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|source=https://en.bandainamcoent.eu/tekken/news/tekken-7-update-note-301 | |source=https://en.bandainamcoent.eu/tekken/news/tekken-7-update-note-301 | ||
|prev=Version 3.00 | |prev=Version 3.00 | ||
|next=Version 3. | |next=Version 3.03 | ||
}} | }} | ||
== Character Changes == | |||
{| class="wikitable" | |||
! !! | |||
|- | |||
| class="bg-blue" | | |||
| Buff | |||
|- | |||
| class="bg-grey-03" | | |||
| Unclear | |||
|- | |||
| class="bg-red" | | |||
| Nerf | |||
|} | |||
=== Eliza === | |||
{| class="wikitable" | |||
! !! Command !! Change | |||
|- | |||
| class="bg-grey-03" | | |||
| {{Plainlist| | |||
*b+3,1 | |||
*b+3,4 | |||
}} | |||
| Fixed an issue where the range of the attack was not as intended. | |||
|} | |||
=== Julia === | |||
{| class="wikitable" | |||
! !! Command !! Change | |||
|- | |||
| class="bg-blue" | | |||
| f+3,1+2 | |||
| Fixed an issue where damage did not increase when throwing during rage mode. | |||
|} | |||
=== Lee === | |||
{| class="wikitable" | |||
! !! Command !! Change | |||
|- | |||
| class="bg-grey-03" | | |||
| b+1+2,4 (successful parry) | |||
| Fixed an issue where the behaviour of opponent that was counter hit while crouching was not as intended. | |||
|} | |||
=== Zafina === | |||
{| class="wikitable" | |||
! !! Command !! Change | |||
|- | |||
| class="bg-grey-03" | | |||
| db+1+2,1+2 | |||
| Fixed an issue where opponent's counter attack often went through Zafina without hitting. | |||
|- | |||
| class="bg-red" | | |||
| TNT 1 | |||
| Fixed an issue where hit box was bigger than intended. | |||
|} |
Latest revision as of 15:58, 18 April 2021
Version 3.01 | |
---|---|
Released | Oct 3 2019 |
Official notes | [1] |
Chronology (view all) | |
← Version 3.00 | Version 3.03 → |
Character Changes
Buff | |
Unclear | |
Nerf |
Eliza
Command | Change | |
---|---|---|
|
Fixed an issue where the range of the attack was not as intended. |
Julia
Command | Change | |
---|---|---|
f+3,1+2 | Fixed an issue where damage did not increase when throwing during rage mode. |
Lee
Command | Change | |
---|---|---|
b+1+2,4 (successful parry) | Fixed an issue where the behaviour of opponent that was counter hit while crouching was not as intended. |
Zafina
Command | Change | |
---|---|---|
db+1+2,1+2 | Fixed an issue where opponent's counter attack often went through Zafina without hitting. | |
TNT 1 | Fixed an issue where hit box was bigger than intended. |