User:Jake2xR TK/sandbox: Difference between revisions

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(Version 4.00/Eliza draft)
(Replaced content with "== Character Name == {{Changelist| ; Command : {{New}}New Move : {{Buff}}Buff : {{Unclear}}Unclear : {{Nerf}}Nerf ; move1 : {{New}}change1 : {{Buff}}change2 : {{Nerf}}change3 : {{Unclear}}change4 ; move2 : {{Buff}}change1 ; move3 : {{Buff}}change1 : {{Buff}}change2 ; move4 : {{Nerf}}change1 : {{Buff}}change2 ; move4,hit2 : {{Unclear}}change3 ; move4,hit2,hit3 : {{Unclear}}change4 }} == Punishers == {{Hatnote|TODO:Check out new Cargo tables for Movelist, Punish...")
Tag: Replaced
 
(61 intermediate revisions by the same user not shown)
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== Sandbox ==
<br>
<br>
== Character Name ==
== Character Name ==
{{Changelist|
{{Changelist|
; Command
: {{New}}New Move
: {{Buff}}Buff
: {{Unclear}}Unclear
: {{Nerf}}Nerf
; move1
; move1
: {{New}}change1
: {{New}}change1
Line 27: Line 29:
; move4,hit2,hit3
; move4,hit2,hit3
: {{Unclear}}change4
: {{Unclear}}change4
; move5
: {{Nerf}}change1
: {{Buff}}change2
: {{Unclear}}change3
; move6
: {{Buff}}change1
: {{Buff}}change2
}}
== Character Change Key ==
{{Changelist|
; Command
: {{New}}New Move
: {{Buff}}Buff
: {{Unclear}}Unclear
: {{Nerf}}Nerf
}}
== Dragunov ==
{{Changelist|
; d/f+3+4
: {{New}}New move.
; 1,3,2,1+2
: Damage increased from 35 to 40.
; f,F+2,1+2
: Damage reduced from 25 to 23.
; d+1
: Frame advantage on block improved from 0 to +1.
: Frame advantage on hit improved from +7 to +8.
: Recovery after counter hit reduced by 1 frame.
: Range increased.
; d+4,4
: Recovery after hit reduced by 1 frame.
; b+4,2,1
: Behavior on counter hit changed.
: Frame advantage on counter hit improved from +5 to +12.
; f,F+3
: Frame advantage on block improved from +3 to +5.
: Recovery after hit reduced by 2 frames.
; qcb+2
: Strength of pushback increased to reduce chance of phasing.
; wr4
: Behavior against airborne opponent changed.
; ws1,2
: Frame advantage on block reduced from -13 to -15.
}}
}}


== Eddy ==
== Punishers ==
{{Changelist|
{{Hatnote|TODO:Check out new Cargo tables for Movelist, Punishers}}
; b+2,3,3
: {{New}}New move.
 
; 4
: Damage increased from 12 to 14.
 
; f+2,3
: Startup improved from i20 to i20~21.
: Behavior against airborne opponent changed.
 
; d+3~4
: Damage increased from 15 to 17.
 
; u/b+3
: Frame advantage on block improved from -2 to +1.
 
; u/b+1+2
; u+1+2
: Pushback on hit reduced.
 
; u/f+4
: Lower range increased.
 
; u/f+1+2
: Damage increased from 20 to 25.
 
; FC.1+2
: Frame advantage issue fixed.
 
; FC.1+2,1+2
; RLX.1+2,1+2
: Damage increased from 12 to 14.
 
; SS.1+4
: Input buffering issue fixed.
 
; RLX.3
: Frame advantage on block improved from -15 to -14.
}}
 
== Eliza ==
{{Changelist|
; Moon Glide 1,4
: {{New}}New move.
 
; EX Moon Glide 2 (hit)
; Moon Glide 2
; f,F+2
: Blood Gauge gain time reduced by 60 frames.
 
; f,d,d/f+1+2
: Hit level changed from s,s,s,s,s to s,t when 1st attack hits front.
 
; Moon Glide 1,2
: Input window for 2nd hit increased from 14 frames to 22 frames.
 
; d/f+1,2
: Frame advantage on block increased from -13 to -12.
: Frame advantage on hit increased from -2 to +2.
: Counter hit pushback reduced.
 
; d+1
; FC.d+1
: Behavior on counter hit changed to same as regular hit.
 
; d+3
; FC.d+3
; d+4
; FC.d+4
: Motion adjusted for opponent to land a jumping mid attack easier.
 
; d1+2
; FUFT.1+2
: Blood Gauge gain time reduced by 30 frames.
 
; b+1,2,4
: Damage reduced from 23 to 17.
: 3rd hit startup reduced by 2 frames.
 
; f,F+1+2
: Can now cancel 3rd hit with f,F+1+2,D
 
; FC.D (1 second)
: Blood Gauge gain time reduced by 30 frames.
}}
 
== Fahkumram ==
 
== Feng ==

Latest revision as of 00:02, 20 February 2024

Character Name

Command
New Move
Buff
Unclear
Nerf
move1
change1
change2
change3
change4
move2
change1
move3
change1
change2
move4
change1
change2
move4,hit2
change3
move4,hit2,hit3
change4

Punishers

TODO:Check out new Cargo tables for Movelist, Punishers