Paul setups: Difference between revisions

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|Throw Tech - Twist and Shout (D/f+1+2)|
|Throw Tech - Twist and Shout (D/f+1+2)|
•Oki option: standing 3 connects from all get-ups. [11 damage] most unrewarding but most safe
* Oki option: standing 3 connects from all get-ups. [11 damage] most unrewarding but most safe
•Lay on the ground: d/b+2 will flip over as well so they are heads towards. will CH launch if they wake up with kicks *does not connect with recovery kicks.
* Lay on the ground: d/b+2 will flip over as well so they are heads towards. will CH launch if they wake up with kicks does not connect with recovery kicks.
•SSL+3 will give 17 damage on normal hit, CH WILL GIVE YOU 53 DAMAGE if followed up with B+1,2. This can wall splat as well that can lead 90+ damage
* SSL+3 will give 17 damage on normal hit, CH WILL GIVE YOU 53 DAMAGE if followed up with B+1,2. This can wall splat as well that can lead 90+ damage

Revision as of 22:00, 21 January 2021

|Throw Tech - Twist and Shout (D/f+1+2)|

  • Oki option: standing 3 connects from all get-ups. [11 damage] most unrewarding but most safe
  • Lay on the ground: d/b+2 will flip over as well so they are heads towards. will CH launch if they wake up with kicks does not connect with recovery kicks.
  • SSL+3 will give 17 damage on normal hit, CH WILL GIVE YOU 53 DAMAGE if followed up with B+1,2. This can wall splat as well that can lead 90+ damage