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| == Staples ==
| | test |
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| {{Staple}}
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| {{Combolist|columns=2|
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| ; [14] df+2
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| : [+55] b+4,2 df+1 f+3,2~IZU.1,1 T! f,F+2~F GEN.2<ref name="GEN2">The Genjitsu 2 (GEN.2) ender is rarely worth using unless in heat, because of the self-damage and damage scaling. Use f,F+2,3 instead.</ref>
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| : [+54] b+4,2 df+1 f+3,2~IZU.1,1 T! f+3+4~GEN.3>2
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| : [+50] b+4,2 f+3,2~IZU.1,1 T! b+2,1~B>MIA.1<ref name="delay-ender">Ender can be manually timed to hit opponent wakeup, reducing damage scaling.</ref>
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| : [+53] b+4,2 4 f,F+2~B MIA.1 T! f+3+4~GEN.4 f,F+2,3<ref>Inconsistent on female characters</ref>
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| ; [22] df+2,1+2
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| : [+57] uf+3 b+4,2 f+3,2~IZU.1,1 T! b+2,1~F GEN.2<ref name="GEN2"/>
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| : [+55] uf+3 b+4,2 f+3,2~IZU.1,1 T! f+3+4~GEN.3>2
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| : [+60] f+4 b+4,2 f+3,2~IZU.1,1 T! b+2,1~F GEN.2
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| : [+73] f+4 f,F+2~B MIA.1 T! SWL f+3,2~IZU.1+2 MIA.1<ref name="back quick roll">Will not work if opponent quick rolls back.</ref>
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| : [+70] uf+3 f,F+2~B MIA.1 T! SWL f+3,2~IZU.1+2 MIA.1
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| : [+64] f+4 b+4,2 f,F+2~B MIA.1 T! f+3+4~GEN.4 f,F+2,3
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| ; [20] b+3
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| : [+58] ~2 T! SWL f+3,2~IZU.1+2 MIA.1<ref name="back quick roll">Will not work if opponent quick rolls back.</ref>
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| : [+48] ~4~1+4 f+3,2~IZU.1,1 T! f,F+2,3
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| : [+45] ~4~1+4 f+3,2~IZU.1,1 T! b+2,1~B>MIA.1<ref name="delay-ender" />
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| ; [20] f+2
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| : [+75] 4 f+4 f,F+2~B MIA.1 T! f+3,2~IZU.1+2 MIA.1<ref name="back quick roll" />
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| : [+61] 4 b+4,2 f,F+2~B MIA.1 T! f+3+4~GEN.4 f,F+2,3
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| : [+58] 4 b+4,2 f+3,2~IZU.1,1 T! f,F+2,3
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| : [+55] 4 b+4,2 f+3,2~IZU.1,1 T! b+2,1~B>MIA.1<ref name="delay-ender" />
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| ; [16] ws3
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| : [+55] b+4,2 df+1 f+3,2~IZU.1,1 T! f,F+2~F GEN.2
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| : [+51] 4 b+4,2 f+3,2~IZU.1,1 T! SSL f,F+2,3
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| : [+60] 4 b+4,2 f,F+2~B MIA.1 T! f+3+4~GEN.4 f,F+2,3
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| : [+71] b+4,2 f,F+2~B MIA.1 T! f+3,2~IZU.1+2 MIA.1<ref name="back quick roll" />
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| ; [32] uf+4,3
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| : [+32] ~f~GEN.4 b4,2 f,F+2,3
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| : [+38] ~f~GEN.4 f+3 b+2,1~F GEN.3>2
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| ; [26] CH d+3+4
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| : [+54] b+4,2 df+1 f+3,2~IZU.1,1 T! f+3+4~GEN.3>2
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| : [+62] b+4,2 f+4 f,F+2~B MIA.1 f+3+4~GEN.4 f,F+2,3
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| ; [21] f+2+3 (on parry)
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| : [+57] SSL f+3,2~IZU.2 T! f+3,2~IZU.1+2 f+2
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| ; [15] FC.db+1+2
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| : [+49] 4 b+4,2 f+3,2~IZU.2 T! f,F+2,3
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| ; [20] CH uf+3
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| : [+73] d+1+2 T! f+3+4~GEN.4 b+4,2 2+3 B! ws2 b+2,1~B MIA.2,H.F D! WR.3
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| : [+60] d+1+2 T! f+3+4~4 b+4,2 f,F+2,3
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| : [+59] d+1+2 T! f+3+4~GEN.4 b+4,2 2+3 B! <4 f,F+2,3
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| ; [21] CH d+2
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| : [+47] ws2 df+2,1+2 f+3,2~IZU.2 T! f+3,2~IZU.2
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| }}
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| == Heat ==
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| ; T!
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| : [+ ] ws2 2+3 f+3+4~GEN.3>2<ref name="delay-ender"/>
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| : [+ ] f,F+2~F GEN.2<ref name="GEN2">The Genjitsu 2 (GEN.2) is only really worth using while in Heat because of the self-damage and damage scaling. Use f,F+2,3 while out of Heat instead.</ref>
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| ; [ ] H.MIA.2~F
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| : [+ ] f+2,1+2 b+4,2 b+4,2 f+3,2~IZU.1,1 T! F,f+2,3
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| <references/>
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| BLUE
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| :<span style="display: inline-block; width: 0.5em; height: 1.3em; vertical-align: middle" class="bg-blue"></span>test
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| :<span style="display: inline-block; width: 0.5em; height: 1.3em; vertical-align: middle" class="bg-blue"></span>test
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