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| for sandboxing
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| == Stuff ==
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| == Combos ==
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| == Bread n' butter ==
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|
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| {{BNB}}
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|
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| {{Combolist|columns=1|
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| ; Regular launch (e.g. df+2)
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| : f+3,2~1,1 b+2,1~b~1
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| }}
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|
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| == Mini-combos ==
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|
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| {{Combolist|
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| ; [20] CH 4
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| : [+28] 4+3
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| : [+24] b+1+2~1
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| : [+17] (f+3),4
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| : [+10] uf+3+4
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|
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| ; [32] CH SS.2
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| : [+24] f,F+1+2
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|
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| ; [18] CH (1),1
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| : [+22] IZU.1,1
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| }}
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| <references/>
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|
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| == Staples ==
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|
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| {{Staple}}
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| {{Combolist|columns=1|1=
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| ; [14] df+2
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| : [+60] b+4,2 4 f,F+2~b~1 T! f3+4,4 f,F+2~f~2 <ref name="GEN2">The genjitsu 2 ender is rarely worth using unless in heat, because of the self-damage and damage scaling. Use f,F+2,3 instead.</ref>
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| : [+54] b+4,2 f+3,2~1,1 T! b+2,1~f~2<ref name="GEN2"/>
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| : [+50] b+4,2 f+3,2~1,1 T! b+2,1~b~1<ref name="delay-ender">Ender can be manually timed to hit opponent wakeup, reducing damage scaling.</ref>
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|
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| ; [22] df+2~1+2
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| : [+73] f+4 f,F+2~b~1 T! u~n~U f+3,2~1+2 b+1+2~1<ref name="back quick roll">Will not work if opponent quick rolls back.</ref>
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| : [+70] uf+3 f,F+2~b~1 T! u~n~U f+3,2~1+2 b+1+2~1
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| : [+64] f+4 b+4,2 f,F+2~b~1 T! f3+4,4 f,F+2~f~2<ref name="GEN2"/>
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| : [+62] f4 b42 f3,2~1,1 b+2,1~f~2<ref name="GEN2"/>
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| : [+55] uf+3 b+4,2 f+3,2~1,1 T! b+2,1~b~1<ref name="delay-ender"/>
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|
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| ; [20] b+3
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| : [+58] ~2 T! u~n~U f+3,2~1+2 b+1+2~1<ref name="back quick roll">Will not work if opponent quick rolls back.</ref>
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| : [+48] ~4~1+4 f+3,2~1,1 T! f,F+2~f~2<ref name="GEN2"/>
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| : [+45] ~4~1+4 f+3,2~1,1 T! b+2,1~b~1<ref name="delay-ender" />
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|
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| ; [20] f+2
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| : [+75] 4 f+4 f,F+2~b~1 T! f+3,2~1+2 b+1+2~1<ref name="back quick roll" />
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| : [+61] 4 b+4,2 f,F+2~b~1 T! f3+4,4 f,F+2~f~2<ref name="GEN2"/>
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| : [+58] 4 b+4,2 f+3,2~1,1 T! f,F+2~f~2<ref name="GEN2"/>
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| : [+55] 4 b+4,2 f+3,2~1,1 T! b+2,1~b~1<ref name="delay-ender" />
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|
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| ; [16] ws3
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| : [+71] b+4,2 f,F+2~b~1 T! f+3,2~1+2 b+1+2~1<ref name="back quick roll" />
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| : [+60] 4 b+4,2 f,F+2~b~1 T! f3+4,4 f,F+2~f~2<ref name="GEN2"/>
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| : [+58] 4 b+4,2 f+3,2~1,1 T! f,F ssl f,F+2~f~2<ref name="GEN2"/>
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|
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| ; [32] uf4,3
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| : [+39] f~4 b4,2 f,F+2~f~2<ref name="GEN2"/>
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|
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| ; [21] f2+3 (on parry)
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| : [+57] ssl f3,2~2 f3,2~1+2 f+2
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|
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| ; [15] FC.db1+2
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| : [+57] 4 b4,2 f3,2~2 b2,1~f~2<ref name="GEN2"/>
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|
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| ; [26] CH d3+4
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| : [+62] b4,2 f4 f,F+2~b~1 f3+4,4 f,F+2~f~2<ref name="GEN2"/>
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|
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| ; [20] CH uf+3
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| : <span style="display: inline-block; width: 0.5em; height: 1.3em; vertical-align: middle" class="bg-blue"></span> [+73] d+1+2 T! f+3+4,4 b+4,2 2+3 B! ws2 b+2,1~b~2,H.F D! WR.3
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| : [+60] d+1+2 T! f+3+4~4 b+4,2 f,F+2~f~2<ref name="GEN2"/>
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| : <span style="display: inline-block; width: 0.5em; height: 1.3em; vertical-align: middle" class="bg-blue"></span> [+59] d+1+2 T! f+3+4,4 b+4,2 2+3 B! <4 f,F+2~f~2
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|
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| ; [21] CH d+2
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| : [+47] ws2 df+2~1+2 f+3,2~2 T! f+3,2~2
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| }}
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| <references/>
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| == Wall ==
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|
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| {{Combolist|
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| ; Regular carry (30% scaling)
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| : [+26] WS! SS.1+2 UF+2
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| : [+20] WS! b+2,1~b~2
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| : [+14] WS! fF+3~3+4
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|
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| ; Tornado available
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| : [+xx] WS! UF4,3 !T F~4 1+2
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| }}
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|
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| == Stage start combos ==
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| === Size 28 ===
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| {{Combolist|
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| ; [22] df+2,1+2
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| : [+73] f+4 b+4,2 f,F+2~b~1 T! b+2,1,4 WS! b+2,1~b~2
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| }}
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| === Size 25 ===
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| {{Combolist|
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| ; [22] df+2,1+2
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| : [+71] f+4 f,F+2~b~1 T! f+3+4~4 f+3~d~n~WS!~1+2 UF+2
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| : [+70] f+4 f,F+2~b~1 T! uf+3 f,F+2,3 WS! b+2,1~b~2
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| }}
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| === Size 20 ===
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| {{Combolist|
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| ; [22] df+2,1+2
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| : [+72] f+4 b+4,2 f,F+2,3 WS! f+3,4 T! SS.1+2 UF+2
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| : [+65] f+4 f,F+2~b~1 T! f,F+2,3 WS! b+2,1~b~2
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| }}
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| <references/>
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