User:RogerDodger/sandbox: Difference between revisions

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== 10 String ==


{| class="wikitable"
{| class="punishers"
! Damage    !! Pickup        !! Filler    !! Screw    !! Ender
|-
|-
| 4,u+3    || b+3,3,f~n    || b+2,f~n  || ws2,4    || f+2,1
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
|-
| 4,u+3,f~n || ws2,3        || 1,2,f~n  || f+4,1    || ws2,3
| df+1 || m || 10 || i13~14 || -1 || +8 ||
|-
|-
| 4,3,4    || ws4          || b+1:1,f~n || b+2,4,3  || f+1+2
| 2 || h || 5 || i20 || -10 || +1 || Hit
|-
|-
| UF,4      || df+4          || 2        || 2,2,3    || d+2
| 2 || h || 6 || i22 || -18 || -7<ref>Hit vs BT +13a (+3a)</ref> || Hit
|-
|-
| d+2      || d+2          || df+1      || 2,1,3    || wr3,4
| 1 || h || 5 || i13 || -10 || +1 || CH<ref>4th hit jails if 3rd hit was blocked, but on hit it can be ducked.</ref>
|-
|-
| f,F+4    || d+4,4,u+3,f~n ||           || b,B+4    || df+3,2,3
| 3 || h || 7 || i22~23 || -25 || -14 || Hit
|-
|-
| df+3+4    || 3            ||           || SSL.3+4  || b+4
| 3 || L || 6 || i24 || -25 || -14 || Hit
|-
|-
|           ||               ||           || SSR.3+4  || 1+2
| 3 || h || 7 || i21 || -25 || -14 ||
|-
|-
|           ||               ||           || df+1+2,3 || db+3
| 4 || h || 7 || i20 || -17 || -6 || Hit
|-
| 3 || h || 10 || i18 || -25 || -5 || Jail
|-
| 4 || m || 25 || i32~34 || -20 || +12a (+2) || Hit
|}
|}
New:
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(10rem, 1fr)); gap: 0.5em 0.25em; margin-top: 0.8rem; margin-bottom: 0.3rem;">
<div>
<div class="bg-red" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Damage</div>
* [17] UF,4
* [17] R.df+3+4
* [15] f,F+4
* [11] 4
{{Label|Two hits|
* [23] 4,u+3
* [23] 4,u+3,f~n
}}
{{Label|Three hits|
* [28] 4,3,4
}}
</div>
<div>
<div class="bg-purple" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[70%] Pickup</div>
* [11] 3
* [11] d+2
* [11] df+4
* [11] ws4
{{Label|Two hits|
* [20] ws2,3
* [13] b+3,3,f~n
}}
{{Label|Three hits|
* [24] d+4,4,u+3,f~n
}}
</div>
<div>
<div class="bg-teal" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Filler</div>
* [3] b+2,f~n
* [3] b+1:1,f~n
* [3] 2
* [3] df+1
* [2] b+1,1,f~n
{{Label|Two hits|
* [4] 1,2,f~n
}}
</div>
<div>
<div class="bg-green" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Screw</div>
* [9] ws2,4
* [7]<ref>In [[rage]], f+4,1 only does 1 less damage than ws2,4, compared to the usual 2.</ref> f+4,1
{{Label|Three hits|
* [12]<ref>b+2,4,3 can't actually hit if first hit is 30% scaling. It only works as hits 3–5. However, in that situation it still does the same damage as b+2,f~n ws2,4.</ref><ref>Flips over upside down opponent.</ref> b+2,4,3
* [11] 2,1,3
}}
{{Label|[70%]|
* [19]<ref name="mright"/> SSR.3+4
* [17] SSL.3+4
* [16] b,B+4
* [12,11]<ref name="mright"/> df+1+2,3
* [7,7,9]<ref name="mright">Misaligns right.</ref> 2,2,3
}}
</div>
<div>
<div class="bg-blue" style="font-weight: bold; text-align: center; padding: 0 0.5em 0.1em;">[30%] Ender</div>
* [11]<ref name="flip-over">Flips opponent over.</ref> wr3,4 F!
* [10] f+2,1
* [10] ws2,3
* [8] f+1+2
* [6] d+2
* [6]<ref>After b+4 ender, can get a mostly guaranteed d+3 after for 19 damage total. Can even get a ub+3 sometimes depending on spacing. [[Spring Kick]]s can dodge, but they whiff vs d+3 in most cases.</ref> b+4 F!
* [6]<ref name="flip-over"/> 1+2 F!
* [4] db+3 F!
{{Label|Three hits|
* [13] df+3,2,3
}}
</div>
</div>


<references/>
<references/>

Revision as of 14:27, 9 July 2022

10 String

Input Hit level Damage Startup Block Hit Combo
df+1 m 10 i13~14 -1 +8
2 h 5 i20 -10 +1 Hit
2 h 6 i22 -18 -7[1] Hit
1 h 5 i13 -10 +1 CH[2]
3 h 7 i22~23 -25 -14 Hit
3 L 6 i24 -25 -14 Hit
3 h 7 i21 -25 -14
4 h 7 i20 -17 -6 Hit
3 h 10 i18 -25 -5 Jail
4 m 25 i32~34 -20 +12a (+2) Hit
  1. Hit vs BT +13a (+3a)
  2. 4th hit jails if 3rd hit was blocked, but on hit it can be ducked.