RLX.4
RLX.n,d
RLX.n,f
RLX.uf+1+2
ROL.1
ROL.1+2
ROL.2
ROL.3
ROL.4
RSSB1.1_2
RSSB2.1_2
RSSB3.1_2
RSSB4.1
RSSB4.2
RWV.1
RWV.2
Right Throw
Right throw
SBT.1
SBT.1+2
SBT.2
SBT.3
SBT.4
SBT.D
SCR.1
SCR.1+2
SCR.2
SCR.3
SCR.3+4
SCR.4
SCR.b+1+2
SCR.d+3
SCR.d+3+4
SCR.d+4
SCR.df+1
SCR.df+3
SCR.df+4
SEN.1
SEN.1+2
SEN.1+3
SEN.2
SEN.3
SEN.3+4
SEN.4
SEN.B
SEN.D
SHH1.1+2,1,3
SHH1.1,2,1+2
SHH1.2,1,1+3
SHH2c.3,4,1+2,3+4
SIT.1
SIT.1+2
SIT.2
SIT.3+4
SIT.b
SIT.f
SLS.1+2
SLS.2
SLS.4
SNE.f,F+1+2
SNK.1
SNK.1+2
SNK.2
SNK.3
SNK.3+4
SNK.4
SNK.df+1
SS.1
SS.1+2
SS.2
SS.2,U
SS.3
SS.3+4
SS.4
SSH.3
SSH.CH.3
SSH.uf
SSH.uf+3
SSH.uf+4
STB.2
STB.db+1+2
STB.f,f,F+1+2
STC.1
STC.1+2
STC.2
STC.3
STC.4
STC.F+3+4
SWA.1
SWA.1+2
SWA.2
SWA.3
SWA.4
SWA.b+4
SWY.1
SWY.1+2
SWY.1+2~b_u_d
SWY.2
SZN.1
SZN.1+2
SZN.2
SZN.3
SZN.4
SZN.B
SZN.D
SZN.U
TFA.1
TFA.2
TRT.1
TRT.1+2
TRT.2
TRT.3
TRT.4
TRT.d+1+2
TRT.df+1
TSS.1
TSS.2
Tackle.1
Tackle.1+2
Tackle.2
Tackle.2,1,2,1
UB,b
UB,b
UF+4
UNS.4
UT,1+2
UT,2,1,2,1
UT,3+4
WALL.f,hcf+1 / WALL.f,f,F+2+4
WAR.1+2
WAR.FUJ.2
WAR.RAI.1
WAR.f,F+2
WAR.f,F+3
WAR.f,n,d,DF+4
WDS.3
WFL.3
WFL.4
WGS.1
WGS.2
WGS.DF+4
WGS.df+3
WLF.1
WLF.1*
WLF.2
WLF.3
WLF.4
WLF.b
WLF.b,B
WR.F+3
WR.f+4
WRA.1
WRA.1+2
WRA.1+3
WRA.2
WRA.3
WRA.3+4
WRA.4
WRA.d+4
WS.1
WS.1+2
WS.2
WallBack.b,b,ub
While in the air 3
While landing 3
While landing 4
ZEN.1
ZEN.1+2
ZEN.2
ZEN.3
ZEN.3+4
ZEN.4
ZEN.u+1
after_2steps+1
b+1+2
b+1+2(,f,F)
b+1+2,1+2(,f,F)
b+1+3
b+1+3*
b+1+3/b+2+4
b+1+3_2+4
b+1+3_b+2+4
b+1+4
b+1+4*
b+1+4,f,f
b+2*
b+2+3
b+2+4
b+2+4:3+4
b+3
b+3+4
b+3+4*
b+3_4
b+3~4
b+3~F
b+4
b,B+1+4
b,B+1+4,B
b,B+2
b,B+2+3
b,B+4
b,b,UB
b,db,d,df+1
b,db,d,df+2
b,df+4
b,f+1
b,f+1+2
b,f+2
b,n
b,n,f+1
b,ub
b1+3_2+4
b:2*
d+1
d+1*(1),n
d+1*(2),n
d+1*(3),n
d+1*(4),n
d+1*(5),n
d+1*(6),n
d+1+2
d+1+2~2
d+1+3
d+1+4
d+1,2
d+2
d+2+3
d+2+4
d+3
d+3+4
d+4
d,DB+4
d,DF
d,DF+4
d,db,b
d,db,b+3
d,db,b,f+2
d,df
d,df,f
d,df,f+2
d,df,f+3+4,F
db+1
db+1+2
db+1+2*
db+1+2**
db+1+2,2
db+1+2,3+4
db+1+2~D
db+2
db+2*
db+2+3
db+2+3*
db+2+3**
db+2~F
db+3
db+3+4
db+3~1+2
db+4
db,n,f+1+2
db,n,f+2+4
db,qcf,n,DB+2+3
df+1+2
df+1+3
df+1+4
df+1,3,2,2,3,3,3,4,4,4
df+2+3
df+2+4
df+2~B
df+3+4
df+3~3
df+3~D
df+4
df+4~3
df+4~4
df,DF+2+4
df,df+1
f:F+2
f+1
f+1+2
f+1+2*
f+1+3
f+1+4
f+2+3
f+2+4
f+2~1
f+3
f+3*
f+3**
f+3+4
f+3+4*
f+3+4,3
f+3_4
f+3~3
f+4
f+4~1
f+4~1,2
f,(even numbers frames).n
f,(odd numbers frames).n
f,F+1
f,F+1+2
f,F+1+2*
f,F+1+4
f,F+2
f,F+2*
f,F+3
f,F+3*
f,F+3+4
f,F+4
f,F,1
f,F,2
f,F,2+3
f,F,3+4
f,F,4
f,b+2
f,df,d,db,b,f+1+2
f,f,F+1
f,f,F+1+2
f,f,F+2
f,f,F+2+4
f,f,F+3
f,f,F+4
f,f,F,3
f,f,F,3+4
f,f,n,1+2
f,f,n,2
f,hcf+1
f,hcf+1+2
f,hcf+2
f,n
f,n,4
f,n,DF
f,n,b+2
f,n,d,DF
f,n,d,DF+1+2 / CD.1+2
f,n,d,DF+3
f,n,d,DF+4
f,n,d,DF+4,1,DVK.1
f,n,d,DF+4/CD.4
f,n,d,df
f,n,d,df#1
f,n,d,df#2
f,n,d,df#3
f,n,d,df+1
f,n,d,df+1+2
f,n,d,df+2
f,n,d,df+3
f,n,d,df,UF
f,n,df#1
f,n,df#4
f:b+2
hFC.1
hFC.2
hFC.3
hFC.4
qcb
qcb+1+2
qcb+1+3
qcb+2
qcb+2+4
qcb,B+1+3
qcb,f+2
qcf
qcf+1
qcf+1+2
qcf+2
qcf+2~1
qcf+3
qcf+3+4
qcf+4
ss1
ss1+2
ss2
ss2+4
ss2+4,b/db
ss3
ss3+4
ss4
u+1
u+1+2
u+1+2*
u+2
u+3
u+3+4
u+4
u+4~3
u+4~4
ub+1
ub+1+2
ub+1+3
ub+1,2,1,2
ub+2
ub+2~1
ub+3
ub+3+4
ub+4
ub,b
uf+1
uf+1*
uf+1+2
uf+1+2 / uf+1+2,B
uf+1+2,2,1,1+2
uf+1+2,d,df+2
uf+1+3
uf+1+3,b
uf+1+3,d
uf+1+3>d
uf+1+4
uf+2
uf+3+4
uf,n,2
uf,n,4
uf,n,D+3
ws1+2
ws1+2*
ws2
ws2*
ws3
ws3+4
ws4
ws>1+2
~1
~3
~B
~F
~b
~u_d
Search
alias:
(Click arrow to add another value)
None
·
wr3
·
CD
·
Delayed Hopkick
·
qcb+3
·
qcf+1
·
Can Cans
·
CD.UF
·
d,db,b
·
d,df,f+2
·
hopkick
·
Hopkick
·
Magic 4
·
qcb+1
·
qcb+2
·
qcb+4
·
qcf+3+4
·
Tackle
·
WGF
·
wr2
Other values:
(During Leg Cutter).1+4
(During Leg Cutter).3
1SS.1+2+3
1SS.BT.d+1
1SS.FC.DF+1
1SS.IND.1
1SS.KIN.1+4
1SS.KIN.b+2,1
1SS.KIN.d+1
1SS.KIN.f+1
1SS.KIN.f+1*
1SS.KIN.u+1+2
1SS.MED.1+4
1SS.b+2,2
1SS.b,B+1+4
1SS.b,B+1+4,B
1SS.d+1+4
1SS.df+1+4
1SS.df+2+3
1SS.f+3+4
1SS.qcf+1
1SS.u+1
1SS.ub+1
1SS.ub+1+2
1SS.ub+1+3
1SS.uf+1
1SS.uf+1+3
<div class="dotlist"> * 1+2+3+4,1+2,2,1,2,1 </div>
<div class="dotlist"> * 1,1,2,H.F * DVK.1,1,2,F * H.1,1,2,F </div>
<div class="dotlist"> * 1SS.1+4 * Flash </div>
<div class="dotlist"> * 1SS.1,1 * 1,1SS.1 </div>
<div class="dotlist"> * 1SS.2,1 * 2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1 * 4,4,2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1~1 * 4,4,2,2,1SS.1~1 </div>
<div class="dotlist"> * 1SS.KIN.1,1 * KIN.1,1SS.1 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2 * KIN.2,1SS.1+2 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2* * KIN.2,1SS.1+2* </div>
<div class="dotlist"> * 1SS.b+2,1 * b+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,1 * d+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,2,1 * d+2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+1,2,1 * df+1,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+3,1 * df+3,1SS.1 </div>
<div class="dotlist"> * 1SS.f+2,1 * f+2,1SS.1 </div>
<div class="dotlist"> * 1SS.f,n,d,df+1 * CD+1 </div>
<div class="dotlist"> * 1SS.ub+1+3,1+2 * ub+1+3,1SS.1+2 </div>
<div class="dotlist"> * 1SS.ub+1+3,n+1 * ub+1+3,1SS.n+1 </div>
<div class="dotlist"> * 1SS.uf+3+4,b+1,4,1 * uf+3+4,b+1,4,1SS.1 </div>
<div class="dotlist"> * 1SS.ws+2,1 * ws+2,1SS.1 </div>
<div class="dotlist"> * CD * d,df,F </div>
<div class="dotlist"> * CS * qcf </div>
<div class="dotlist"> * DPD * DD </div>
<div class="dotlist"> * DPD.2 * DD.2 </div>
<div class="dotlist"> * DPD.2,1 * DD.2,1 </div>
<div class="dotlist"> * DPD.2,3 * DD.2,3 </div>
<div class="dotlist"> * DPD.3+4 * DD.3+4 </div>
<div class="dotlist"> * DPD.4 * DD.4 </div>
<div class="dotlist"> * DVK.cd+1 * H.f,n,d,df+1 </div>
<div class="dotlist"> * DVK.cd+3 * H.f,n,d,df+3 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1 * DVK.cd+4,1,1 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1,B * DVK.cd+4,1,1,B </div>
<div class="dotlist"> * DVK.u+1+2 * H.uf+1+2 * H.u+1+2 </div>
<div class="dotlist"> * EWGF * Electric * CD.df#2 </div>
<div class="dotlist"> * EWGF * Electric </div>
<div class="dotlist"> * EWHF * Electric * ECD+2 * f,n,d,df#2 </div>
<div class="dotlist"> * FC.1+2,1+2 </div>
<div class="dotlist"> * FC.1+2,2,1,2,1 * FC.1+2,1,2,1,2 </div>
<div class="dotlist"> * FUJ.P * H.FUJ.P </div>
<div class="dotlist"> * H.qcf+2 * Heat Deathfist </div>
<div class="dotlist"> * HW.1+3 * HW.2+4 </div>
<div class="dotlist"> * Hellsweep * CD.DF+4 </div>
<div class="dotlist"> * Hunting Hawk * HW.3,4 </div>
<div class="dotlist"> * NSS.KIN.1,1 * KIN.NSS.1,1 </div>
<div class="dotlist"> * NSS.KIN.2,1+2 * KIN.NSS.2,1+2 </div>
<div class="dotlist"> * NSS.KIN.2,1+2* * KIN.NSS.2,1+2* </div>
<div class="dotlist"> * OTGF * ETGF </div>
<div class="dotlist"> * SWA * qcb </div>
<div class="dotlist"> * WGF * CD.df+2 </div>
<div class="dotlist"> * WHF * f,n,d,df+2 </div>
<div class="dotlist"> * WRA * HW </div>
<div class="dotlist"> * b,F+1 * Backswing Blow </div>
<div class="dotlist"> * back facing 4 * back turned 4 </div>
<div class="dotlist"> * f+1+3,2 * Destabilizer.2 </div>
<div class="dotlist"> * f+1+3,4 * Destabilizer.4 </div>
<div class="dotlist"> * f,n,d,d#1 * ECD+1 </div>
<div class="dotlist"> * qcb+4 * d,db,b+4 </div>
<div class="dotlist"> * qcf+1 * d,df,F+1 </div>
<div class="dotlist"> * qcf+1+2 * d,df,f+1+2 </div>
<div class="dotlist"> * qcf+2 * Deathfist </div>
<div class="dotlist"> * qcf+2 * d,df,F+2 </div>
<div class="dotlist"> * qcf+2 * d,df,f+2 </div>
<div class="dotlist"> * qcf+2+3 * d,df,F+2+3 </div>
<div class="dotlist"> * qcf+2,1 * d,df,f+2,1 </div>
<div class="dotlist"> * qcf+2,2 * d,df,f+2,2 </div>
<div class="dotlist"> * qcf+2,4 * d,df,f+2,4 </div>
<div class="dotlist"> * qcf+3 * d,df,F+3 </div>
<div class="dotlist"> * qcf+4 * d,df,F+4 </div>
<div class="dotlist"> * qcf+4 * d,df,f+4 </div>
<div class="dotlist"> * qcf+4,1 * d,df,f+4,1 </div>
<div class="dotlist"> * qcf+4,1,2 * d,df,f+4,1,2 </div>
<div class="dotlist"> * qcf+4,1,4 * d,df,f+4,1,4 </div>
<div class="dotlist"> * qcf+4,3 * d,df,F+4,3 </div>
<div class="dotlist"> * qcf+4,3,1+2 * d,df,F+4,3,1+2 </div>
<div class="dotlist"> * ub+1 * u+1 </div>
<div class="dotlist"> * wr1+2 * STB.wr1+2 </div>
<div class="plainlist"> * 1SS.ws1,2,1 * ws1,2,1SS.1</div>
Ali Kicks
BT.NSS+d1
Backflip
Backswing Blow
CD+2
CD.2+3
CD.DF+3
CD.DF+4,1+2
CD.DF+4,4
CD.df+1
CD.df+1+2
CD.df+1,UF
CD.df+3
CDS
CDS.1
CDS.1+2
CDS.1,2
CDS.1,3
CDS.2
CDS.3
CDS.3+4
CDS.4
CDS.u+1
DST
Demoman
EWGF
FC.NSS.DF+1
FC.NSS.DF+1,2
FC.NSS.df+3
GS
H.1+4
H.3+4
H.OTG.db+1+2
H.SS.2
H.b+2,1*
H.d+1,2
H.d+1,2*
H.d+3,2
H.db+3+4
H.db+3+4~df
H.df+1+3,qcf+2
H.df+1+3:qcf+2
H.f,F+2
H.ub+1+2
H.uf+4,1
HW.1
HW.1+2
HW.1,4
HW.2
HW.3
HW.3+4
HW.4
HW.4,2
HW.4,2,2
HW.4,2,2,1+2
HW.d+4
HW.d+4,3
Handstand Position
IND.NSS.1
JFSR
KIN.NSS.1+4
KIN.NSS.d+1
KIN.NSS.f+1
KIN.NSS.f+1*
KIN.P
Mach Punch
NSS Flash
NSS.1,1
NSS.2,1
NSS.3,1
NSS.3,2,1+2
NSS.4,4,2,2,1
NSS.4,4,2,2,1~1
NSS.CD+1
NSS.b+2,1
NSS.b+2,2
NSS.d+2,1
NSS.d+2,2,1
NSS.d+2,2,d+1
NSS.d,df,f+1
NSS.df+1,2,1
NSS.df+3,1
NSS.f+2,1
NSS.uf+3+4,1,4,1
NSS.ws+2,1,3
NSS.ws2,1
NSS.ws2,1,2
Outfox
People's Elbow
RKO
Relax
SNE.3+4,2
SNE.3+4,2*
SNE.f+2,1,2
SNE.f+2,1,2,3
SNE.f+2,1,2,3,2
SNE.uf+2,2,2,2
SNE.uf+2,2,2,2,2
SNE.uf+2,2,2,2,2,3
STB.4,2
STB.b+4,3,2
STB.d+1,2
STB.f+1+2,1+2
STB.ws1,2
Shark Attack
Shining Wizard
Shoulder
TGF
TT
Tooth Fairy
WAR.1,1,2
WAR.1,b+2,2
WAR.df+2,1
ZEN
[[Standard_move#Hellsweep|Hellsweep]]
b+3,3
d,db,b,f+2
d,df,f
debug
emgf
ewgf
ewgk
f,n,3
f,n,d,df+1
hFC.df+4
hellsweep
neutral hopkick
one
otgf
qcb+1+2
qcb+2,4
qcb+3,2
qcb+3,2,1
qcb+3,2,3
qcf
qcf+1+2
qcf+2
qcf+2,1
qcf+2,4
qcf+3
qcf+4,3,1+2
sidestep 4
stop sign
wgf
wr1+2
wr3+4
wr3,3
wr3,4
wr4
ws3(Two spins).3
ws3,3
ws3,B
ws3,d+3
Search
alt:
(There are no values for this filter)
parent:
(There are no values for this filter)
image:
(There are no values for this filter)
video:
(There are no values for this filter)
target:
(There are no values for this filter)
damage:
(There are no values for this filter)
reach:
(There are no values for this filter)
tracksLeft:
(There are no values for this filter)
tracksRight:
(There are no values for this filter)
startup:
(There are no values for this filter)
recv:
(There are no values for this filter)
tot:
(There are no values for this filter)
crush:
(There are no values for this filter)
block:
(There are no values for this filter)
hit:
(There are no values for this filter)
ch:
(There are no values for this filter)
There are no results for this report.