Version 2.11: Difference between revisions

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|released=14 Dec 2018
|released=14 Dec 2018
|source=https://bandainamcoent.asia/news/private-tekken-7-version-2-11-update-notes/
|source=https://bandainamcoent.asia/news/private-tekken-7-version-2-11-update-notes/
|prev=Version 2.02
|prev=Version 2.10
|next=Version 2.20
|next=Version 2.20
}}
}}
== Character Changes ==
{| class="wikitable"
! !!
|-
| class="bg-blue" |
| Buff
|-
| class="bg-grey-03" |
| Unclear
|-
| class="bg-red" |
| Nerf
|}
=== Law ===
{| class="wikitable"
! !! Command !! Change
|-
| class="bg-red" |
| db+4,4
| {{Plainlist|
*Increased recovery by 2 frames.
*Changed frame advantage on block from -7 to -9 frames.
}}
|}
=== Marduk ===
{| class="wikitable"
! !! Command !! Change
|-
| class="bg-grey-03" |
| During Rage
| Fixed an issue in which Marduk would go into mount position without rotating the opponent's body properly in certain situations.
|}

Latest revision as of 20:35, 28 April 2021

Version 2.11
Released 14 Dec 2018
Official notes [1]
Chronology (view all)
Version 2.10 Version 2.20


Character Changes

Buff
Unclear
Nerf

Law

Command Change
db+4,4
  • Increased recovery by 2 frames.
  • Changed frame advantage on block from -7 to -9 frames.

Marduk

Command Change
During Rage Fixed an issue in which Marduk would go into mount position without rotating the opponent's body properly in certain situations.