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|next=Version 2.20 | |next=Version 2.20 | ||
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== Character Changes == | == Character Changes == | ||
{| class="wikitable" | {| class="wikitable" | ||
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! !! Command !! Change | ! !! Command !! Change | ||
|- | |- | ||
| class="bg-red" | | |||
| db+4,4 | |||
| {{Plainlist| | |||
*Increased recovery by 2 frames. | |||
*Changed frame advantage on block from -7 to -9 frames. | |||
}} | |||
|} | |||
=== Marduk === | |||
{| class="wikitable" | |||
! !! Command !! Change | |||
|- | |||
| class="bg-grey-03" | | |||
| During Rage | |||
| Fixed an issue in which Marduk would go into mount position without rotating the opponent's body properly in certain situations. | |||
|} | |} |
Latest revision as of 20:35, 28 April 2021
Version 2.11 | |
---|---|
Released | 14 Dec 2018 |
Official notes | [1] |
Chronology (view all) | |
← Version 2.10 | Version 2.20 → |
Character Changes
Buff | |
Unclear | |
Nerf |
Law
Command | Change | |
---|---|---|
db+4,4 |
|
Marduk
Command | Change | |
---|---|---|
During Rage | Fixed an issue in which Marduk would go into mount position without rotating the opponent's body properly in certain situations. |