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Choose a table:
CargoTest (5)
Move (5313)
Move7 (771)
MoveSandbox (14)
Punisher (434)
Punisher7 (96)
Move
> alias:
NSS.2,1
&
target
:
l
or
m,h
Use the filters below to narrow your results.
id:
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name:
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input:
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alias:
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None
·
wr3
·
CD
·
qcf+1
·
Delayed Hopkick
·
qcb+3
·
qcf+3+4
·
Can Cans
·
CD.UF
·
d,db,b
·
d,df,f+2
·
hopkick
·
Hopkick
·
Magic 4
·
qcb+1
·
qcb+2
·
qcb+4
·
qcf+1+2
·
qcf+2
·
qcf+3
Other values:
(During Leg Cutter).1+4
(During Leg Cutter).3
1SS.1+2+3
1SS.BT.d+1
1SS.FC.DF+1
1SS.IND.1
1SS.KIN.1+4
1SS.KIN.b+2,1
1SS.KIN.d+1
1SS.KIN.f+1
1SS.KIN.f+1*
1SS.KIN.u+1+2
1SS.MED.1+4
1SS.b+2,2
1SS.b,B+1+4
1SS.b,B+1+4,B
1SS.d+1+4
1SS.df+1+4
1SS.df+2+3
1SS.f+3+4
1SS.qcf+1
1SS.u+1
1SS.ub+1
1SS.ub+1+2
1SS.ub+1+3
1SS.uf+1
1SS.uf+1+3
<div class="dotlist"> * 1+2+3+4,1+2,2,1,2,1 </div>
<div class="dotlist"> * 1,1,2,H.F * DVK.1,1,2,F * H.1,1,2,F </div>
<div class="dotlist"> * 1SS.1+4 * Flash </div>
<div class="dotlist"> * 1SS.1,1 * 1,1SS.1 </div>
<div class="dotlist"> * 1SS.2,1 * 2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1 * 4,4,2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1~1 * 4,4,2,2,1SS.1~1 </div>
<div class="dotlist"> * 1SS.KIN.1,1 * KIN.1,1SS.1 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2 * KIN.2,1SS.1+2 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2* * KIN.2,1SS.1+2* </div>
<div class="dotlist"> * 1SS.b+2,1 * b+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,1 * d+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,2,1 * d+2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+1,2,1 * df+1,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+3,1 * df+3,1SS.1 </div>
<div class="dotlist"> * 1SS.f+2,1 * f+2,1SS.1 </div>
<div class="dotlist"> * 1SS.f,n,d,df+1 * CD+1 </div>
<div class="dotlist"> * 1SS.ub+1+3,1+2 * ub+1+3,1SS.1+2 </div>
<div class="dotlist"> * 1SS.ub+1+3,n+1 * ub+1+3,1SS.n+1 </div>
<div class="dotlist"> * 1SS.uf+3+4,b+1,4,1 * uf+3+4,b+1,4,1SS.1 </div>
<div class="dotlist"> * 1SS.ws+2,1 * ws+2,1SS.1 </div>
<div class="dotlist"> * CD * d,df,F </div>
<div class="dotlist"> * CS * qcf </div>
<div class="dotlist"> * DPD * DD </div>
<div class="dotlist"> * DPD.2 * DD.2 </div>
<div class="dotlist"> * DPD.2,1 * DD.2,1 </div>
<div class="dotlist"> * DPD.2,3 * DD.2,3 </div>
<div class="dotlist"> * DPD.3+4 * DD.3+4 </div>
<div class="dotlist"> * DPD.4 * DD.4 </div>
<div class="dotlist"> * DVK.cd+1 * H.f,n,d,df+1 </div>
<div class="dotlist"> * DVK.cd+3 * H.f,n,d,df+3 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1 * DVK.cd+4,1,1 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1,B * DVK.cd+4,1,1,B </div>
<div class="dotlist"> * DVK.u+1+2 * H.uf+1+2 * H.u+1+2 </div>
<div class="dotlist"> * EWGF * Electric * CD.df#2 </div>
<div class="dotlist"> * EWGF * Electric </div>
<div class="dotlist"> * EWHF * Electric * ECD+2 * f,n,d,df#2 </div>
<div class="dotlist"> * FC.1+2,1+2 </div>
<div class="dotlist"> * FC.1+2,2,1,2,1 * FC.1+2,1,2,1,2 </div>
<div class="dotlist"> * FUJ.P * H.FUJ.P </div>
<div class="dotlist"> * H.qcf+2 * Heat Deathfist </div>
<div class="dotlist"> * HW.1+3 * HW.2+4 </div>
<div class="dotlist"> * Hellsweep * CD.DF+4 </div>
<div class="dotlist"> * Hunting Hawk * HW.3,4 </div>
<div class="dotlist"> * NSS.KIN.1,1 * KIN.NSS.1,1 </div>
<div class="dotlist"> * NSS.KIN.2,1+2 * KIN.NSS.2,1+2 </div>
<div class="dotlist"> * NSS.KIN.2,1+2* * KIN.NSS.2,1+2* </div>
<div class="dotlist"> * OTGF * ETGF </div>
<div class="dotlist"> * SWA * qcb </div>
<div class="dotlist"> * WGF * CD.df+2 </div>
<div class="dotlist"> * WHF * f,n,d,df+2 </div>
<div class="dotlist"> * WRA * HW </div>
<div class="dotlist"> * b,F+1 * Backswing Blow </div>
<div class="dotlist"> * back facing 4 * back turned 4 </div>
<div class="dotlist"> * f+1+3,2 * Destabilizer.2 </div>
<div class="dotlist"> * f+1+3,4 * Destabilizer.4 </div>
<div class="dotlist"> * f,n,d,d#1 * ECD+1 </div>
<div class="dotlist"> * qcb+4 * d,db,b+4 </div>
<div class="dotlist"> * qcf+1 * d,df,F+1 </div>
<div class="dotlist"> * qcf+1+2 * d,df,f+1+2 </div>
<div class="dotlist"> * qcf+2 * Deathfist </div>
<div class="dotlist"> * qcf+2 * d,df,F+2 </div>
<div class="dotlist"> * qcf+2 * d,df,f+2 </div>
<div class="dotlist"> * qcf+2+3 * d,df,F+2+3 </div>
<div class="dotlist"> * qcf+2,1 * d,df,f+2,1 </div>
<div class="dotlist"> * qcf+2,2 * d,df,f+2,2 </div>
<div class="dotlist"> * qcf+2,4 * d,df,f+2,4 </div>
<div class="dotlist"> * qcf+3 * d,df,F+3 </div>
<div class="dotlist"> * qcf+4 * d,df,F+4 </div>
<div class="dotlist"> * qcf+4 * d,df,f+4 </div>
<div class="dotlist"> * qcf+4,1 * d,df,f+4,1 </div>
<div class="dotlist"> * qcf+4,1,2 * d,df,f+4,1,2 </div>
<div class="dotlist"> * qcf+4,1,4 * d,df,f+4,1,4 </div>
<div class="dotlist"> * qcf+4,3 * d,df,F+4,3 </div>
<div class="dotlist"> * qcf+4,3,1+2 * d,df,F+4,3,1+2 </div>
<div class="dotlist"> * ub+1 * u+1 </div>
<div class="dotlist"> * wr1+2 * STB.wr1+2 </div>
<div class="plainlist"> * 1SS.ws1,2,1 * ws1,2,1SS.1</div>
Ali Kicks
BT.NSS+d1
Backflip
Backswing Blow
CD+2
CD.2+3
CD.DF+3
CD.DF+4,1+2
CD.DF+4,4
CD.df+1
CD.df+1+2
CD.df+1,UF
CD.df+3
CDS
CDS.1
CDS.1+2
CDS.1,2
CDS.1,3
CDS.2
CDS.3
CDS.3+4
CDS.4
CDS.u+1
DST
Demoman
EWGF
FC.NSS.DF+1
FC.NSS.DF+1,2
FC.NSS.df+3
GS
H.1+4
H.3+4
H.OTG.db+1+2
H.SS.2
H.b+2,1*
H.d+1,2
H.d+1,2*
H.d+3,2
H.db+3+4
H.db+3+4~df
H.df+1+3,qcf+2
H.df+1+3:qcf+2
H.f,F+2
H.ub+1+2
H.uf+4,1
HW.1
HW.1+2
HW.1,4
HW.2
HW.3
HW.3+4
HW.4
HW.4,2
HW.4,2,2
HW.4,2,2,1+2
HW.d+4
HW.d+4,3
Handstand Position
IND.NSS.1
JFSR
KIN.NSS.1+4
KIN.NSS.d+1
KIN.NSS.f+1
KIN.NSS.f+1*
KIN.P
Mach Punch
NSS Flash
NSS.1,1
NSS.2,1
NSS.3,1
NSS.3,2,1+2
NSS.4,4,2,2,1
NSS.4,4,2,2,1~1
NSS.CD+1
NSS.b+2,1
NSS.b+2,2
NSS.d+2,1
NSS.d+2,2,1
NSS.d+2,2,d+1
NSS.d,df,f+1
NSS.df+1,2,1
NSS.df+3,1
NSS.f+2,1
NSS.uf+3+4,1,4,1
NSS.ws+2,1,3
NSS.ws2,1
NSS.ws2,1,2
Outfox
People's Elbow
RKO
Relax
SNE.3+4,2
SNE.3+4,2*
SNE.f+2,1,2
SNE.f+2,1,2,3
SNE.f+2,1,2,3,2
SNE.uf+2,2,2,2
SNE.uf+2,2,2,2,2
SNE.uf+2,2,2,2,2,3
STB.4,2
STB.b+4,3,2
STB.d+1,2
STB.f+1+2,1+2
STB.ws1,2
Shark Attack
Shining Wizard
Shoulder
TGF
TT
Tackle
Tooth Fairy
WAR.1,1,2
WAR.1,b+2,2
WAR.df+2,1
WGF
ZEN
[[Standard_move#Hellsweep|Hellsweep]]
b+3,3
d,db,b,f+2
d,df,f
debug
emgf
ewgf
ewgk
f,n,3
f,n,d,df+1
hFC.df+4
hellsweep
neutral hopkick
one
otgf
qcb+1+2
qcb+2,4
qcb+3,2
qcb+3,2,1
qcb+3,2,3
qcf
qcf+2,1
qcf+2,4
qcf+4
qcf+4,3,1+2
sidestep 4
stop sign
wgf
wr1+2
wr2
wr3+4
wr3,3
wr3,4
wr4
ws3(Two spins).3
ws3,3
ws3,B
ws3,d+3
Search
alt:
(There are no values for this filter)
parent:
(There are no values for this filter)
image:
(There are no values for this filter)
video:
(There are no values for this filter)
target:
(Click arrow to add another value)
h
·
m
·
,m
·
,h
· l ·
None
·
m,m
·
,l
·
t
·
L
·
m,t
·
m!
·
M
·
,L
·
,M
·
sl
· m,h ·
,m,m
·
,t
·
sp
Other values:
!
,,m
,M!,M!,M!
,M,M
,M,M,h,h
,SL,m
,SM
,h!
,h,h
,h,h,h
,h,h,h,h,h
,h,h,h,m
,h,m,m
,h,t
,h,th
,hh
,hm
,hmm
,l,l
,l,m
,m (th)
,m!
,m!,M!
,m,M
,m,M,M
,m,SL,SL,SL,SL
,m,h
,m,m,m
,m,t
,m,th
,mm
,sl,h
,sll,h
,sm
,sm,sm
,sp
,t(c)
,th(h)
H,sm,sm
L,L
L,L,L
L,L,L,L,L
L,M
L,m
L,m,m
L,m,t
L,sm
L,t
M!
M,M
M,M,M
M,M,M,M,M
M,M,M,M,M,M
M,M,h,h,h
M,M,m
M,m,m,m
M,t
SL
SL,h
SM
h (th)
h!
h!,t
h,L
h,h
h,h,M
h,h,Special,m
h,h,h
h,h,h,h
h,h,h,h,h
h,h,h,h,h,h
h,h,m
h,h,m,M
h,h,m,th
h,h,sm,sm
h,l
h,m
h,m,sm,sm
h,m,t
h,sm
h,t
h,th
hh
l!
l,M,M,M
l,h
l,l
l,m
l,m,m
l,m,m,m
l,m,m,th
l,m,th
l,t
l,th
l,ub(l)
l/(l,t)
lh
ll
lm
m (l)
m (t)
m(th)
m,M
m,M,M
m,M,M,M
m,h,h
m,h,h,h,h
m,h,h,h,h,h
m,h,h,h,h,m
m,h,m
m,h,sm,sm
m,h,t
m,m,M,M
m,m,h
m,m,h,h,h,h
m,m,h,h,h,m
m,m,m
m,m,m,h
m,m,m,m
m,m,m,m,m,m
m,m,m,m,m,m,m,m
m,m,t
m,m,th
m,sm
m,sm,sm
m,th
m,th(m)
mm
r(l)
r(m)
s
s.l
s.l,m
sl,h
sl,m
sm
sp, m, h (th)
special
t (h)
t / m
t(a)
t(c)
t(g)
t(s)
t(w)
t/s
th
th(h)
th(m)
throw
ub!(m)
ub(h)
ub(m)
Search
damage:
(There are no values for this filter)
reach:
(There are no values for this filter)
tracksLeft:
(There are no values for this filter)
tracksRight:
(There are no values for this filter)
startup:
(There are no values for this filter)
recv:
(There are no values for this filter)
tot:
(There are no values for this filter)
crush:
(There are no values for this filter)
block:
(There are no values for this filter)
hit:
(There are no values for this filter)
ch:
(There are no values for this filter)
There are no results for this report.