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m (→Dragunov) |
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== Dragunov == | == Dragunov == | ||
{{Changelist|columns=1| | |||
; Rage Art | |||
: {{Unclear}} Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations. | |||
;H.2+3 | |||
:{{Unclear}} Hitbox of the first hit has been expanded downwards, alleviating the instances of whiffing for certain moves. | |||
:{{Nerf}} Tracking ability of the second hit has been adjusted to prevent it from tracking opponents who sidestep the first hit. | |||
;4 | |||
:{{Unclear}} Due to the impact of v1.04 adjustments, the second hit of 4,4 became prone to whiffing in aerial combos. The behavior during aerial combos has been corrected to match the state in v.1.03.02. | |||
;df+4 | |||
;f,f,F+2 | |||
:{{Unclear}} Hitbox has been expanded downward, alleviating instances of whiffing for certain moves. | |||
{{ | ;d+2 | ||
:{{Unclear}} Hitbox has been expanded to mitigate instances of whiffing against certain moves when in close contact with the opponent. | |||
;b+4 | |||
:{{Nerf}} Recovery time increased by "3F", resulting in a change of frame advantage from "-4F" to "-7F" on block, and from "+7" to "+4" on hit. | |||
;SNK.3 | |||
:{{Unclear}} Hitbox has been expanded, alleviating instances of whiffing for certain moves. | |||
}} | }} | ||
Revision as of 21:39, 26 June 2024
for sandboxing
Media Format Stuff
- wall
- 2+3 1 f+1+2,H.f !HD df+1,2>1
jab test
1,1,1
+1
+8
i10
tect teasdasd
test collapse
MediaWiki Format (Galleries and Collapse)
How Galleries Work
<gallery>
File:Example Image1.png|Example caption
File:Example Image2.jpg|Example caption with a link to [[Main Page]]
File:Example Image3.jpg
File:Example Image4.jpg|Caption with a link [http://.hostknox.com HostKnox]
File:Example Image5.jpeg|Example caption with '''formatting'''
</gallery>
[[File:Feng H.3+4 shockwave.mp4]]
Big example body sentence to show how it fits around text
Big example body sentence to show how it fits around text
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The header remains visible. |
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test test test |
v1.05 changes
Claudio
- Rage Art
- Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
- 2,1,2
- Causes Strong Aerial Tailspin on airborne hit.
- Recovery time has been decreased by "2F". Reduced the recovery time inflicted on the opponent by "2F" when the move is blocked.
- df+1,2
- The tracking capability of the second hit has been enhanced when the first hit, mitigating the occurrence of whiffing midway through.
- f,F+4
- Distance from the opponent on counter hit has been reduced. This change is intended to mitigate the rare occurence of "f+2,2", the intended follow-up, whiffing after f,F+4 lands as a counter hit.
- uf+4
- Adjusted the collision detection between the wall and the character to alleviate an issue where combos lacked stability when used near the wall.
- Crouching State
- Expanded the hurtbox, alleviating situations where certain attacks would whiff.
Devil Jin
- Rage Art
- Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
- H.2+3
- Distance from the opponent was reduced when the first hit is blocked, in order to alleviate whiffing midway through.
- b,f+2,1,4
- Collision detection and attack hitbox has been adjusted to mitigate the issue of whiffing when used as a follow-up attack near the wall.
- 4~3
- Collision detection with the opponent has been adjusted to mitigate the issue of whiffing when used as a follow-up attack near the wall.
- 1+2
- Tracking ability of the second hit has been enhanced on hit or block of the first hit, mitigating the occurrence of whiffing midway through.
- f,F+2
- Reduced the distance to the opponent on block.
- b+1,2
- Tracking ability of the second hit has been enhanced when landing the first hit, mitigating the occurrence of whiffing midway through.
- MCR.2
- Exclusively for opponents performing side ukemi, reduced the tracking ability when using it.
Dragunov
- Rage Art
- Hitbox has been expanded upward, alleviating instances where the attack would miss in certain situations.
- H.2+3
- Hitbox of the first hit has been expanded downwards, alleviating the instances of whiffing for certain moves.
- Tracking ability of the second hit has been adjusted to prevent it from tracking opponents who sidestep the first hit.
- 4
- Due to the impact of v1.04 adjustments, the second hit of 4,4 became prone to whiffing in aerial combos. The behavior during aerial combos has been corrected to match the state in v.1.03.02.
- df+4
- f,f,F+2
- Hitbox has been expanded downward, alleviating instances of whiffing for certain moves.
- d+2
- Hitbox has been expanded to mitigate instances of whiffing against certain moves when in close contact with the opponent.
- b+4
- Recovery time increased by "3F", resulting in a change of frame advantage from "-4F" to "-7F" on block, and from "+7" to "+4" on hit.
- SNK.3
- Hitbox has been expanded, alleviating instances of whiffing for certain moves.
Eddy
Feng
Hwoarang
Jack-8
Jin
Jun
Kazuya
King
Kuma
Lars
Law
Lee
Leo
Leroy
Lili
Nina
Panda
Paul
Raven
Reina
Shaheen
Steve
Victor
Xiaoyu
Yoshimitsu
Zafina