Version 2.30: Difference between revisions

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*Fixed an issue where depending on input timing, the second attack would gain unintended homing capabilities.
*Fixed an issue where depending on input timing, the second attack would gain unintended homing capabilities.
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=== Julia ===
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! !! Command !! Change
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! !! Command !! Change
! !! Command !! Change
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| class="bg-red" |
| b+2,4
| Fixed unintended throw conversion when hitting airborne opponent.
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Latest revision as of 16:08, 18 April 2021

Version 2.30
Released 30 May 2019
Official notes [1]
Chronology (view all)
Version 2.20 Version 3.00


Character Changes

Buff
Unclear
Nerf

Anna

Command Change
  • d+4,1
  • QCF 2,1
Status during transition into CJM changed from Airborne to Standing.

Bob

Command Change
BAL 1 Fixed damage varying depending on input timing.

Eddy

Command Change
ub+3 Fixed unusual opponent behaviour when interrupting an airborne opponent's attack.

Geese

Command Change
b+3,2
  • Increased recovery of first attack by 3 frames.
  • Frame advantage on block changed from -9 to -12 frames.
  • Frame advantage on hit changed from +2 to -1 frame.
  • Fixed an issue where depending on input timing, the second attack would gain unintended homing capabilities.

King

Command Change
b+2,4 Fixed unintended throw conversion when hitting airborne opponent.