User:Soup: Difference between revisions

1,775 editsJoined 7 November 2022
m (Replaced content with "for sandboxing == Media Format Stuff == {{Combolist| ; wall : 2+3 1 f+1+2,H.f !HD df+1,2>1 }} {{Move |name=jab test |input=1,1,1 |startup=i10 |block=+1 |hit=+8 |notes= |video=File:Zafina Heat Smash.mp4 }} tect teasdasd == test collapse == <div class="toccolours mw-collapsible mw-collapsed"> <div style="font-weight:bold;line-height:1.6;">MediaWiki Format (Galleries and Collapse)</div> <div class="mw-collapsible-content"> How Galleries Work <syntaxhighlight lang="ht...")
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= v1.05 changes =
= v1.05 changes =
== Alisa ==
{{Changelist|columns=1|
; Rage Art
: {{Unclear}} Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations. Hitbox around the main body has been expanded to alleviate issues of whiffing at close range. (This does not affect the attack's reach.)
; f+2,1
: {{Nerf}} Reduced the distance to the opponent on block. The attack animation has been adjusted, and the duration has been reduced by 1F, changing the attack startup from "24F-25F" to "24F". This adjustment aims to stabilize the timing of the attack hitting, thereby alleviating situations where the opponent cannot perform a punish.
; ub+2
: {{Nerf}} As part of the overall suppression of high power crush performance in the game, the following changes have been made:
: 1: Reduced the recovery time inflicted on the opponent by 1F when the move is blocked, resulting in a change from "-8F" to "-9F" on block<ref>Change does not apply if the opponent's attack is successfully intercepted</ref>.
: 2: The attack duration has been reduced by "4F."
: 3: The timing during which jump status is active has been changed from "20F-37F" to "20F-30F"
: 4: Changed the damage from "26" to "23"
<references/>
}}
== Asuka ==
{{Changelist|columns=1|
; Rage Art
: {{Unclear}} Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
;1,1,3
;f+1,3
;b+2,1,3
: {{Buff}} The final kick attack can now be delayed.
;f+3*
: {{Buff}} Adjusted the collision detection with the opponent to make it easier to hit.
;f+2 during hit 1
;b+3,2 during hit 1
: {{Buff}} Previously, the move performance was adjusted with the assumption that the "f+2" command would be used as a combo starter and the "f+2 during hit 1" command would be used to gain Naniwa Gusto as a combo finisher. However, to add more tactical variety by allowing aerial combos while gaining Naniwa Gusto, the following adjustments have been made:
: - The behavior of the opponent on hit has been changed only when "f+2,1" is input without having Naniwa Gusto. This change allows the acquisition animation for Naniwa Gusto to occur while still enabling aerial combos.
:- The input window for "1" has been changed to end just before "f+2" hits.
: - The same adjustments have been applied to "b+3,2" as well.
;f,F+2
: {{Buff}} Recovery time reduced by "4F", resulting in changes from "-9F" to "-12F" on block, and from "-3F" to "+1F" on hit.
;f,f,F+1+2
;NWG.f,f,F+1+2
: {{Buff}} Tornado is now triggered upon airborne hit. The issue where this move could not be performed immediately after the activation of Heat or Heat Dash has been fixed.
;ws2,1+2
: {{Buff}} The damage has been changed from "4" to "8".
}}
== Azucena ==
{{Changelist|columns=1|
}}
== Bryan ==
{{Changelist|columns=1|
}}
== Claudio ==
{{Changelist|columns=1|
}}
== Devil Jin ==
{{Changelist|columns=1|
}}
== Dragunov ==
{{Changelist|columns=1|
}}
== Eddy ==
{{Changelist|columns=1|
}}
== Feng ==
{{Changelist|columns=1|
}}
== Hwoarang ==
{{Changelist|columns=1|
}}
== Jack-8 ==
{{Changelist|columns=1|
}}
== Jin ==
{{Changelist|columns=1|
}}
== Jun ==
{{Changelist|columns=1|
}}
== Kazuya ==
{{Changelist|columns=1|
}}
== King ==
{{Changelist|columns=1|
}}
== Kuma ==
{{Changelist|columns=1|
}}
== Lars ==
{{Changelist|columns=1|
}}
== Law ==
{{Changelist|columns=1|
}}
== Lee ==
{{Changelist|columns=1|
}}
== Leo ==
{{Changelist|columns=1|
}}
== Leroy ==
{{Changelist|columns=1|
}}
== Lili ==
{{Changelist|columns=1|
}}
== Nina ==
{{Changelist|columns=1|
}}
== Panda ==
{{Changelist|columns=1|
}}
== Paul ==
{{Changelist|columns=1|
}}
== Raven ==
{{Changelist|columns=1|
}}
== Reina ==
{{Changelist|columns=1|
}}
== Shaheen ==
{{Changelist|columns=1|
}}
== Steve ==
{{Changelist|columns=1|
}}
== Victor ==
{{Changelist|columns=1|
}}
== Xiaoyu ==
{{Changelist|columns=1|
}}


== Yoshimitsu ==
== Yoshimitsu ==
{{Changelist|columns=1|
}}
== Zafina ==


{{Changelist|columns=1|
{{Changelist|columns=1|


}}
}}

Revision as of 22:11, 28 June 2024

for sandboxing

Media Format Stuff

wall
2+3 1 f+1+2,H.f !HD df+1,2>1

tect teasdasd

test collapse

MediaWiki Format (Galleries and Collapse)

How Galleries Work

<gallery>
File:Example Image1.png|Example caption
File:Example Image2.jpg|Example caption with a link to [[Main Page]]
File:Example Image3.jpg
File:Example Image4.jpg|Caption with a link [http://.hostknox.com HostKnox]
File:Example Image5.jpeg|Example caption with '''formatting'''
</gallery>
[[File:Feng H.3+4 shockwave.mp4]]


Big example body sentence to show how it fits around text Big example body sentence to show how it fits around text Big example body sentence to show how it fits around text Big example body sentence to show how it fits around text Big example body sentence to show how it fits around text

The header remains visible.
test test test

v1.05 changes

Yoshimitsu