User talk:InnaGrateDaze: Difference between revisions

Discussion page of User:InnaGrateDaze
m (Replaced content with " Thank you for the move videos! --winn0w (talk) 17:49, 23 March 2024 (UTC) == General == === Character Popularity === Popularity one month after release for PC+PS5. Parsed from AlietteFaye on twitter (unsure about external links) '''1-10:''' Dragunov, Jin, King, Reina, Victor, Hwoarang, Azucena, Kazuya, Law, Bryan, '''2-20:''' Jun, Devil Jin, Paul, Yoshimitsu, Lars, Feng, Lili, Steve, Lee, Alisa, '''3-30:''' Asuka, Leo, N...")
Tag: Replaced
 
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Hello. This is my first Tekken game and I'm still learning as fast as I can about everything. I apologize for the mistakes that arise from my ignorance and lack of experience.
Please let me know if I did something wrong and I'll do my best to make the necessary corrections!


Thank you for the move videos! --[[User:Kalki|winn0w]] ([[User talk:Kalki|talk]]) 17:49, 23 March 2024 (UTC)
Thank you for the move videos! --[[User:Kalki|winn0w]] ([[User talk:Kalki|talk]]) 17:49, 23 March 2024 (UTC)


== General ==
== General ==
Line 20: Line 21:
'''31&32:'''  
'''31&32:'''  
Zafina, Panda
Zafina, Panda
=== Plans: ===
-Add each character's Wall Jump.
-Go alphabetically filling in missing frame data, starting from Alisa.
==== Notes ====
Recording frame data. Considering calculating recovery frames of moves. Prioritizing special moves.
Missing frame data at a glance..
Bryan, Jin, Kuma, Panda, Steve, Victor.
==== Reina Notes ====
===== Reina's Heat Burst Notes: ======
* i7-pc active/i14-startup/i15-42-cutscene/i43-60opp.frozen/i61- opp.actionable/i62-active
* The opponent is frozen from the beginning of the cutscene until the last frame before active.
* If Reina is grabbed or hit with a low after the cutscene animation, it will cancel her Heat Burst but still put her into Heat.
===== Random Reina Notes? =====
wra 3 airborne frame 5
3,4,H.4 = i72
SEN
* i13 before attack
== Reina's Rage Art DMG Scaling and Percentage ==
{| class="wikitable"
|-
! Health !! DmgTaken !! Scale !! Percent
|-
| 43 || 137 || 100%/55dmg || (24%)
|-
| 42 || 138 || 100%/55dmg || (23%)
|-
| 41 || 139 || 100%/55dmg || (22%)
|-
| 40 || 140 || 101%/55dmg || (22%)
|-
| 39 || 141 || 102%/55dmg || (21%)
|-
| 38 || 142 || 103%/56dmg || (21%)
|-
| 37 || 143 || 105%/56dmg || (20%)
|-
| 36 || 144 || 106%/57dmg || (20%)
|-
| 35 || 145 || 107%/57dmg || (19%)
|-
| 34 || 146 || 108%/57dmg || (18%)
|-
| 33 || 147 || 110%/60dmg || (18%)
|-
| 32 || 148 || NA || NA
|-
| 31 || 149 || NA || NA
|-
| 30 || 150 || 113%/61dmg || (16%)
|-
| 29 || 151 || NA || NA
|-
| 28 || 152 || NA || NA
|-
| 27 || 153 || NA || NA
|-
| 26 || 154 || NA || NA
|-
| 25 || 155 || 120%/66dmg || (13%)
|-
| 24 || 156 || NA || NA
|-
| 23 || 157 || NA || NA
|-
| 22 || 158 || NA || NA
|-
| 21 || 159 || NA || NA
|-
| 20 || 160 || 126%/68dmg || (11%)
|-
| 19 || 161 || NA || NA
|-
| 18 || 162 || NA || NA
|-
| 17 || 163 || NA || NA
|-
| 16 || 164 || NA || NA
|-
| 15 || 165 || 132%/72dmg || (8%)
|-
| 10 || 170 || 138%/74dmg || (5%)
|-
| 9 || 171 || NA || NA
|-
| 8 || 172 || NA || NA
|-
| 7 || 173 || NA || NA
|-
| 6 || 174 || NA || NA
|-
| 5 || 175 || 145%/78dmg || (2%)
|-
| 4 || 176 || 146%/79dmg || (2%)
|-
| 3 || 177 || 147%/79dmg || (1%)
|-
| 2 || 178 || 148%/79dmg || (1%)
|-
| 1 || 179 || 150%/82dmg || (1%)
|}

Latest revision as of 21:58, 8 April 2024

Thank you for the move videos! --winn0w (talk) 17:49, 23 March 2024 (UTC)



General

Character Popularity

Popularity one month after release for PC+PS5. Parsed from AlietteFaye on twitter (unsure about external links)

1-10: Dragunov, Jin, King, Reina, Victor, Hwoarang, Azucena, Kazuya, Law, Bryan,

2-20: Jun, Devil Jin, Paul, Yoshimitsu, Lars, Feng, Lili, Steve, Lee, Alisa,

3-30: Asuka, Leo, Nina, Jack-8, Xiaoyu, Raven, Claudio, Kuma, Leroy, Shaheen,

31&32: Zafina, Panda