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| Old:
| | == 10 String == |
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| {| class="wikitable" | | {| class="punishers" |
| ! Damage !! Pickup !! Filler !! Screw !! Ender
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| |- | | |- |
| | 4,u+3 || b+3,3,f~n || b+2,f~n || ws2,4 || f+2,1
| | ! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo |
| |- | | |- |
| | 4,u+3,f~n || ws2,3 || 1,2,f~n || f+4,1 || ws2,3 | | | df+1 || m || 10 || i13~14 || -1 || +8 || |
| |- | | |- |
| | 4,3,4 || ws4 || b+1:1,f~n || b+2,4,3 || f+1+2 | | | 2 || h || 5 || i20 || -10 || +1 || Hit |
| |- | | |- |
| | UF,4 || df+4 || 2 || 2,2,3 || d+2 | | | 2 || h || 6 || i22 || -18 || -7<ref>Hit vs BT +13a (+3a)</ref> || Hit |
| |- | | |- |
| | d+2 || d+2 || df+1 || 2,1,3 || wr3,4 | | | 1 || h || 5 || i13 || -10 || +1 || CH<ref>4th hit jails if 3rd hit was blocked, but on hit it can be ducked.</ref> |
| |- | | |- |
| | f,F+4 || d+4,4,u+3,f~n || || b,B+4 || df+3,2,3 | | | 3 || h || 7 || i22~23 || -25 || -14 || Hit |
| |- | | |- |
| | df+3+4 || 3 || || SSL.3+4 || b+4 | | | 3 || L || 6 || i24 || -25 || -14 || Hit |
| |- | | |- |
| | || || || SSR.3+4 || 1+2 | | | 3 || h || 7 || i21 || -25 || -14 || |
| |- | | |- |
| | || || || df+1+2,3 || db+3 | | | 4 || h || 7 || i20 || -17 || -6 || Hit |
| | |- |
| | | 3 || h || 10 || i18 || -25 || -5 || Jail |
| | |- |
| | | 4 || m || 25 || i32~34 || -20 || +12a (+2) || Hit |
| |} | | |} |
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| New:
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| <div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(10rem, 1fr)); gap: 0.5em 0.25em; margin-top: 0.8rem; margin-bottom: 0.3rem;">
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| <div>
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| <div class="bg-red" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Damage</div>
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| * [17] UF,4
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| * [17] R.df+3+4
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| * [15] f,F+4
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| * [11] 4
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| {{Label|Two hits|
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| * [23] 4,u+3
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| * [23] 4,u+3,f~n
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| }}
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| {{Label|Three hits|
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| * [28] 4,3,4
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| }}
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| </div>
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| <div>
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| <div class="bg-purple" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Pickup</div>
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| * [11] 3
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| * [11] d+2
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| * [11] df+4
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| * [11] ws4
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| {{Label|Two hits|
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| * [20] ws2,3
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| * [13] b+3,3,f~n
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| }}
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| {{Label|Three hits|
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| * [24] d+4,4,u+3,f~n
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| }}
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| </div>
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| <div>
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| <div class="bg-teal" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Filler</div>
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| * [3] b+2,f~n
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| * [3] b+1:1,f~n
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| * [3] 2
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| * [3] df+1
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| * [2] b+1,1,f~n
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| {{Label|Two hits|
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| * [4] 1,2,f~n
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| }}
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| </div>
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| <div>
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| <div class="bg-green" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Screw</div>
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| * [9] ws2,4
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| * [7]<ref>In [[rage]], f+4,1 only does 1 less damage than ws2,4, compared to the usual 2.</ref> f+4,1
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| {{Label|Three hits|
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| * [12]<ref>b+2,4,3 can't actually hit if first hit is 30% scaling. It only works as hits 3–5. However, in that situation it still does the same damage as b+2,f~n ws2,4.</ref><ref>Flips over upside down opponent.</ref> b+2,4,3
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| * [11] 2,1,3
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| }}
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| {{Label|[70%]|
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| * [19]<ref name="mright"/> SSR.3+4
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| * [17] SSL.3+4
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| * [16] b,B+4
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| * [12,11]<ref name="mright"/> df+1+2,3
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| * [7,7,9]<ref name="mright">Misaligns right.</ref> 2,2,3
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| }}
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| </div>
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| <div>
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| <div class="bg-blue" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Ender</div>
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| * [11]<ref name="flip-over">Flips opponent over.</ref> wr3,4 F!
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| * [10] f+2,1
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| * [10] ws2,3
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| * [8] f+1+2
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| * [6] d+2
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| * [6]<ref>After b+4 ender, can get a mostly guaranteed d+3 after for 19 damage total. Can even get a ub+3 sometimes depending on spacing. [[Spring Kick]]s can dodge, but they whiff vs d+3 in most cases.</ref> b+4 F!
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| * [6]<ref name="flip-over"/> 1+2 F!
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| * [4] db+3 F!
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| {{Label|Three hits|
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| * [13] df+3,2,3
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| }}
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| </div>
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| </div>
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| <references/> | | <references/> |