User talk:Kalki: Difference between revisions

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Move Database Record Structure


* Character
*:- which character this move belongs to
* Notation
*:- notation for the move, use some standard format
* Behavior on regular hit
** start up frames (for each hit)
** active frames
** recovery frames
** frames on hit (for each hit)
*** guardable?
*** from
*** to
** frames on block (for each hit)
*** from
*** to
** hit level (for each hit, l, m, m*, h)
** Properties (on regular hit)
*** Power crush
*** rage drive
*** is_throw
*** throw_break
*** screw starter
*** launcher
*** rage art
*** ballerina spin
*** homing
*** KND
*** unblockable
*** wall bounce
*** forces crouch
* Behavior on CH
*:- <note only the differences in behavior on CH>
** all frames
** Properties
* notes (anything extra about the move/timing/history/animation)

Revision as of 16:00, 7 October 2022