User:Sereni: Difference between revisions

77 editsJoined 6 February 2024
mNo edit summary
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Line 1: Line 1:
Make the whole thing collapsible, this is only like a half of the notation. I think it would be good to not include the notation that isn't related to combos, stuff like move properties, info on juggle state, etc.
{{Move
 
|id=Jin-2+3
<table style="width: 100%; font-size: 0.875em; marin-top: 1em; background-color: var(--color-surface-1); vertical-align:top; border:none; border-collapse: collapse; margin-top: 1em; box-shadow: var(--card-shadow-dlw); border-radius: var(--border-radius--medium);">
|parent=
<tr><th style="border-bottom: 1px solid var(--border-color-base);">Combo Notation Guide</th><th style="border-bottom: 1px solid var(--border-color-base);">Character list</th></tr>
|input=2+3
<tr><td style="width: 50%; border-right: 1px solid var(--border-color-base);"><table class="wikitable" style="margin-left: auto; margin-right: auto; text-align: right">
|name=Heat Burst
 
|target=m
<tr><td>ub {{IronFist|u/b}}</td>
|damage=
<td>u {{IronFist|u}}</td>
|range=
<td>uf {{IronFist|u/f}}</td></tr>
|tracksLeft=
<tr><td>b {{IronFist|b}}</td>
|tracksRight=
<td>n {{IronFist|n}}</td>
|startup=16
<td>f {{IronFist|f}}</td></tr>
|crush=
<tr><td>db {{IronFist|d/b}}</td>
|recv=
<td>d {{IronFist|d}}</td>
|tot=
<td>df {{IronFist|d/f}}</td></tr>
|block=1
</table>
|hit=
 
|ch=
<table class="wikitable" style="margin-left: auto; margin-right: auto;">
|notes=Power Crush. Partially uses remaining Heat time, 2+3,b,b to cancel attack
<tr><td>1 {{IronFist|1}}</td>
}}
<td>2 {{IronFist|2}}</td></tr>
{{Move
<tr><td>3 {{IronFist|3}}</td>
|id=Jin-1+2
<td>4 {{IronFist|4}}</td></tr>
|parent=
</table>
|input=1+2
 
|name=Median Line Destruction
'''Attack Notation'''
|target=m,m,m
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(11em, 1fr)); gap: 0 1em; clear: both;">
|damage=
:'''1''' = Left Punch
|range=
:'''2''' = Right Punch
|tracksLeft=
:'''3''' = Left Kick
|tracksRight=
:'''4''' = Right Kick
|startup=13
:'''u (U)''' = Up (Hold)
|crush=
:'''d (D)''' = Down (Hold)
|recv=
:'''f (F)''' = Forward (Hold)
|tot=
:'''b (B)''' = Backward (Hold)
|block=-14
:'''uf (UF)''' = Up and forward (Hold)
|hit=
:'''df (DF)''' = Down and forward (Hold)
|ch=
:'''ub (DF)''' = Up and back (Hold)
|notes=
:'''db (DF)''' = Down and back (Hold)
}}
:'''n''' = Neutral
{{Move
:'''+''' = Pressed together
|id=Jin-f+3,1
:'''#''' = Pressed together, on the same frame
|parent=
:''',''' = Followed by
|input=f+3,1
:'''~''' = Followed by, immediately
|name=Tanden Nidan-uchi
:''':''' = Followed by, tight input window
|target=m,m
:'''<''' = Followed by, delayed input
|damage=
:'''*''' = Held input
|range=
 
|tracksLeft=
:'''_''' = Or
|tracksRight=
:'''cc''' = u~n, crouch cancel
|startup=14
:'''ss''' = u~n_d~n, sidestep
|crush=
:'''dash''' = f,f
|recv=
:'''qcf''' = d,df,f
|tot=
:'''qcb''' = d,db,b
|block=-12
:'''hcf''' = b,db,d,df,f
|hit=
:'''hcb''' = f,df,d,db,b
|ch=
:'''dp''' = f,d,df
|notes=
:'''iws''' = Instant while standing
}}
:'''.''' = From stance
{{Move
:''',''' = From stance transition
|id=Jin-df+4
:'''R''' = Rage
|parent=
:'''P''' = Successful parry
|input=df+4
:'''J''' = Jumping
|name=Right Spinning Axe Kick
:'''WR''' = While running
|target=m
:'''WS''' = While standing
|damage=
:'''FC''' = Full crouch
|range=
:'''hFC''' = Half crouch
|tracksLeft=
:'''BT''' = Back turned
|tracksRight=
 
|startup=20
:'''SS''' = Sidestep
|crush=
:'''SSL''' = Sidestep left
|recv=
:'''SSR''' = Sidestep right
|tot=
:'''CD''' = f,n,d,df, crouch dash
|block=0
:'''OTG''' = Off the ground
|hit=
:'''S!''' = Screw (tailspin)
|ch=
:'''T!''' = Tornado
|notes=
:'''W!''' = Wall splat
}}
:'''WB!''' = Wall break
{{Move
:'''F!''' =  
|id=Jin-f,F+2
:'''FB!''' = Floor break
|parent=
:'''BB!''' = Balcony break
|input=f,F+2
:'''CH''' = Counter hit
|name=Demon's Paw
:'''CL''' = Clean hit
|target=m
:'''()''' = Whiff/blocked
|damage=
:'''(n)''' = Hit N of a move or move must deal N amount of hits.
|range=
:'''[]''' = Damage or frame advantage
|tracksLeft=
</div>
|tracksRight=
</td><td style="width: 50%; vertical-align:top; padding-top: 10px;">
|startup=14
<div style ="colwidth: 16em:>
|crush=
:Link to character page with portraits
|recv=
:Alisa
|tot=
:Asuka
|block=-8
:Azucena
|hit=
:Bryan
|ch=
:Claudio
|notes=
:Devil Jin
}}
:Dragunov
{{Move
:Feng
|id=Jin-ZEN.2
:Hwoarang
|parent=
:Jack-8
|input=ZEN.2
:Jin
|name=Fiendish Claw
:Jun
|target=h
:Kazuya
|damage=
:King
|range=
:Kuma
|tracksLeft=
:Lars
|tracksRight=
:Law
|startup=21
:Lee
|crush=
:Leo
|recv=
:Leory
|tot=
:Lili
|block=-5
:Nina
|hit=
:Panda
|ch=
:Paul
|notes=Heat Engager, Power Crush, Homing. Absorb attack to power up
:Raven
}}
:Reina
{{Move
:Shaheen
|id=Jin-H.db+1+2
:Steve
|parent=
:Xiaoyu
|input=H.db+1+2
:Yoshimitsu
|name=Awakened Power Stance
:Zafina
|target=m
</div></td></tr>
|damage=
</table>
|range=
|tracksLeft=
|tracksRight=
|startup=19
|crush=
|recv=
|tot=
|block=4
|hit=
|ch=
|notes=Power Crush. Partially uses remaining Heat time
}}
{{Move
|id=Jin-H.db+1+2,1
|parent=
|input=H.db+1+2,1
|name=Awakened Thunder God Fist
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.db+1+2,2
|parent=
|input=H.db+1+2,2
|name=Awakened Wind God Fist
|target=s.m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=11
|crush=
|recv=
|tot=
|block=4
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.db+1+2,3
|parent=
|input=H.db+1+2,3
|name=Awakened Demon's Hoof
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=26
|crush=
|recv=
|tot=
|block=2
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.db+1+2,df+3
|parent=
|input=H.db+1+2,df+3
|name=Awakened Demon's Tail
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=33
|crush=
|recv=
|tot=
|block=-23
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.db+1+2,4
|parent=
|input=H.db+1+2,4
|name=
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-23
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.db+1+2,4,4
|parent=
|input=H.db+1+2,4,4
|name=Awakened Spinning Demon
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-H.2+3
|parent=
|input=H.2+3
|name=Hellfire Trespass Slayer
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=3
|hit=
|ch=
|notes=Heat Smash. On block shifts to Breaking Step, 2+3,B to shift to standing state
}}
{{Move
|id=Jin-H.2+3,4
|parent=
|input=H.2+3,4
|name=Hellfire Darkside Slayer
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=9
|hit=
|ch=
|notes=Heat Smash. Launches opponent much further at the cost of damage
}}
{{Move
|id=Jin-df+1+2
|parent=
|input=df+1+2
|name=Polar Demon Gouge
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=-15
|hit=
|ch=
|notes=Rage Art. Erases opponent's recoverable health on hit
}}
{{Move
|id=Jin-1
|parent=
|input=1
|name=
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=1
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1,2
|parent=
|input=1,2
|name=Left Right Combo
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-3
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1,2,1
|parent=
|input=1,2,1
|name=Left Right > Black Wing Rondo
|target=h,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-16
|hit=
|ch=
|notes=Tornado. Combos from CH 2nd hit
}}
{{Move
|id=Jin-1,2,3
|parent=
|input=1,2,3
|name=Left Right > Axe Kick
|target=h,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=0
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1,2,4
|parent=
|input=1,2,4
|name=Left Right > Spinning Hook Kick
|target=h,h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-4
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1,3,4
|parent=
|input=1,3,4
|name=Left Jab > Double Low
|target=h,l,l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2
|parent=
|input=2
|name=Right
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=0
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2,1
|parent=
|input=2,1
|name=Double Thrust
|target=h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-3
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2,1,4
|parent=
|input=2,1,4
|name=Double Thrust > Roundhouse
|target=h,m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2,1,4,4
|parent=
|input=2,1,4,4
|name=Double Thrust > Low Trick Kick
|target=h,m,l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-31
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2,4
|parent=
|input=2,4
|name=Switchblade
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2,4,F
|parent=
|input=2,4,F
|name=
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=10
|crush=
|recv=
|tot=
|block=-6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-3
|parent=
|input=3
|name=
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-3,1
|parent=
|input=3,1
|name=
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-1
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-3,1,F
|parent=
|input=3,1,F
|name=
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=4
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-3,1,4
|parent=
|input=3,1,4
|name=Kishin Rekko
|target=h,h,l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-4
|parent=
|input=4
|name=High Right Roundhouse
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-4~3-ws4~3
|parent=
|input=4~3-ws4~3
|name=Spinning Flare Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=24
|crush=
|recv=
|tot=
|block=-11
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1+2
|parent=
|input=1+2
|name=Median Line Destruction
|target=m,m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3
|parent=
|input=f+3
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-16
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3,1
|parent=
|input=f+3,1
|name=Tanden Nidan-uchi
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3,3
|parent=
|input=f+3,3
|name=Left Sidekick > Stinger
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3,3,F
|parent=
|input=f+3,3,F
|name=
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3,3,B
|parent=
|input=f+3,3,B
|name=
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+4
|parent=
|input=f+4
|name=Front Thrust Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+4,F
|parent=
|input=f+4,F
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-1
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+1+2
|parent=
|input=f+1+2
|name=Double Chamber Punch
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3+4
|parent=
|input=f+3+4
|name=Zenshin
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3+4,F
|parent=
|input=f+3+4,F
|name=
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f+3+4,DF
|parent=
|input=f+3+4,DF
|name=
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+1
|parent=
|input=df+1
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-3
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+1,4
|parent=
|input=df+1,4
|name=Mid Left Punch > High Roundhouse Kick
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+1,4~4
|parent=
|input=df+1,4~4
|name=Mid Left Punch > Mid Sidekick
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+2
|parent=
|input=df+2
|name=Fiendish rend
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+3
|parent=
|input=df+3
|name=Left Roundhouse
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=12
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+3~3
|parent=
|input=df+3~3
|name=Brazilian Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=23
|crush=
|recv=
|tot=
|block=6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+4
|parent=
|input=df+4
|name=Right Spinning Axe Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=0
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+1
|parent=
|input=d+1
|name=Corpse Thrust > Black Wing Flash
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=21
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=Power Crush. Absorb an attack to power up and add chip damage
}}
{{Move
|id=Jin-d+2
|parent=
|input=d+2
|name=Scourge
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=22
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+3
|parent=
|input=d+3
|name=
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+3,4
|parent=
|input=d+3,4
|name=
|target=l,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-11
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+3,4,3
|parent=
|input=d+3,4,3
|name=Kazama Style Three-Quarter Kick
|target=l,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+3,4~4
|parent=
|input=d+3,4~4
|name=Knee Popper > Mid Sidekick
|target=l,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+4
|parent=
|input=d+4
|name=Right Sweep
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+3+4
|parent=
|input=d+3+4
|name=Double Lift Kick
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-19
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+2
|parent=
|input=db+2
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-10
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+2,2
|parent=
|input=db+2,2
|name=
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+2,2,3
|parent=
|input=db+2,2,3
|name=Savage Sword
|target=m,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+2,3
|parent=
|input=db+2,3
|name=Punch > Cascade Kick
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+3
|parent=
|input=db+3
|name=Left Spinning Back Kick
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=-10
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+4
|parent=
|input=db+4
|name=Right Low Roundhouse
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-db+1+2
|parent=
|input=db+1+2
|name=Power Stance
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=19
|crush=
|recv=
|tot=
|block=-11
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+1
|parent=
|input=b+1
|name=
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=12
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+1,2
|parent=
|input=b+1,2
|name=Shun Maten
|target=h,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=12
|crush=
|recv=
|tot=
|block=-10
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+2
|parent=
|input=b+2
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-11
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+2,1
|parent=
|input=b+2,1
|name=Shun Masatsu
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+3
|parent=
|input=b+3
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+3,F
|parent=
|input=b+3,F
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-2
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+3,2
|parent=
|input=b+3,2
|name=Left Knee > Right Thrust
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+4
|parent=
|input=b+4
|name=Spinning Sidekick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=17
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+1+2
|parent=
|input=b+1+2
|name=Suigetsu Strike
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=23
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+3+4
|parent=
|input=b+3+4
|name=Zanshin
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ub+1+2
|parent=
|input=ub+1+2
|name=Konshin Seikenzuki
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=75
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ub+1+2,b,b
|parent=
|input=ub+1+2,b,b
|name=
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf+2
|parent=
|input=uf+2
|name=Evading Middle Strike
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf+3
|parent=
|input=uf+3
|name=Left Spinning Jump Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=22
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf+4
|parent=
|input=uf+4
|name=Front Jump Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf,n+4
|parent=
|input=uf,n+4
|name=Delayed Rising Toe Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=23
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f,F+2
|parent=
|input=f,F+2
|name=Demon's Paw
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=Heat Engager. Chip damage on block
}}
{{Move
|id=Jin-f,F+3
|parent=
|input=f,F+3
|name=Left Axe Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=23
|crush=
|recv=
|tot=
|block=-4
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f,F+3,1
|parent=
|input=f,F+3,1
|name=Left Axe Kick > Left Jab
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=23
|crush=
|recv=
|tot=
|block=1
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f,F+4
|parent=
|input=f,F+4
|name=Battery Sidekick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=17
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2
|parent=
|input=b,f+2
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2,1
|parent=
|input=b,f+2,1
|name=
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-5
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2,1,2
|parent=
|input=b,f+2,1,2
|name=Evil Intent
|target=m,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-5
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2,1,df,2
|parent=
|input=b,f+2,1,df,2
|name=Geyser
|target=m,h,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2,3
|parent=
|input=b,f+2,3
|name=Keito
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b,f+2,3,F
|parent=
|input=b,f+2,3,F
|name=
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=15
|crush=
|recv=
|tot=
|block=2
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f,f,F+3
|parent=
|input=f,f,F+3
|name=Leaping Side Kick
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=17
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ub+2,3,3,3,2,1,2,3,4,2
|parent=
|input=ub+2,3,3,3,2,1,2,3,4,2
|name=10 Hit Combo
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1+3+4
|parent=
|input=1+3+4
|name=State of Zanshin
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1+2+3+4
|parent=
|input=1+2+3+4
|name=Ki Charge
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1
|parent=
|input=ws1
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1,2
|parent=
|input=ws1,2
|name=Twin Lancer
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-8
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1,2,F
|parent=
|input=ws1,2,F
|name=
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1,3,2,1,4,2
|parent=
|input=ws1,3,2,1,4,2
|name=Kazama Style 6 Hit Combo Redux
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1,3,B
|parent=
|input=ws1,3,B
|name=
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=-6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws1,3~3
|parent=
|input=ws1,3~3
|name=Solar Plexus Strike > Brazilian Kick
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=13
|crush=
|recv=
|tot=
|block=6
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws2
|parent=
|input=ws2
|name=Crouching Uppercut
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-12
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws3
|parent=
|input=ws3
|name=Bamboo Splitter
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws4
|parent=
|input=ws4
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=11
|crush=
|recv=
|tot=
|block=-3
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ws4,4
|parent=
|input=ws4,4
|name=Double Cross Kicks
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=11
|crush=
|recv=
|tot=
|block=-7
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-FC.df+4
|parent=
|input=FC.df+4
|name=Right Sweep (2)
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=25
|crush=
|recv=
|tot=
|block=-26
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-f,n,d,df
|parent=
|input=f,n,d,df
|name=Breaking Step
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-CD.df+1
|parent=
|input=CD.df+1
|name=Thrusting Uppercut
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-CD.df#1
|parent=
|input=CD.df#1
|name=Electric Thrusting Uppercut
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-CD.df+2
|parent=
|input=CD.df+2
|name=Wind Hook Fist
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=11
|crush=
|recv=
|tot=
|block=-10
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-CD.df#2
|parent=
|input=CD.df#2
|name=Electric Wind Hook Fist
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=11
|crush=
|recv=
|tot=
|block=5
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-CD.DF+4,2
|parent=
|input=CD.DF+4,2
|name=
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=20
|crush=
|recv=
|tot=
|block=-31
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+3+4
|parent=
|input=b+3+4
|name=Zanshin
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.1
|parent=
|input=ZEN.1
|name=
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-3
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.1,2
|parent=
|input=ZEN.1,2
|name=Brimstone Bite
|target=m,m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.1,3
|parent=
|input=ZEN.1,3
|name=Kazama Style Leg Strike Flurry
|target=m,h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=16
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.2
|parent=
|input=ZEN.2
|name=Fiendish Claw
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=21
|crush=
|recv=
|tot=
|block=-5
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.3
|parent=
|input=ZEN.3
|name=Halberd Heel
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=17
|crush=
|recv=
|tot=
|block=-9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.4
|parent=
|input=ZEN.4
|name=Corpse Crusher
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=27
|crush=
|recv=
|tot=
|block=2
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.1+2
|parent=
|input=ZEN.1+2
|name=Low Chop > Karmic Epicenter
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=24
|crush=
|recv=
|tot=
|block=-14
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.3+4
|parent=
|input=ZEN.3+4
|name=Black Wing Bolt
|target=h
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=21
|crush=
|recv=
|tot=
|block=9
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-ZEN.u+1
|parent=
|input=ZEN.u+1
|name=Black Wing Rondo
|target=m
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=14
|crush=
|recv=
|tot=
|block=-16
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-1+3
|parent=
|input=1+3
|name=Double Face Kick
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-2+4
|parent=
|input=2+4
|name=Over the Shoulder Reverse
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-Left Throw
|parent=
|input=Left Throw
|name=Shoulder Flip
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-Right Throw
|parent=
|input=Right Throw
|name=Over the Limit
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-Back Throw
|parent=
|input=Back Throw
|name=Pivoting Hip Throw
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-df+2+3
|parent=
|input=df+2+3
|name=Shun Ren Dan
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-uf+1+2
|parent=
|input=uf+1+2
|name=Tidal Wave
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-qcb+1+3
|parent=
|input=qcb+1+3
|name=Complicated Wire
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-b+1+3-b+2+4
|parent=
|input=b+1+3-b+2+4
|name=Parry
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-DF
|parent=
|input=DF
|name=Low Parry
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move
|id=Jin-d+1+2
|parent=
|input=d+1+2
|name=Black Out
|target=l
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=19
|crush=
|recv=
|tot=
|block=-13
|hit=
|ch=
|notes=
}}

Revision as of 00:59, 16 February 2024

Heat Burst

2+3

m
1
16
Power Crush. Partially uses remaining Heat time, 2+3,b,b to cancel attack
Median Line Destruction

1+2

m,​m,​m
-14
13
Tanden Nidan-uchi

f+3,1

m,​m
-12
14
Right Spinning Axe Kick

df+4

m
0
20
Demon's Paw

f,F+2

m
-8
14
Fiendish Claw

ZEN.2

h
-5
21
Heat Engager, Power Crush, Homing. Absorb attack to power up
Awakened Power Stance

H.db+1+2

m
4
19
Power Crush. Partially uses remaining Heat time
Awakened Thunder God Fist

H.db+1+2,1

m
-13
20
Awakened Wind God Fist

H.db+1+2,2

s.m
4
11
Awakened Demon's Hoof

H.db+1+2,3

m
2
26
Awakened Demon's Tail

H.db+1+2,df+3

l
-23
33

H.db+1+2,4

l
-23
16
Awakened Spinning Demon

H.db+1+2,4,4

Hellfire Trespass Slayer

H.2+3

m
3
15
Heat Smash. On block shifts to Breaking Step, 2+3,B to shift to standing state
Hellfire Darkside Slayer

H.2+3,4

m
9
15
Heat Smash. Launches opponent much further at the cost of damage
Polar Demon Gouge

df+1+2

m
-15
20
Rage Art. Erases opponent's recoverable health on hit

1

h
1
10
Left Right Combo

1,2

h,​h
-3
10
Left Right > Black Wing Rondo

1,2,1

h,​h,​m
-16
10
Tornado. Combos from CH 2nd hit
Left Right > Axe Kick

1,2,3

h,​h,​m
0
10
Left Right > Spinning Hook Kick

1,2,4

h,​h,​h
-4
10
Left Jab > Double Low

1,3,4

h,​l,​l
-13
10
Right

2

h
0
10
Double Thrust

2,1

h,​m
-3
10
Double Thrust > Roundhouse

2,1,4

h,​m,​h
-9
10
Double Thrust > Low Trick Kick

2,1,4,4

h,​m,​l
-31
10
Switchblade

2,4

h,​h
-9
10

2,4,F

h,​h
-6
10

3

h
-7
14

3,1

h,​h
-1
14

3,1,F

h,​h
4
14
Kishin Rekko

3,1,4

h,​h,​l
-13
14
High Right Roundhouse

4

h
-9
13
Spinning Flare Kick

4~3-ws4~3

m
-11
24
Median Line Destruction

1+2

m,​m,​m
-14
13

f+3

m
-16
14
Tanden Nidan-uchi

f+3,1

m,​m
-12
14
Left Sidekick > Stinger

f+3,3

m,​h
-8
14

f+3,3,F

m,​h
-7
14

f+3,3,B

m,​h
-8
14
Front Thrust Kick

f+4

m
-8
16

f+4,F

m
-1
16
Double Chamber Punch

f+1+2

h,​h
-6
14
Zenshin

f+3+4

f+3+4,F

f+3+4,DF

df+1

m
-3
13
Mid Left Punch > High Roundhouse Kick

df+1,4

m,​h
-9
13
Mid Left Punch > Mid Sidekick

df+1,4~4

m,​m
-12
13
Fiendish rend

df+2

m
-9
16
Left Roundhouse

df+3

m
-8
12
Brazilian Kick

df+3~3

m
6
23
Right Spinning Axe Kick

df+4

m
0
20
Corpse Thrust > Black Wing Flash

d+1

m
-13
21
Power Crush. Absorb an attack to power up and add chip damage
Scourge

d+2

l
-14
22

d+3

l
-14
15

d+3,4

l,​h
-11
15
Kazama Style Three-Quarter Kick

d+3,4,3

l,​h,​m
-12
15
Knee Popper > Mid Sidekick

d+3,4~4

l,​m
-12
15
Right Sweep

d+4

l
-12
16
Double Lift Kick

d+3+4

m,​m
-19
15

db+2

m
-10
16

db+2,2

m,​h
-12
16
Savage Sword

db+2,2,3

m,​h,​m
-9
16
Punch > Cascade Kick

db+2,3

m,​m
-8
16
Left Spinning Back Kick

db+3

h
-10
20
Right Low Roundhouse

db+4

l
-13
20
Power Stance

db+1+2

m
-11
19

b+1

h
-9
12
Shun Maten

b+1,2

h,​h
-10
12

b+2

m
-11
15
Shun Masatsu

b+2,1

m,​m
-9
15

b+3

m
-6
16

b+3,F

m
-2
15
Left Knee > Right Thrust

b+3,2

m,​m
-9
15
Spinning Sidekick

b+4

m
-7
17
Suigetsu Strike

b+1+2

m
-12
23
Zanshin

b+3+4

Konshin Seikenzuki

ub+1+2

75

ub+1+2,b,b

Evading Middle Strike

uf+2

m
-7
15
Left Spinning Jump Kick

uf+3

m
-9
22
Front Jump Kick

uf+4

m
-13
15
Delayed Rising Toe Kick

uf,n+4

m
-13
23
Demon's Paw

f,F+2

m
-8
14
Heat Engager. Chip damage on block
Left Axe Kick

f,F+3

m
-4
23
Left Axe Kick > Left Jab

f,F+3,1

m,​h
1
23
Battery Sidekick

f,F+4

m
-7
17

b,f+2

m
-7
15

b,f+2,1

m,​h
-5
15
Evil Intent

b,f+2,1,2

m,​h,​m
-5
15
Geyser

b,f+2,1,df,2

m,​h,​m
-14
15
Keito

b,f+2,3

m,​m
-9
15

b,f+2,3,F

m,​m
2
15
Leaping Side Kick

f,f,F+3

m
-7
17
10 Hit Combo

ub+2,3,3,3,2,1,2,3,4,2

State of Zanshin

1+3+4

Ki Charge

1+2+3+4

ws1

m
-6
13
Twin Lancer

ws1,2

m,​m
-8
13

ws1,2,F

m,​m
-9
13
Kazama Style 6 Hit Combo Redux

ws1,3,2,1,4,2

ws1,3,B

m,​h
-6
13
Solar Plexus Strike > Brazilian Kick

ws1,3~3

m,​m
6
13
Crouching Uppercut

ws2

m
-12
14
Bamboo Splitter

ws3

m
-9
16

ws4

m
-3
11
Double Cross Kicks

ws4,4

m,​m
-7
11
Right Sweep (2)

FC.df+4

l
-26
25
Breaking Step

f,n,d,df

Thrusting Uppercut

CD.df+1

m
-13
16
Electric Thrusting Uppercut

CD.df#1

m
-13
16
Wind Hook Fist

CD.df+2

h
-10
11
Electric Wind Hook Fist

CD.df#2

h
5
11

CD.DF+4,2

l
-31
20
Zanshin

b+3+4

ZEN.1

m
-3
16
Brimstone Bite

ZEN.1,2

m,​m
-14
16
Kazama Style Leg Strike Flurry

ZEN.1,3

m,​h
-9
16
Fiendish Claw

ZEN.2

h
-5
21
Halberd Heel

ZEN.3

m
-9
17
Corpse Crusher

ZEN.4

m
2
27
Low Chop > Karmic Epicenter

ZEN.1+2

l
-14
24
Black Wing Bolt

ZEN.3+4

h
9
21
Black Wing Rondo

ZEN.u+1

m
-16
14
Double Face Kick

1+3

Over the Shoulder Reverse

2+4

Shoulder Flip

Left Throw

Over the Limit

Right Throw

Pivoting Hip Throw

Back Throw

Shun Ren Dan

df+2+3

Tidal Wave

uf+1+2

Complicated Wire

qcb+1+3

Parry

b+1+3-b+2+4

Low Parry

DF

Black Out

d+1+2

l
-13
19