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CargoTest (5)
Move (5313)
Move7 (771)
MoveSandbox (14)
Punisher (434)
Punisher7 (96)
Move
> input:
,3
&
alias:
None
&
target:
,h,th
Use the filters below to narrow your results.
id:
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name:
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input:
(Click arrow to add another value)
1
·
H.2+3
·
,1
·
1+2
·
,2
·
2
·
,4
·
b+2
·
df+2
·
R.df+1+2
·
uf+3
·
uf+4
·
1+3
·
2+4
· ,3 ·
b+1
·
df+1
·
df+3
·
f+2
·
ws1
Other values:
:1
:1+2
:2
:2*
:3
:4
:H.qcf+2
:qcf+2
(Back to wall).b,b,UB
(Back to wall).b,b,ub
(Back to wall).b,b,UB
(Behind 1 throw)
(Behind 2 throw)
(During Enemy wall stun) 1+3
(During enemy wall stun).f,f,F+4
(Face down).1+2
(Left side throw)
(Right side throw)
(While down, facing up) 1+2+3+4
(airborne).DEN.2+3
(airborne).f,F+4,3
(airborne).f,f,F+2+4
(back to wall).b,b,UB
(back to wall).b,b,ub
, ... 1+2
, ... d+1+2
,1*
,1+2
,1+2*
,1+4
,1~2
,1~4
,1~B
,2*
,2**
,2+3
,2+4
,2~1
,2~1+2
,2~2
,2~3
,2~B
,2~F
,2~f+1+2
,3 ...
,3*
,3+4
,3~3
,3~B
,3~D
,4*
,4~2
,4~3
,4~4
,B
,B+1
,B+4
,D+3
,DB+3
,DF
,DF+3
,F
,H.1
,H.1*
,H.1+2
,H.2
,H.2*
,H.4
,H.qcf+2
,LTG.1+2
,LTG.2
,LTG.3
,NSS.1
,NSS.1+2
,NSS.1+2*
,NSS.2
,NSS.d+1
,P
,P (Low)
,P (Throw)
,P.1
,P.2
,P.4
,SNE.2
,SNE.2*
,STB.1+2
,STB.2
,U+4
,UF
,WAR.1
,WAR.2
,b+2
,b,f,1+2
,d+1
,d+1+2
,d+2
,d+2*
,d+2+4
,d+3
,d+4
,d,DF
,d,df,f+2
,db+1+2
,db+2
,df+1
,df+2
,f
,f+1
,f+1+2
,f+2
,f+3
,f+4
,f,F
,n
,n+1
,n+4
,n,3
,n,4
,qcf+2
,u+3
,u_d
0
1
1+2*
1+2**
1+2+3
1+2+3+4
1+2+4
1+2,P
1+3 / f+1+3
1+3+4
1+3+4*
1+4
1+4*,1
1+4:df+1
1,1,2,DVK.F
1,2,uf+3,4
2+3
2+3+4
2+4 / f+2+4
2+4,2
2+4,B
2+4~b
2~1
3+4
3~3
3~4
3~D
4 (after parry)
4~3
AB1.1,1+2
AB1.2,1,1+3
AB1.2,4,2+4
AB2b.3,4,3+4,1+2
AB2c.1,3,4,2,1+2
AB2c.2,1,3,1+2
ABK.1
ABK.2
AIR.1+3 / AIR.f+1+3
AIR.2+4 / AIR.f+2+4
AIR.d+1+3_2+4
AIR.f,f,F+2+4
AIR.f,hcf+1_2
AIR.ub+3
ALB.2
ALB.d+2
ALB.d_u
AOP.1
AOP.1+2
AOP.1+3
AOP.2
AOP.3
AOP.3+4
AOP.4
AOP.d
AOP.d+1
AOP.d+1+2
AOP.f+3+4
AOP.f+4
AOP.uf
AOP.uf+3
AOP.uf+4
B+1
B,B,U/B
BDS.1
BDS.3
BHS.1
BHS.1+2
BHS.2
BKP.1
BKP.1+2
BKP.2
BKP.3
BKP.4
BOK.1
BOK.1+2
BOK.2
BOK.3
BOK.4
BOK.n
BT+1
BT.1
BT.1+2
BT.1+4
BT.1+4_2+3
BT.1_2
BT.2
BT.3
BT.3+4
BT.4
BT.b+1+2
BT.b+2
BT.b+3
BT.b+3+4
BT.d+1
BT.d+1+3
BT.d+2
BT.d+3
BT.d+3+4
BT.d+4
BT.db+4
BT.f+1
BT.f+1+2
BT.f+1+3
BT.f+2
BT.f+2+3
BT.f+3
BT.f+3+4
BT.f+4
BT.f,F+3
BT.f,F+3+4
BT.f,f,f
BT.u+3
BT.uf+1
BT.uf+3
BTR.1
BTR.2
Back Throw
Back Throw 1+3
Back Throw 2+4
Back Throw.1+3
Back Throw.2+4
Back throw
Behind.b,f+1+2
CAT.1
CAT.1+2
CAT.2
CAT.3
CAT.4
CAT.F
CAT.b
CAT.b,B
CD.1
CD.1+4
CD.2
CD.2+3
CD.3
CD.3+4
CD.4
CD.DF+4
CD.df
CD.df#1
CD.df#2
CD.df+1
CD.df+2
CH AOP.d+1
CH b+1
CH b+4
CH.d+4
CH.db+3
CH.db+4
CH.df+3+4
CHD.1
CHD.2
CLK(Two spins).3
CLK.3
CLK.B
CLK.d+3
CS.1
CS.1+2
CS.2
CS.3
CS.3+4
D*,u+2
D+4
DB+1+2
DBT.1
DBT.1+2
DBT.2
DBT.3
DBT.4
DBT.f+1
DBT.f+2
DCK.1
DCK.1+2
DCK.2
DCK.f+2
DCK.f+3_4
DEN.1
DEN.1+2
DEN.2
DEN.2+3
DEN.3
DEN.3+4
DEN.4
DEN.B
DEN.n,F
DES.1
DES.1+2
DES.2
DES.3
DES.BT.1
DES.b+2
DES.b+3
DES.b,b
DES.d+1
DES.d+2
DES.d+3
DES.f+1
DES.f+1+2
DES.f+2
DES.f+3
DES.f,f
DES.uf+1+2
DES.uf+2
DEW.1
DEW.1+2
DEW.2
DEW.3
DEW.3+4
DF
DF+1
DGF.1
DGF.1+2
DGF.2
DGF.3
DGF.3+4
DGF.4
DGF.d+3+4
DGF.f
DGF.f+1+2
DGF.f+2
DHH.1+2,1+2
DHH.2,1,3,4
DPD.df+2
DPD.df+3+4
DPD.df+4
DSS.1
DSS.1+2
DSS.2
DSS.3
DSS.4
DSS.f+1
DSS.f+2~1
DSS.f+3
DSS.f+4
DSS.uf+1+2
DST.2
DST.4
DVK.1+4
DVK.3+4
DVK.OTG.db+1+2
DVK.SS.2
DVK.db+3+4
DVK.f,F+2
DVK.f,n,d,df+1
DVK.f,n,d,df+3
DVK.ub+1+2
DVK.uf+1+2
EXD.1
EXD.2
EXD.f+2
FC.1
FC.1+2
FC.1+2,1+2,1+2
FC.1+2,2,1,2,1
FC.1+2,2,d+1,1,1+2
FC.2
FC.3
FC.3+4
FC.4
FC.D
FC.DF+1
FC.UF+3+4
FC.UF+4
FC.d+1
FC.d+2
FC.d+3
FC.d+4
FC.db+1
FC.db+1+2
FC.db+3
FC.db,d,db+1+2
FC.df+1
FC.df+2
FC.df+2,1+2
FC.df+3
FC.df+3+4
FC.df+4
FC.df,d,DF
FC.df,d,DF#3
FC.df,d,DF+3
FC.df,d,df+3
FDFA.1+2
FDFA.3
FDFA.4
FDFA.db+1+3_2+4
FDFL.db+1+3_2+4
FDFR.db+1+3_2+4
FDFT.3
FDFT.4
FDFT.db+1+3_2+4
FLE.1
FLE.1+2
FLE.2
FLE.3
FLE.3+4
FLE.d
FLE.d+3+4
FLE.db
FLE.f
FLE.f+2
FLE.f,f
FLE.n
FLE.u+1+2
FLE.u+3+4
FLE.uf
FLK.1
FLK.1+2
FLK.2
FLK.b+2
FLY.1
FLY.1+2
FLY.2
FLY.3
FLY.4
FLY.f+1+2
FUFA.1+2
FUFA.3
FUFA.4
FUFA.db+1+3_2+4
FUFL.db+1+3_2+4/ FUFR.db+1+3_2+4
FUFT.1+2
FUFT.3
FUFT.3+4
FUFT.4
FUFT.DB+1+3
FUFT.DB+2+4
FUFT.b+3+4
FUFT.d+1+2
FUFT.d+3
FUFT.d+3+4
FUFT.db+1+3_2+4
FUFT.f,1+2
FUFT.u+3+4
FUJ.1
FUJ.1+2
FUJ.1+3
FUJ.2
FUJ.3
FUJ.4
FUJ.DF
GEN.1
GEN.2
GEN.3
GEN.4
GMC.1
GMC.2
GMH.1
GMH.1+2
GMH.1+3
GMH.2
GMH.2+4
GMH.3
GMH.3+4
GMH.4
GMH.f+1
GMH.f+2
GMH.ub
GMH.uf
H.1+2
H.1+2*
H.1+2**
H.1+2,F
H.2+3+4
H.2+3,4
H.2+3,F
H.3+4
H.BT.2+3
H.BT.2,2,1
H.BT.4,F
H.BT.f+2,4,2
H.CAT.U
H.CD.4,3,1+2
H.CS.2
H.D*,u+2
H.DGF.1
H.DGF.f+1+2
H.EXD.1+3
H.FC.df+3+4
H.FUJ.1+3
H.GEN.2+3
H.HRS.U
H.IAI.d+2
H.IZU.3,F
H.KNK.2+3
H.LEN.1
H.LEN.2
H.LIB.1,2,F
H.LIB.P (High)
H.LIB.P (Low)
H.LIB.d+3+4
H.LNH
H.MCR.2+3
H.MIA.2,F
H.RAB.3
H.RFS.d+4
H.RFS.f+4
H.SCR.2+3
H.SNK.2+3
H.SS.4,F
H.SZN.1,4
H.SZN.2,F
H.SZN.3,2
H.WLF.1
H.WLF.1*
H.WLF.U
H.WRA.2+3
H.b+1
H.b+1+2
H.b+1,1,2,F
H.b+2,4,2
H.b+2,F
H.b+3*
H.b+3+4,1+2
H.b,b,n,3+4
H.d+1+2
H.d+1+2,P
H.db+1+2
H.db+2,1,1
H.df+1,4
H.df+2+3
H.df+2+3*
H.df+3+4
H.f+1+2*
H.f+1+2,P
H.f+1+4
H.f+2,1,2
H.f+3+4
H.f,F+1+2*
H.f,F+1,2
H.f,F+2
H.f,F+3+4 (etc.)
H.f,f,F+1
H.f,f,F+1+2
H.f,f,F+3,4
H.qcf+1,2
H.qcf+3
H.qcf+4
H.u+1+2
H.uf+3+4
H.ws1,1+2
H.ws3,2
H.ws4,3,1+2
HAE.1
HAE.1+2
HAE.2
HBS.1
HBS.1+2
HBS.2
HBS.3
HBS.3+4
HBS.b+1+2
HBS.b,b
HBS.d+1+2
HBS.d+3+4
HBS.df+2
HBS.f+1+2
HBS.f+3+4
HBS.f,f
HCF
HCF:df+1
HHD.1
HHD.2
HMS.1
HMS.1+2
HMS.2
HMS.3
HMS.4
HMS.u+3
HMS.u+4
HRM.1
HRM.1+2
HRM.2
HRM.3
HRM.4
HRM.SS
HRM.SS.1+2
HRM.b+1
HRM.b+3
HRM.b+4
HRM.f+1
HRM.f+4
HRS.1
HRS.1+2
HRS.2
HRS.3
HRS.4
HRS.F
HRS.b
HRS.b,B
HSP.1
HSP.1+2
HSP.1+3
HSP.2
HSP.3
HSP.4
HSP.b+3
HSP.n,d
HSP.n,f
HYP.1+2
HYP.2
HYP.2+3
HYP.3
HYP.3+4
HYP.4
IAI.1
IAI.1+2
IAI.2
IAI.3
IAI.4
IAI.P.f
IAI.b
IAI.d
IAI.d+1+2
IAI.d+2
IAI.f
IND.1
IND.1+2
IND.2
IND.3
IND.3+4
IND.4
IND.D+3+4*
IND.f
IND.n
IND.u
IND.u+1+2
IZU.1
IZU.1+2
IZU.1+4
IZU.2
IZU.3
IZU.4
IZU.f+1+2
JGR.1
JGR.1+3_2+4
JGR.2
JGR.2+3
JGR.3
JGR.4
JGS.1
JGS.1+4_2+3
JGS.2
JGS.3
JGS.4
JGS.df+4
KIN.1
KIN.1+2
KIN.1+4
KIN.2
KIN.3
KIN.4
KIN.b+1+2
KIN.b+2
KIN.d+1
KIN.f
KIN.f+1
KIN.f+1*
KIN.f+2
KIN.u+1+2
KNK.1
KNK.1+2
KNK.2
KNK.3
KNK.3+4
KNK.4
KNK.DF
KNP.1
KNP.2
KNP.3
KNP.3+4
KNP.4
LEN.1
LEN.2
LFS.1
LFS.1+4
LFS.2
LFS.3
LFS.3+4
LFS.4
LFS.4~3
LFS.b+1
LFS.b+3
LFS.b+4
LFS.d+3
LFS.d+4
LFS.df+3
LFS.f+3
LFS.f+4
LFS.uf+3
LFS.uf+3+4
LFS.uf+4
LIB.1
LIB.1+2
LIB.2
LIB.3
LIB.3+4
LIB.4
LIB.B
LIB.F
LIB.P (High)
LIB.P (Low)
LIB.U_D
LIB.b,b
LIB.d+4
LIB.f,f
LNH.1
LNH.1+2
LNH.2
LWV.1
LWV.2
Left Throw
Left throw
MCR.1
MCR.2
MCR.3
MCR.4
MD1.HSP.3+4
MD1.HSP.b+4
MD2.HSP.3+4
MD2.HSP.b+4
MED.1+2
MED.1+4
MED.3
MED.3+4
MED.d
MED.f
MED.n
MIA.1
MIA.1+2
MIA.2
MIA.F
MMD1.1,4,2,3
MMD2.1,1+3/ MMD2.2,2+4
MMD3.1+2,1,1+3/ MMD3.1+2,2,2+4
MMD3.2,3,1,1+2
MMD4.3+4,1+2
MMD5.1+2,3,1+3/ MMD5.1+2,4,2+4
MMD5.1+2,4,2,1+2
MMD6.2,4,1,1+3/ MMD6.2,4,1,2+4
MNT.1
MNT.1+2
MNT.2
MNT.2+3
MNT.3
MNT.4
MNT.d+1
MNT.d+4
MNT.df+1
MNT.df+2
MNT.df+3
MNT.df+4
MNT.uf+3
MS.3
MS.3+4
NSS.1+2+3
NSS.1+4
NSS.BT.d+1
NSS.FC.DF+1
NSS.FC.df+3
NSS.IND.1
NSS.KIN.1+4
NSS.KIN.d+1
NSS.KIN.f+1
NSS.KIN.f+1*
NSS.b+1+2
NSS.b,B+1+4
NSS.b,B+1+4,B
NSS.d+1
NSS.d+1+2
NSS.d+1+4
NSS.db+1
NSS.df+1+4
NSS.f+1+2
NSS.f+3+4
NSS.f,n,d,df+1
NSS.qcf+1
NSS.u+1
NSS.u+1+2
NSS.ub+1
NSS.ub+1+2
NSS.ub+1+3
NSS.uf+1
NSS.uf+1+3
NTM.1
NTM.2
NWG.f,F+1+2
NWG.f,f,F+1+2
NWG.u+1+2
OTG.d+1+2
OTG.d+1+4
OTG.d+2
OTG.d+3+4
OTG.d+4
OTG.db+1+2
OTG.db+2
OTG.u+1
P.HAE
P.b+1+3
P.b+2,1
P:b+2
P:b+2,1
PAB.1
PAB.1+2
PAB.2
PAB.b+1
PAB.b+2
PAB.d+1
PAB.d+2
PAB.df+1
PAB.df+2
PAB.f+1+2
PAB.f+2
PAB.uf+2
PD.1+2,1+2
PD.1+2,3,4,1+2
PRF.1
PRF.1+2
PRF.2
PRF.3
PRF.4
PRF.df
RAB.2
RAB.3
RAB.4
RAI.1
RAI.1+3
RAI.2
RAI.3
RAI.4
RAS1.1_2
RAS2.1_2
RAS3.1_2
RAS4.1
RAS4.2
RFF.1
RFF.1+3
RFF.2
RFF.3
RFF.3+4
RFF.3~4
RFF.4
RFF.b+2
RFF.b+3
RFF.b+4
RFF.d+3
RFF.d+3+4
RFF.df+2+3
RFF.df+3
RFF.df+4
RFF.f+1
RFF.f+3
RFF.f+4
RFF.f+4~4
RFF.f,F+3
RFS.1
RFS.2
RFS.3
RFS.3+4
RFS.3~4
RFS.4
RFS.b+3
RFS.b+4
RFS.d+3
RFS.d+4
RFS.df+4
RFS.f+3
RFS.f+4
RFS.u+4
RFS.uf+3
RFS.uf+4
RLX.1
RLX.1+2
RLX.2
RLX.3
RLX.3+4
RLX.4
RLX.n,d
RLX.n,f
RLX.uf+1+2
ROL.1
ROL.1+2
ROL.2
ROL.3
ROL.4
RSSB1.1_2
RSSB2.1_2
RSSB3.1_2
RSSB4.1
RSSB4.2
RWV.1
RWV.2
Right Throw
Right throw
SBT.1
SBT.1+2
SBT.2
SBT.3
SBT.4
SBT.D
SCR.1
SCR.1+2
SCR.2
SCR.3
SCR.3+4
SCR.4
SCR.b+1+2
SCR.d+3
SCR.d+3+4
SCR.d+4
SCR.df+1
SCR.df+3
SCR.df+4
SEN.1
SEN.1+2
SEN.1+3
SEN.2
SEN.3
SEN.3+4
SEN.4
SEN.B
SEN.D
SHH1.1+2,1,3
SHH1.1,2,1+2
SHH1.2,1,1+3
SHH2c.3,4,1+2,3+4
SIT.1
SIT.1+2
SIT.2
SIT.3+4
SIT.b
SIT.f
SLS.1+2
SLS.2
SLS.4
SNE.f,F+1+2
SNK.1
SNK.1+2
SNK.2
SNK.3
SNK.3+4
SNK.4
SNK.df+1
SS.1
SS.1+2
SS.2
SS.2,U
SS.3
SS.3+4
SS.4
SSH.3
SSH.CH.3
SSH.uf
SSH.uf+3
SSH.uf+4
STB.2
STB.db+1+2
STB.f,f,F+1+2
STC.1
STC.1+2
STC.2
STC.3
STC.4
STC.F+3+4
SWA.1
SWA.1+2
SWA.2
SWA.3
SWA.4
SWA.b+4
SWY.1
SWY.1+2
SWY.1+2~b_u_d
SWY.2
SZN.1
SZN.1+2
SZN.2
SZN.3
SZN.4
SZN.B
SZN.D
SZN.U
TFA.1
TFA.2
TRT.1
TRT.1+2
TRT.2
TRT.3
TRT.4
TRT.d+1+2
TRT.df+1
TSS.1
TSS.2
Tackle.1
Tackle.1+2
Tackle.2
Tackle.2,1,2,1
UB,b
UB,b
UF+4
UNS.4
UT,1+2
UT,2,1,2,1
UT,3+4
WALL.f,hcf+1 / WALL.f,f,F+2+4
WAR.1+2
WAR.FUJ.2
WAR.RAI.1
WAR.f,F+2
WAR.f,F+3
WAR.f,n,d,DF+4
WDS.3
WFL.3
WFL.4
WGS.1
WGS.2
WGS.DF+4
WGS.df+3
WLF.1
WLF.1*
WLF.2
WLF.3
WLF.4
WLF.b
WLF.b,B
WR.F+3
WR.f+4
WRA.1
WRA.1+2
WRA.1+3
WRA.2
WRA.3
WRA.3+4
WRA.4
WRA.d+4
WS.1
WS.1+2
WS.2
WallBack.b,b,ub
While in the air 3
While landing 3
While landing 4
ZEN.1
ZEN.1+2
ZEN.2
ZEN.3
ZEN.3+4
ZEN.4
ZEN.u+1
after_2steps+1
b+1+2
b+1+2(,f,F)
b+1+2,1+2(,f,F)
b+1+3
b+1+3*
b+1+3/b+2+4
b+1+3_2+4
b+1+3_b+2+4
b+1+4
b+1+4*
b+1+4,f,f
b+2*
b+2+3
b+2+4
b+2+4:3+4
b+3
b+3+4
b+3+4*
b+3_4
b+3~4
b+3~F
b+4
b,B+1+4
b,B+1+4,B
b,B+2
b,B+2+3
b,B+4
b,b,UB
b,db,d,df+1
b,db,d,df+2
b,df+4
b,f+1
b,f+1+2
b,f+2
b,n
b,n,f+1
b,ub
b1+3_2+4
b:2*
d+1
d+1*(1),n
d+1*(2),n
d+1*(3),n
d+1*(4),n
d+1*(5),n
d+1*(6),n
d+1+2
d+1+2~2
d+1+3
d+1+4
d+1,2
d+2
d+2+3
d+2+4
d+3
d+3+4
d+4
d,DB+4
d,DF
d,DF+4
d,db,b
d,db,b+3
d,db,b,f+2
d,df
d,df,f
d,df,f+2
d,df,f+3+4,F
db+1
db+1+2
db+1+2*
db+1+2**
db+1+2,2
db+1+2,3+4
db+1+2~D
db+2
db+2*
db+2+3
db+2+3*
db+2+3**
db+2~F
db+3
db+3+4
db+3~1+2
db+4
db,n,f+1+2
db,n,f+2+4
db,qcf,n,DB+2+3
df+1+2
df+1+3
df+1+4
df+1,3,2,2,3,3,3,4,4,4
df+2+3
df+2+4
df+2~B
df+3+4
df+3~3
df+3~D
df+4
df+4~3
df+4~4
df,DF+2+4
df,df+1
f:F+2
f+1
f+1+2
f+1+2*
f+1+3
f+1+4
f+2+3
f+2+4
f+2~1
f+3
f+3*
f+3**
f+3+4
f+3+4*
f+3+4,3
f+3_4
f+3~3
f+4
f+4~1
f+4~1,2
f,(even numbers frames).n
f,(odd numbers frames).n
f,F+1
f,F+1+2
f,F+1+2*
f,F+1+4
f,F+2
f,F+2*
f,F+3
f,F+3*
f,F+3+4
f,F+4
f,F,1
f,F,2
f,F,2+3
f,F,3+4
f,F,4
f,b+2
f,df,d,db,b,f+1+2
f,f,F+1
f,f,F+1+2
f,f,F+2
f,f,F+2+4
f,f,F+3
f,f,F+4
f,f,F,3
f,f,F,3+4
f,f,n,1+2
f,f,n,2
f,hcf+1
f,hcf+1+2
f,hcf+2
f,n
f,n,4
f,n,DF
f,n,b+2
f,n,d,DF
f,n,d,DF+1+2 / CD.1+2
f,n,d,DF+3
f,n,d,DF+4
f,n,d,DF+4,1,DVK.1
f,n,d,DF+4/CD.4
f,n,d,df
f,n,d,df#1
f,n,d,df#2
f,n,d,df#3
f,n,d,df+1
f,n,d,df+1+2
f,n,d,df+2
f,n,d,df+3
f,n,d,df,UF
f,n,df#1
f,n,df#4
f:b+2
hFC.1
hFC.2
hFC.3
hFC.4
qcb
qcb+1+2
qcb+1+3
qcb+2
qcb+2+4
qcb,B+1+3
qcb,f+2
qcf
qcf+1
qcf+1+2
qcf+2
qcf+2~1
qcf+3
qcf+3+4
qcf+4
ss1
ss1+2
ss2
ss2+4
ss2+4,b/db
ss3
ss3+4
ss4
u+1
u+1+2
u+1+2*
u+2
u+3
u+3+4
u+4
u+4~3
u+4~4
ub+1
ub+1+2
ub+1+3
ub+1,2,1,2
ub+2
ub+2~1
ub+3
ub+3+4
ub+4
ub,b
uf+1
uf+1*
uf+1+2
uf+1+2 / uf+1+2,B
uf+1+2,2,1,1+2
uf+1+2,d,df+2
uf+1+3
uf+1+3,b
uf+1+3,d
uf+1+3>d
uf+1+4
uf+2
uf+3+4
uf,n,2
uf,n,4
uf,n,D+3
ws1+2
ws1+2*
ws2
ws2*
ws2~D
ws2~F
ws3
ws3+4
ws3~D
ws4
ws>1+2
~1
~3
~B
~F
~b
~u_d
Search
alias:
(Click arrow to add another value)
None
·
wr3
·
CD
·
qcf+1
·
Delayed Hopkick
·
qcb+3
·
qcf+3+4
·
Can Cans
·
CD.UF
·
d,db,b
·
d,df,f+2
·
hopkick
·
Hopkick
·
Magic 4
·
qcb+1
·
qcb+2
·
qcb+4
·
qcf+1+2
·
qcf+2
·
qcf+3
Other values:
(During Leg Cutter).1+4
(During Leg Cutter).3
1SS.1+2+3
1SS.BT.d+1
1SS.FC.DF+1
1SS.IND.1
1SS.KIN.1+4
1SS.KIN.b+2,1
1SS.KIN.d+1
1SS.KIN.f+1
1SS.KIN.f+1*
1SS.KIN.u+1+2
1SS.MED.1+4
1SS.b+2,2
1SS.b,B+1+4
1SS.b,B+1+4,B
1SS.d+1+4
1SS.df+1+4
1SS.df+2+3
1SS.f+3+4
1SS.qcf+1
1SS.u+1
1SS.ub+1
1SS.ub+1+2
1SS.ub+1+3
1SS.uf+1
1SS.uf+1+3
<div class="dotlist"> * 1+2+3+4,1+2,2,1,2,1 </div>
<div class="dotlist"> * 1,1,2,H.F * DVK.1,1,2,F * H.1,1,2,F </div>
<div class="dotlist"> * 1SS.1+4 * Flash </div>
<div class="dotlist"> * 1SS.1,1 * 1,1SS.1 </div>
<div class="dotlist"> * 1SS.2,1 * 2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1 * 4,4,2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.4,4,2,2,1~1 * 4,4,2,2,1SS.1~1 </div>
<div class="dotlist"> * 1SS.KIN.1,1 * KIN.1,1SS.1 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2 * KIN.2,1SS.1+2 </div>
<div class="dotlist"> * 1SS.KIN.2,1+2* * KIN.2,1SS.1+2* </div>
<div class="dotlist"> * 1SS.b+2,1 * b+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,1 * d+2,1SS.1 </div>
<div class="dotlist"> * 1SS.d+2,2,1 * d+2,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+1,2,1 * df+1,2,1SS.1 </div>
<div class="dotlist"> * 1SS.df+3,1 * df+3,1SS.1 </div>
<div class="dotlist"> * 1SS.f+2,1 * f+2,1SS.1 </div>
<div class="dotlist"> * 1SS.f,n,d,df+1 * CD+1 </div>
<div class="dotlist"> * 1SS.ub+1+3,1+2 * ub+1+3,1SS.1+2 </div>
<div class="dotlist"> * 1SS.ub+1+3,n+1 * ub+1+3,1SS.n+1 </div>
<div class="dotlist"> * 1SS.uf+3+4,b+1,4,1 * uf+3+4,b+1,4,1SS.1 </div>
<div class="dotlist"> * 1SS.ws+2,1 * ws+2,1SS.1 </div>
<div class="dotlist"> * CD * d,df,F </div>
<div class="dotlist"> * CS * qcf </div>
<div class="dotlist"> * DPD * DD </div>
<div class="dotlist"> * DPD.2 * DD.2 </div>
<div class="dotlist"> * DPD.2,1 * DD.2,1 </div>
<div class="dotlist"> * DPD.2,3 * DD.2,3 </div>
<div class="dotlist"> * DPD.3+4 * DD.3+4 </div>
<div class="dotlist"> * DPD.4 * DD.4 </div>
<div class="dotlist"> * DVK.cd+1 * H.f,n,d,df+1 </div>
<div class="dotlist"> * DVK.cd+3 * H.f,n,d,df+3 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1 * DVK.cd+4,1,1 </div>
<div class="dotlist"> * DVK.f,n,d,DF+4,1,1,B * DVK.cd+4,1,1,B </div>
<div class="dotlist"> * DVK.u+1+2 * H.uf+1+2 * H.u+1+2 </div>
<div class="dotlist"> * EWGF * Electric * CD.df#2 </div>
<div class="dotlist"> * EWGF * Electric </div>
<div class="dotlist"> * EWHF * Electric * ECD+2 * f,n,d,df#2 </div>
<div class="dotlist"> * FC.1+2,1+2 </div>
<div class="dotlist"> * FC.1+2,2,1,2,1 * FC.1+2,1,2,1,2 </div>
<div class="dotlist"> * FUJ.P * H.FUJ.P </div>
<div class="dotlist"> * H.qcf+2 * Heat Deathfist </div>
<div class="dotlist"> * HW.1+3 * HW.2+4 </div>
<div class="dotlist"> * Hellsweep * CD.DF+4 </div>
<div class="dotlist"> * Hunting Hawk * HW.3,4 </div>
<div class="dotlist"> * NSS.KIN.1,1 * KIN.NSS.1,1 </div>
<div class="dotlist"> * NSS.KIN.2,1+2 * KIN.NSS.2,1+2 </div>
<div class="dotlist"> * NSS.KIN.2,1+2* * KIN.NSS.2,1+2* </div>
<div class="dotlist"> * OTGF * ETGF </div>
<div class="dotlist"> * SWA * qcb </div>
<div class="dotlist"> * WGF * CD.df+2 </div>
<div class="dotlist"> * WHF * f,n,d,df+2 </div>
<div class="dotlist"> * WRA * HW </div>
<div class="dotlist"> * b,F+1 * Backswing Blow </div>
<div class="dotlist"> * back facing 4 * back turned 4 </div>
<div class="dotlist"> * f+1+3,2 * Destabilizer.2 </div>
<div class="dotlist"> * f+1+3,4 * Destabilizer.4 </div>
<div class="dotlist"> * f,n,d,d#1 * ECD+1 </div>
<div class="dotlist"> * qcb+4 * d,db,b+4 </div>
<div class="dotlist"> * qcf+1 * d,df,F+1 </div>
<div class="dotlist"> * qcf+1+2 * d,df,f+1+2 </div>
<div class="dotlist"> * qcf+2 * Deathfist </div>
<div class="dotlist"> * qcf+2 * d,df,F+2 </div>
<div class="dotlist"> * qcf+2 * d,df,f+2 </div>
<div class="dotlist"> * qcf+2+3 * d,df,F+2+3 </div>
<div class="dotlist"> * qcf+2,1 * d,df,f+2,1 </div>
<div class="dotlist"> * qcf+2,2 * d,df,f+2,2 </div>
<div class="dotlist"> * qcf+2,4 * d,df,f+2,4 </div>
<div class="dotlist"> * qcf+3 * d,df,F+3 </div>
<div class="dotlist"> * qcf+4 * d,df,F+4 </div>
<div class="dotlist"> * qcf+4 * d,df,f+4 </div>
<div class="dotlist"> * qcf+4,1 * d,df,f+4,1 </div>
<div class="dotlist"> * qcf+4,1,2 * d,df,f+4,1,2 </div>
<div class="dotlist"> * qcf+4,1,4 * d,df,f+4,1,4 </div>
<div class="dotlist"> * qcf+4,3 * d,df,F+4,3 </div>
<div class="dotlist"> * qcf+4,3,1+2 * d,df,F+4,3,1+2 </div>
<div class="dotlist"> * ub+1 * u+1 </div>
<div class="dotlist"> * wr1+2 * STB.wr1+2 </div>
<div class="plainlist"> * 1SS.ws1,2,1 * ws1,2,1SS.1</div>
Ali Kicks
BT.NSS+d1
Backflip
Backswing Blow
CD+2
CD.2+3
CD.DF+3
CD.DF+4,1+2
CD.DF+4,4
CD.df+1
CD.df+1+2
CD.df+1,UF
CD.df+3
CDS
CDS.1
CDS.1+2
CDS.1,2
CDS.1,3
CDS.2
CDS.3
CDS.3+4
CDS.4
CDS.u+1
DST
Demoman
EWGF
FC.NSS.DF+1
FC.NSS.DF+1,2
FC.NSS.df+3
GS
H.1+4
H.3+4
H.OTG.db+1+2
H.SS.2
H.b+2,1*
H.d+1,2
H.d+1,2*
H.d+3,2
H.db+3+4
H.db+3+4~df
H.df+1+3,qcf+2
H.df+1+3:qcf+2
H.f,F+2
H.ub+1+2
H.uf+4,1
HW.1
HW.1+2
HW.1,4
HW.2
HW.3
HW.3+4
HW.4
HW.4,2
HW.4,2,2
HW.4,2,2,1+2
HW.d+4
HW.d+4,3
Handstand Position
IND.NSS.1
JFSR
KIN.NSS.1+4
KIN.NSS.d+1
KIN.NSS.f+1
KIN.NSS.f+1*
KIN.P
Mach Punch
NSS Flash
NSS.1,1
NSS.2,1
NSS.3,1
NSS.3,2,1+2
NSS.4,4,2,2,1
NSS.4,4,2,2,1~1
NSS.CD+1
NSS.b+2,1
NSS.b+2,2
NSS.d+2,1
NSS.d+2,2,1
NSS.d+2,2,d+1
NSS.d,df,f+1
NSS.df+1,2,1
NSS.df+3,1
NSS.f+2,1
NSS.uf+3+4,1,4,1
NSS.ws+2,1,3
NSS.ws2,1
NSS.ws2,1,2
Outfox
People's Elbow
RKO
Relax
SNE.3+4,2
SNE.3+4,2*
SNE.f+2,1,2
SNE.f+2,1,2,3
SNE.f+2,1,2,3,2
SNE.uf+2,2,2,2
SNE.uf+2,2,2,2,2
SNE.uf+2,2,2,2,2,3
STB.4,2
STB.b+4,3,2
STB.d+1,2
STB.f+1+2,1+2
STB.ws1,2
Shark Attack
Shining Wizard
Shoulder
TGF
TT
Tackle
Tooth Fairy
WAR.1,1,2
WAR.1,b+2,2
WAR.df+2,1
WGF
ZEN
[[Standard_move#Hellsweep|Hellsweep]]
b+3,3
d,db,b,f+2
d,df,f
debug
emgf
ewgf
ewgk
f,n,3
f,n,d,df+1
hFC.df+4
hellsweep
neutral hopkick
one
otgf
qcb+1+2
qcb+2,4
qcb+3,2
qcb+3,2,1
qcb+3,2,3
qcf
qcf+2,1
qcf+2,4
qcf+4
qcf+4,3,1+2
sidestep 4
stop sign
wgf
wr1+2
wr2
wr3+4
wr3,3
wr3,4
wr4
ws3(Two spins).3
ws3,3
ws3,B
ws3,d+3
Search
alt:
(There are no values for this filter)
parent:
(There are no values for this filter)
image:
(There are no values for this filter)
video:
(There are no values for this filter)
target:
(Click arrow to add another value)
h
·
m
·
,m
·
,h
·
l
·
None
·
m,m
·
,l
·
t
·
L
·
m,t
·
m!
·
M
·
,L
·
,M
·
sl
·
m,h
·
,m,m
·
,t
·
sp
Other values:
!
,,m
,M!,M!,M!
,M,M
,M,M,h,h
,SL,m
,SM
,h!
,h,h
,h,h,h
,h,h,h,h,h
,h,h,h,m
,h,m,m
,h,t
,h,th
,hh
,hm
,hmm
,l,l
,l,m
,m (th)
,m!
,m!,M!
,m,M
,m,M,M
,m,SL,SL,SL,SL
,m,h
,m,m,m
,m,t
,m,th
,mm
,sl,h
,sll,h
,sm
,sm,sm
,sp
,t(c)
,th(h)
H,sm,sm
L,L
L,L,L
L,L,L,L,L
L,M
L,m
L,m,m
L,m,t
L,sm
L,t
M!
M,M
M,M,M
M,M,M,M,M
M,M,M,M,M,M
M,M,h,h,h
M,M,m
M,m,m,m
M,t
SL
SL,h
SM
h (th)
h!
h!,t
h,L
h,h
h,h,M
h,h,Special,m
h,h,h
h,h,h,h
h,h,h,h,h
h,h,h,h,h,h
h,h,m
h,h,m,M
h,h,m,th
h,h,sm,sm
h,l
h,m
h,m,sm,sm
h,m,t
h,sm
h,t
h,th
hh
l!
l,M,M,M
l,h
l,l
l,m
l,m,m
l,m,m,m
l,m,m,th
l,m,th
l,t
l,th
l,ub(l)
l/(l,t)
lh
ll
lm
m (l)
m (t)
m(th)
m,M
m,M,M
m,M,M,M
m,h,h
m,h,h,h,h
m,h,h,h,h,h
m,h,h,h,h,m
m,h,m
m,h,sm,sm
m,h,t
m,m,M,M
m,m,h
m,m,h,h,h,h
m,m,h,h,h,m
m,m,m
m,m,m,h
m,m,m,m
m,m,m,m,m,m
m,m,m,m,m,m,m,m
m,m,t
m,m,th
m,sm
m,sm,sm
m,th
m,th(m)
mm
r(l)
r(m)
s
s.l
s.l,m
sl,h
sl,m
sm
sp, m, h (th)
special
t (h)
t / m
t(a)
t(c)
t(g)
t(s)
t(w)
t/s
th
th(h)
th(m)
throw
ub!(m)
ub(h)
ub(m)
Search
damage:
(There are no values for this filter)
reach:
(There are no values for this filter)
tracksLeft:
(There are no values for this filter)
tracksRight:
(There are no values for this filter)
startup:
(There are no values for this filter)
recv:
(There are no values for this filter)
tot:
(There are no values for this filter)
crush:
(There are no values for this filter)
block:
(There are no values for this filter)
hit:
(There are no values for this filter)
ch:
(There are no values for this filter)
There are no results for this report.