Lars combos (Tekken 7): Difference between revisions

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m (RogerDodger moved page Lars combos to Lars combos (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
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== Staples ==
== Staples ==
:Arc Blast combo's (f1+2)
:df3df~d2, df1, b3~f 3+4, S! DEN1, b3f~1 [71 dmg]
:df3df~2, 2, f2,1f~3+4, S! b3f~3+4 [68 dmg (use for wall travel)]


:Blue bolt (fb2,1)
{{Combolist|
:DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f3+4 [74dmg (max wall travel)]
; f+1+2
:SSL df2,1 SSL DEN1, f2,1 SENdf1, d1+2 [78 dmg (MALES ONLY)]
: [71] df+3,D~2 df+1 b+3,F~3+4 S! f,f,f+3+4~1 b+3,F~1
: [68] df+3,D~2 2 f+2,1,F~3+4 S! b+3,F~3+4


:Orbital (uf4)
; [20] f,b+2,1
:DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f3+4 [74dmg (max wall travel)]
; [20] uf+4
: [+58] ssl df+2,1 S! ssl f+3~1 f+2,1~df+1 d+1+2 {{Body size|Males}}
: [+54] f+3~2 f+1,2,3~1 b+3,F~3+4 S! f,f,f+3+4~1,F~3+4


:Flashing Strike (df2,1)
; df+2,1
:f1,2,3, DEN 1, b3f~1 [58 dmg]
: [58] (f+1),2,3~1 b+3,F~1
: [57] (f+1),2,3~1 b+3,F~3+4
}}


== Wall ==
== Wall ==
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== Back-turned opponent ==
== Back-turned opponent ==


b3f~df1, fb2,1, DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1 [109 dmg]
{{Combolist|
; b+3,F
: [109] DEN.df+1 f,b+2,1 DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1
 
; b4
: [98] fb2,1, DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1
}}
 
; 1,2
: [43] 1+4


b4, fb2,1, DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1 [98 dmg]
== Stage break ==
== Stage break ==



Latest revision as of 15:58, 25 January 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. uf+4)
df+2 db+2,1 df+2,1 S! f+3~1 b+3,F~1
Instant screw (e.g. df+2,1)
combo here
Crouching recovery (e.g. CH FUFT.3)
FC.df+2 db+2,1 df+2,1 S! f+3~1 b+3,F~1

Mini-combos

df+1+2
[+9] db+3

Staples

f+1+2
[71] df+3,D~2 df+1 b+3,F~3+4 S! f,f,f+3+4~1 b+3,F~1
[68] df+3,D~2 2 f+2,1,F~3+4 S! b+3,F~3+4
[20] f,b+2,1
[20] uf+4
[+58] ssl df+2,1 S! ssl f+3~1 f+2,1~df+1 d+1+2 Males
[+54] f+3~2 f+1,2,3~1 b+3,F~3+4 S! f,f,f+3+4~1,F~3+4
df+2,1
[58] (f+1),2,3~1 b+3,F~1
[57] (f+1),2,3~1 b+3,F~3+4

Wall

Regular carry (30% scaling)
df1, db2,1, f1+4
df1. db2,1 ff2 [only works if they don't tech roll]
df1. db2,1, d4 [Oki wall combo]
df1. 2, 2,1,4 [Bears and Gigas]
df1, 1, f1,2,3 DEN [Bigs combo into oki]

Float

1
combo when you anti-air with jab here

Back-turned opponent

b+3,F
[109] DEN.df+1 f,b+2,1 DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1
b4
[98] fb2,1, DEN2, f1,2,3 DEN1, b3f~3+4 S! fff3+4 DEN1f1
1,2
[43] 1+4

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links