Version 3.03: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
 
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! !! Command !! Change
! !! Command !! Change
|-
|-
| class="bg-red" |
| SNK 4
| Changed the damage from 17 to 14.
|}
|}


=== Zafina ===  
=== Zafina ===  
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! !! Command !! Change
! !! Command !! Change
|-
|-
| class="bg-blue" |
| b1:1+2
| {{Plainlist|
*Increased the distance at which you can shift to a throw after hitting an airborne opponent.
*Increased the input window for 1+2 by 2 frames.
}}
|-
| class="bg-blue" |
| WS1,2
| {{Plainlist|
*Changed the damage from 15 to 18.
*Shortened the recovery time after the move misses or hits by 2 frames.
}}
|-
| class="bg-blue" |
| WS4
| {{Plainlist|
*Shortened the recovery animation by 2 frames.
*Changed the opponent's behaviour when hit, increasing their recovery time by 3 frames.
*Frame advantage on block changed from -9 to -7 frames.
*Frame advantage on hit changed from +2 to +7 frames.
}}
|}
|}

Latest revision as of 09:48, 18 April 2021

Version 3.03
Released 12 Nov 2019
Official notes [1]
Chronology (view all)
Version 3.01 Version 3.10


Character Changes

Buff
Unclear
Nerf

Akuma

Command Change
Super Combo Gauge Decreased the rate at which the Super Combo Gauge is filled by 25%

Dragunov

Command Change
WS1,3 Changed the damage from 12,20 to 11,17.

Negan

Command Change
db+2
  • Shortened the recovery time by 1 frame when the move is blocked or misses.
  • Frame advantage on block changed from -15 to -14 frames.

Shaheen

Command Change
SNK 4 Changed the damage from 17 to 14.

Zafina

Command Change
b1:1+2
  • Increased the distance at which you can shift to a throw after hitting an airborne opponent.
  • Increased the input window for 1+2 by 2 frames.
WS1,2
  • Changed the damage from 15 to 18.
  • Shortened the recovery time after the move misses or hits by 2 frames.
WS4
  • Shortened the recovery animation by 2 frames.
  • Changed the opponent's behaviour when hit, increasing their recovery time by 3 frames.
  • Frame advantage on block changed from -9 to -7 frames.
  • Frame advantage on hit changed from +2 to +7 frames.