Page values for "Jack-8 punishers"

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"Punisher" values

24 rows are stored for this page
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-18
damageInteger29
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-16
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-14
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentgroundedOpponent
enemyInteger-20
damageInteger36
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-10
damageInteger50
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-11
damageInteger8
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-11
damageInteger20
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-12
damageInteger27
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-12
damageInteger25
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-14
damageInteger27
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-14
damageInteger36
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentcrouching
enemyInteger-15
damageInteger14
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-11
damageInteger42
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-11
damageInteger70
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentbackTurnedOpponent
enemyInteger-14
damageInteger45
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger22
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-10
damageInteger50
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-11
damageInteger22
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-11
damageInteger28
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-12
damageInteger32
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-13
damageInteger28
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger38
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-14
damageInteger28
comboInteger
wallComboInteger
rageComboInteger
hardBoolean
FieldField typeAllowed valuesValue
typeStringstanding · crouching · backTurnedOpponent · groundedOpponentstanding
enemyInteger-15
damageInteger13
comboInteger
wallComboInteger
rageComboInteger
hardBoolean