m (→Wall) |
mNo edit summary |
||
Line 44: | Line 44: | ||
== Big text editing == | == Big text editing == | ||
== Table of ranks == | |||
=== Wall === | |||
{{Combolist| | |||
; Regular carry (30% scaling) | |||
: [+33] uf+1<ref>Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.</ref> df+1,2>1 | |||
:: Max damage | |||
: [+14] 2+3 f+2,3 SCR.d+3 SCR.1+2 | |||
::{{tt | |||
|SCR Okizeme | |||
|SCR.1+2 vs SCR.df+4 | |||
|This wall combo gives you enough frame advantage for SCR.1+2 or SCR.df+4. The opponent must get up and block since all other options, including staying grounded, get hit by SCR.1+2 and SCR.df+4. Using Heat Burst helps stabilize the wall combo and allows for a scarier 50/50 between SCR.1+2 and H.SCR.2+3. | |||
}} | |||
[30] H.SCR.2+3 | |||
: [+27] uf+1 df+1,2>1 | |||
}} | |||
<references/> | |||
=== Zafina edit === | |||
{{BlueRed | |||
|blue= | |||
* Many evasive options | |||
* Good backdash that can escape even some strings | |||
* Strong keepout | |||
* Good stance pressure and mixups | |||
* 2 Heat Smashes - one of which is a low | |||
|red= | |||
* Slow, commital moves, easy to whiff punish | |||
* Subpar punish options | |||
* Below average damage without Azazel moves, which consume health | |||
}} | |||
=== Table of ranks === | |||
{{Incomplete}} | {{Incomplete}} | ||
Line 50: | Line 88: | ||
This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.{{untested}} | This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.{{untested}} | ||
{| class="wikitable" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|- | |- | ||
! colspan="3" | Rank | ! colspan="3" | Rank | ||
Line 131: | Line 169: | ||
| | | | ||
|} | |} | ||
Revision as of 20:34, 15 March 2024
for sandboxing
Media Format Stuff
jab test
1,1,1
+1
+8
i10
test collapse
MediaWiki Format (Galleries and Collapse)
How Galleries Work
<gallery>
File:Example Image1.png|Example caption
File:Example Image2.jpg|Example caption with a link to [[Main Page]]
File:Example Image3.jpg
File:Example Image4.jpg|Caption with a link [http://.hostknox.com HostKnox]
File:Example Image5.jpeg|Example caption with '''formatting'''
</gallery>
[[File:Feng H.3+4 shockwave.mp4]]
Big example body sentence to show how it fits around text
Big example body sentence to show how it fits around text
Big example body sentence to show how it fits around text
Big example body sentence to show how it fits around text
Big example body sentence to show how it fits around text
The header remains visible. |
---|
test test test |
Big text editing
Wall
- Regular carry (30% scaling)
- [+33] uf+1[1] df+1,2>1
- Max damage
- [+14] 2+3 f+2,3 SCR.d+3 SCR.1+2
- SCR Okizeme
[30] H.SCR.2+3
- [+27] uf+1 df+1,2>1
- ↑ Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.
Zafina edit
Strengths
- Many evasive options
- Good backdash that can escape even some strings
- Strong keepout
- Good stance pressure and mixups
- 2 Heat Smashes - one of which is a low
Weaknesses
- Slow, commital moves, easy to whiff punish
- Subpar punish options
- Below average damage without Azazel moves, which consume health
Table of ranks
This list is incomplete. You can help by expanding it.
This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.[untested]
Rank | +Win -Loss vs opponent with rank diff | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dan | Title | Points | -3 | -2 | -1 | +0 | +1 | +2 | Streak | |
16 | Shinryu | -400 | ||||||||
17 | Tenryu | +200 -200 | +300 -300 | -400 | +440 -400 | |||||
18 | Mighty Ruler | +300 | -400 | -400 | +480 -400 | +400 -400 | ||||
Bushin | +370 | +500 | +500 | +500 -520 | +500 -500 | |||||
Tekken King | +600 | +600 -650 |