Feng combos (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
m (RogerDodger moved page Feng combos to Feng combos (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
(No difference)

Latest revision as of 15:53, 25 January 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. uf+4)
df+1 df+1 df+4,3 S! df+4,2,1+2
Crouching recovery (e.g. CH FUFT.3)
ws1 df+1 df+4,3 S! df+4,2,1+2

Mini-combos

[24] CH (2,4),1
[24] CH (ws1,2),1
[21] CH (db+1),2
[20] CH b+1
[20] b+3+4~2
[+26] f,f b+1+2
[20] CH 4
[+23] b+1+2
[24] 1+2
[+23] f,f b+1+2
[20] CH (1),3
[+20] d+4 b+1+2
[21] CH uf+2
[+15] f,f d+4,1+2
[30] f+3+4~3
[30] (f+4),3
[25] CH qcf+1+2
[+24] f,F+3
[+19] OTG.d+3+4
[30] CH b,f+1
[26] CH b+3+4~1
[24] CH f+3+4~4
[+24] f,F+3
[22] CH FC.df+1
[20] CH d+2
[18] CH (db+1+2),2
[+20] cc d+4 b+1+2
[+19] cc OTG.d+3+4
[+15] FC.df+1
[12] uf+1[1]
[+18] 2,4
[+17] b+1
[23] (3,3),4
[+16] BT.d+3
[25] f,F+1+2*
[12] BT.1
[+33] b+1+2
[30] u+2
[+25] b+4[2] b+1+2
[+20] d+4 b+1+2
[20] ws1+2,P
[+35] db+1,4
  1. Hit vs crouching opponent
  2. Can whiff

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[13] f,F+4
[15] uf+4
[20] ws3
[+47] 3,3 df+1 df+4,3 S! df+4,2,1+2
[+47] f+1+2 S! f,F+4<3 df+4,2,1+2
[+46] df+1 f,F+4<3 1 f,f 1 df+4,3 S! df+4,3
[+45] df+1 f,F+4<3 1 f,f 1 df+4,3 S! f+3,4
[+46] f+1+2 S! f+3,4 1 f,f 1 df+4,3
[+46] f+1+2 S! ssr f+3,4 1 f+3 b+1+2
[+44] f+1+2 S! f+3,4 1 df+4,3
[+43] f+1+2 S! f+3,4 1 f+3,4
[+44] df+1 f,F+4<3 1 df+4,3 S! df+4,3
[+43] df+1 f,F+4<3 1 df+4,3 S! f+3,4
[21] df+3
[+40] 2 f+3,4 1 df+4,3 S! df+4,3
[+40] df+4,3 S! ssr f+3,4 1 f,f b+1+2
[+37] 2 df+1 f+3 1 df+4,3 S! df+4,3
[+27] 4 b+1+2
[28] f+1+2
[+39] 3,3 1 f+3,4 b+1+2
[+37] f,F+4<3 1 f,f 1 f,f df+4,2,1+2
[+37] d,df ws1 f,F+4<3 df+4,2,1+2
[+35] f,F+4<3 1 df+4,2,1+2
[+35] d,df ws1 f,F+4<3 1 df+4,3
[+34] df+1 f,F+4<3 1 df+4,3
[+33] f+3,4 1 df+4,2,1+2
[+33] f,F+2 b+1+2
[17] f+4
[+44] ssl df+1 f,F+4<3 1 df+4,3 S! df+4,3
[17] f+4,B
[+39] DF ws1 df+1 1 f,f 1 df+4,3 S! df+4,3

Rage

uf+4
f+1+2 S! ssr f+3,4 1 f+3 R.d+1+2
df+1 f,F+4<3 1 df+4,3 S! df+1 f,f R.b+1+2*

Wall

Regular carry (30% scaling)
1,3 b+1+2

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links