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| == Josie == | | == Punishers == |
| {{Changelist| | | {{Hatnote|TODO:Check out new Cargo tables for Movelist, Punishers}} |
| ; 1+4
| |
| : {{New}}New move.
| |
| ย | |
| ; R.d/f+1+2
| |
| : Startup changed from i20 to i20~21.
| |
| ย | |
| ;ย Switch stance 1
| |
| : Frame advantage on block improved from -7 to -1.
| |
| ย | |
| ; 3,3
| |
| : Startup changed from i23 to i23~24.
| |
| ย | |
| ; 3,f+3
| |
| : Frame advantage on block improved from -14 to -13.
| |
|
| |
| ; f+2,3,3
| |
| : Damage reduced from 30 to 28.
| |
| ย | |
| ; f+3
| |
| : Tracking increased.
| |
| ย | |
| ; d/f+1,4,2
| |
| : Counter hit behavior changed.
| |
| ย | |
| ; d/f+3+4
| |
| : Startup changed from i22 to i22~23.
| |
| : Range increased.
| |
| ย | |
| ; d/b+4,2,3
| |
| : Frame advantage on block improved from -16 to -14.
| |
| ย | |
| ; b+2
| |
| : Lower range increased.
| |
| : Tracking increased.
| |
| ย | |
| ; f,n,d,d/f+2
| |
| : Range increased.
| |
| ย | |
| ; f,n,d,d/f+1+2
| |
| : Startup changed from i24~26 to i24~27.
| |
| : Lower range increased.
| |
| ย | |
| ; FC.d/f+4
| |
| : Pushback on hit reduced.
| |
| : Range increased.
| |
| }}
| |
| ย | |
| == Julia ==
| |
| {{Changelist|
| |
| ; f,F+4
| |
| : {{New}}New move.
| |
| ย | |
| ; f+4,1
| |
| : {{New}}Can now cancel 2nd hit with f+4,1,D and shift to crouching.
| |
| ย | |
| ; d,d/f
| |
| : Issue of not performing low parry now fixed. | |
| ย | |
| ; b+3
| |
| : Easier for opponent to land a jumping mid attack.
| |
| ย | |
| ; b+4
| |
| : Frame advantage on block reduced from +1 to -2.
| |
| ย | |
| ; b+1+2
| |
| : Frame advantage on block reduced from -13 to -14.
| |
| : Pushback on block reduced.
| |
| : Recovery after hit lengthened by 1 frame.
| |
| ย | |
| ; f,F+1+2
| |
| : Damage reduced from 27 to 23.
| |
| : Frame advantage on block reduced from -7 to -9.
| |
| ย | |
| ; d,D/F+1,2
| |
| : Recovery after hit shortened by 5 frames.
| |
| ย | |
| ; wr2,1
| |
| : Behavior on midair hit changed.
| |
| ย | |
| ; ws3
| |
| : Counter hit pushback reduced.
| |
| ย | |
| ; ws4
| |
| : Damage reduced from 21 to 17.
| |
| : Frame advantage on block improved from -15 to -12.
| |
| ย | |
| ; FC.d/f+4,3
| |
| : Damage reduced from 23 to 20.
| |
| ย | |
| ; SS.2
| |
| : Pushback on hit reduced.
| |
| ย | |
| ; SS.4
| |
| : Frame advantage on hit reduced from +3 to +0.
| |
| ย | |
| ; SS.3+4
| |
| : Phasing reduced in specific situations.
| |
| ย | |
| ; Approach mid-air enemy f+3,1+2
| |
| : Damage increased from 30 to 35.
| |
| }}
| |
| ย | |
| == Kazumi ==
| |
| {{Changelist|
| |
| ; wr1
| |
| : {{New}}New move.
| |
| ย | |
| ; R.f,F+1+2
| |
| : Damage issue where 2nd hit on midair did not match ground hit now fixed.
| |
| ย | |
| ; 4
| |
| : Damage reduced from 18 to 15.
| |
| ย | |
| ; f+3
| |
| : Lower range increased.
| |
| ย | |
| ;ย Fearless Warrior 3
| |
| : Counter hit behavior changed.
| |
| ย | |
| ;ย Fearless Warrior 1+2
| |
| : Counter hit behavior changed.
| |
| ย | |
| ;ย Fearless Warrior 3+4
| |
| : Damage reduced from 8,20 to 7,20.
| |
| ย | |
| ; d+1
| |
| : Input issue where opponent could not buffer attacks after counter hit now fixed.
| |
| ย | |
| ; d/b+3
| |
| : Damage reduced from 14 to 12.
| |
| ย | |
| ; d/b+4
| |
| : Counter hit behavior changed.
| |
| ย | |
| ; d/b+1+2
| |
| : Behavior on hit changed.
| |
| ย | |
| ; u/f+3,4
| |
| : Frame advantage on block improved from -7 to +0.
| |
| : Range increased.
| |
| : Tracking increased.
| |
| ย | |
| ; u/f+4
| |
| : Lower range increased.
| |
| ย | |
| ; wr2
| |
| : Damage increased from 24 to 25.
| |
| ย | |
| ; ws3
| |
| : Startup improved from i15~16 to i14~15.
| |
| ย | |
| ; b+1+2
| |
| : Recovery shortened by 5 frames.
| |
| : Power Crush state reduced by 5 frames.
| |
| ย | |
| ; b+1+2 after successful attack reversal
| |
| : Damage increased from 0,30 to 5,30.
| |
| : Startup changed from i30~34, i36~81 to i25~34, i31~76.
| |
| }}
| |
| ย | |
| == Kazuya ==
| |
| {{Changelist|
| |
| ; ws1+2
| |
| : {{New}}New move.
| |
| ย | |
| ; R.f,n,d,d/f+1+4
| |
| : Damage reduced from 45 to 41.
| |
| ย | |
| ; 3,1
| |
| : Damage increased from 7 to 10.
| |
| ย | |
| ; 1+2
| |
| : Pushback of 1st hit reduced and attack lands easier.
| |
| : Lower range of 1st hit increased.
| |
| : Pushback of 2nd hit reduced.
| |
| : Frame advantage of 2nd hit on block improved from -14 to -13.
| |
| : Recovery shortened by 1 frame.
| |
| ย | |
| ; d/f+1,4
| |
| : Frame advantage on block improved from -4 to -3.
| |
| : Frame advantage on hit improved from +17 to +18.
| |
| ย | |
| ; d/f+2
| |
| : Range increased.
| |
| ย | |
| ; d+1+2
| |
| : Frame advantage on hit improved from +1 to +3.
| |
| : Behavior on hit changed.
| |
| ย | |
| ; SS.1+2
| |
| : Frame advantage on block improved from -6 to -3.
| |
| }}
| |
| ย | |
| == King ==
| |
| {{Changelist|
| |
| ; b+3 during front hit 1+2
| |
| : {{New}}New move.
| |
| ย | |
| ; 4
| |
| : Range increased.
| |
| ย | |
| ; 1+2,1
| |
| : Can now be canceled by 1+2,1,B
| |
| ย | |
| ; 3+4,2
| |
| : Pushback on hit reduced.
| |
| ย | |
| ; f+3
| |
| : Lower range increased.
| |
| ย | |
| ; f+2,d+1,2
| |
| : Startup changed from i22 to i22~23.
| |
| ย | |
| ; d/f+1,2
| |
| : Frame advantage on hit improved from +3 to +5.
| |
| ย | |
| ; d/f+3
| |
| : Frame advantage on hit improved from +2 to +6.
| |
| ย | |
| ; wr3+4
| |
| : Lower range increased.
| |
| ย | |
| ; FC.d/f+2
| |
| : Range increased.
| |
| : Tracking increased.
| |
| ย | |
| ; d/b,f+2+4
| |
| : Tracking increased.
| |
| ย | |
| ; qcb+1+2
| |
| : Can now be buffered.
| |
| : Input issue where move could not be performed when delaying 1+2 now fixed.
| |
| ย | |
| ; f,hcf+2
| |
| : Tracking increased.
| |
| ย | |
| ;ย Leg Cross Hold 1+2
| |
| : Input window issue when shifting from 3rd Ultimate Punch to Leg Cross Hold now fixed.
| |
| ย | |
| ; crouching enemy d+1+3
| |
| ; crouching enemy d+2+4
| |
| : Range increased.
| |
| ย | |
| ; enemy on back by the feet D/B+2+4
| |
| : Damage reduced from 33 to 28.
| |
| ย | |
| ; crouching enemy d/f,D/F+1+3_2+4
| |
| : Range increased.
| |
| }}
| |
| ย | |
| == Kuma & Panda ==
| |
| {{Changelist|
| |
| ; f+1+2,1+2
| |
| : {{New}}New move.
| |
| ย | |
| ; 3
| |
| : Pushback reduced and attack lands easier.
| |
| ย | |
| ; 1+2,1+2
| |
| : Range increased.
| |
| : Pushback reduced and attack lands easier.
| |
| ย | |
| ;ย Hunting 1,2
| |
| : Can now shift to Front Roll from during Hunting 1,2,f
| |
| ย | |
| ; f+3
| |
| : Pushback reduced and attack lands easier.
| |
| ย | |
| ; f+1+2
| |
| : Damage reduced from 25 to 20.
| |
| : Frame advantage on block reduced from -12 to -15.
| |
| : Recovery after hit lengthened by 2 frames.
| |
| : Behavior on midair hit changed.
| |
| ย | |
| ; u/b+1+2
| |
| : Startup shortened from i42~43 to i37~38.
| |
| ย | |
| ; ws1
| |
| : Pushback increased and attack lands easier.
| |
| ย | |
| ; ws1,2
| |
| : String now combos on counter hit.
| |
| : Damage reduced from 34 to 23.
| |
| : Startup shortened from i41~42 to i27~28.
| |
| : Frame advantage on block reduced from +5 to -9.
| |
| : Recovery on hit shortened by 3 frames.
| |
| : Counter hit behavior changed.
| |
| ย | |
| ;ย Forward Roll 1
| |
| ;ย Forward Roll 3
| |
| : Tracking increased.
| |
| ย | |
| ; f,F+1+4
| |
| ; hcb,f+1+2
| |
| : Pushback reduced and attack lands easier.
| |
| }}
| |
| ย | |
| == Lars ==
| |
| {{Changelist|
| |
| ; R.Dynamic Entry 3+4
| |
| : {{New}}New move.
| |
| ย | |
| ;ย Silent Entry 3+4
| |
| : {{New}}New move.
| |
| ย | |
| ; 1,1,1
| |
| : Damage increased from 7,10,15 to 7,8,20.
| |
| ย | |
| ; 3,D
| |
| : Frame advantage on block improved from -12 to -10.
| |
| : Frame advantage on hit improved from +5 to +7.
| |
| ย | |
| ;ย Dynamic Entry 3
| |
| : Frame advantage on block improved from +4 to +6.
| |
| : Pushback on block reduced.
| |
| ย | |
| ;ย Silent Entry d/f+1
| |
| : Counter hit behavior changed.
| |
| ย | |
| ;ย Silent Entry 2
| |
| : Frame advantage on block improved from -13 to -12.
| |
| : Frame advantage on hit improved from +5 to +6.
| |
| ย | |
| ; f+1
| |
| : Lower range increased.
| |
| ย | |
| ; f+1,2,3,B
| |
| ; f+1,2,3
| |
| : Counter hit behavior changed.
| |
| ย | |
| ; f+2,1,B
| |
| ; f+2,1
| |
| : Damage increased from 12 to 15.
| |
| ย | |
| ; d/f+2,1
| |
| : Attack level changed from high to mid.
| |
| : Frame advantage on block reduced from -7 to -14.
| |
| ย | |
| ; d/b+1,3,D
| |
| : Frame advantage on block improved from -12 to -10.
| |
| : Frame advantage on hit improved from -1 to +1.
| |
| ย | |
| ; d/b+3
| |
| : Damage increased from 17 to 19.
| |
| : Pushback on hit reduced.
| |
| ย | |
| ; CH b+4
| |
| : Damage increased from 23 to 28.
| |
| ย | |
| ; f,F+1+2
| |
| : Frame advantage on block improved from -11 to -9.
| |
| ย | |
| ; wr3
| |
| : Lower range increased.
| |
| : Issue where opponent shortened recovery by crouching after block now fixed.
| |
| ย | |
| ; ws2,1
| |
| : Counter hit behavior changed.
| |
| }} | |