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| == Character Name == ย | | == Character Name == |
| {{Changelist| | | {{Changelist| |
| ; Command | | ; Command |
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| }} | | }} |
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| == Miguel == | | == Punishers == |
| {{Changelist| | | {{Hatnote|TODO:Check out new Cargo tables for Movelist, Punishers}} |
| ; f+2,1
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| ; f+2,1,B
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| : {{New}}New move.
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| ย | |
| ; f+4
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| : {{New}}Can now shift to SAV from f+4,F
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| ย | |
| ; f+3,4
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| : Damage increased from 12 to 17.
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| ย | |
| ; d/f+1,1,2
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| : Counter hit behavior changed.
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| ย | |
| ; d/b+2
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| : Pushback strength reduced and move lands easier.
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| : Spacing on block increased.
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| : Spacing on hit increased.
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| ย | |
| ; d/b+3
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| ; d/b+3,F
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| : Frame advantage on block improved from -13 to -12.
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| : Frame advantage on hit improved from +3 to +4.
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| : Spacing on hit reduced.
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| ย | |
| ; b+2
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| : Homing property added.
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| ย | |
| ; u/f+1
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| ; u/f+1,F
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| : Damage increased from 21 to 23.
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| : Frame advantage on block increased from +3 to +4.
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| : Spacing on hit reduced.
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| : Lower range increased.
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| ย | |
| ; SAV.1
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| ; SAV.1,F
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| : Frame advantage on block improved from -2 to +0.
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| ย | |
| ; SAV.3
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| : Frame advantage on hit improved from +1 to +6.
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| ย | |
| ; SAV.3,3
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| ; SAV.3,3,F
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| : Frame advantage on hit improved from -2 to +3.
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| : Input window reduced from 30 frames to 28 frames.
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| ย | |
| ; SAV.4
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| : Frame advantage on block improved from -5 to +0.
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| ย | |
| ; SAV.d+4,3
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| ; SAV.d+4,3,F
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| : Damage increased from 15 to 17.
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| ย | |
| ; SAV.b+1
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| : Homing property added.
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| ย | |
| ; SAV.b+1,4
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| : Counter hit behavior changed.
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| }}
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| ย | |
| == Negan ==
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| {{Changelist|
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| ; u/f+2
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| ; u/f+2*
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| : {{New}}New move.
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| ย | |
| ; d/f+3,1,2
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| : {{New}}Can now shift to INT from d/f+3,1,2*
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| ย | |
| ; 1,2
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| ; 1,2*
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| : Frame advantage on block improved from -8 to -5.
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| : Frame advantage on hit improved from +3 to +6. | |
| ย | |
| ; 1,4,2
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| ; 4,2
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| : Frame advantage on block improved from -5 to -4.
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| : Frame advantage on hit improved from +6 to +7.
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| ย | |
| ; INT.3
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| : Damage increased from 15 to 19.
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| : Startup improved from i18 to i17.
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| : Frame advantage on block improved from -7 to -2.
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| : Frame advantage on hit reduced from +27 to +7.
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| : Frame advantage on counter hit reduced from +27 to +13.
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| ย | |
| ; INT.4
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| : Startup improved from i25~26 to i20~21.
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| : Range reduced.
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| ย | |
| ; INT.d+2
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| : Damage increased from 20 to 26.
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| ย | |
| ; f+1+2
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| : Tracking increased.
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| ย | |
| ; d/f+1
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| : Lower range increased.
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| ย | |
| ; d/b+4
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| : Damage increased from 15 to 16.
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| : Tracking increased.
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| ย | |
| ; d/b+1+2
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| ; d/b+1+2*
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| : Lower range increased.
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| ย | |
| ; b+4
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| : Counter hit behavior changed.
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| ย | |
| ; u/b+2
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| : Spacing on hit reduced.
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| ย | |
| ; u/f+4
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| : Pushback strength reduced and attack lands easier.
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| ย | |
| ; ws4
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| : Frame advantage on block improved from -6 to -5.
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| : Frame advantage on hit improved from +5 to +6.
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| : Forward movement increased.
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| : Pushback strength reduced and attack lands easier.
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| }}
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| ย | |
| == Noctis ==
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| {{Changelist|
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| ย | |
| }}
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| ย | |
| == Shaheen ==
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| {{Changelist|
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| ย | |
| }}
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| ย | |
| == Xiaoyu ==
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| {{Changelist|
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| ย | |
| }}
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| ย | |
| == Yoshimitsu ==
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| {{Changelist|
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| ย | |
| }}
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| ย | |
| == Zafina ==
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| {{Changelist|
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| ย | |
| }} | |