Paul tech (Tekken 7): Difference between revisions

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(Created page with "Feng: Feng can't launch punish D1+2 on block due to his poor hopkick range, and must settle for a 35 damage knockdown.")
 
m (RogerDodger moved page Paul tech to Paul tech (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
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Feng:
{{Paul}}


Feng can't launch punish D1+2 on block due to his poor hopkick range, and must settle for a 35 damage knockdown.
{{Tech}}
 
Paul's qcf moves, e.g. qcf+1, can be performed as either d~df~f+1 or d~f~1. The fastest input in either case is 3 frames, meaning 2 frames added to the startup of the move itself.

Latest revision as of 16:00, 25 January 2024

Tech broadly covers anything that doesn't fit elsewhere, such as:

  • Notable tricks or niche uses for a string/move
  • Execution tips for a particular technique

If a section gets too long, it might be sensible to move it to its own page.

Paul's qcf moves, e.g. qcf+1, can be performed as either d~df~f+1 or d~f~1. The fastest input in either case is 3 frames, meaning 2 frames added to the startup of the move itself.