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'''Feng Wei''' is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet. | '''Feng Wei''' is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet. | ||
However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. | However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. These include his unique backsway stance, Back Kenpo. | ||
These include his unique backsway stance, Back Kenpo. | |||
== External links == | == External links == | ||
[https://steamcommunity.com/sharedfiles/filedetails/?id=1812099192 Counter-hit d/f+1 guaranteed followups] | * [https://steamcommunity.com/sharedfiles/filedetails/?id=1812099192 Counter-hit d/f+1 guaranteed followups] | ||
[https://steamcommunity.com/sharedfiles/filedetails/?id=2289998766 Counter-hit d/b+1 guaranteed followups] | * [https://steamcommunity.com/sharedfiles/filedetails/?id=2289998766 Counter-hit d/b+1 guaranteed followups] |
Revision as of 05:57, 26 February 2021
Feng (Tekken 7) |
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Feng | |
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Heat | {{{heat}}} |
Heat Smash | {{{heatSmash}}} |
Heat Engagers | {{{heatEngagers}}} |
Stances | {{{stances}}} |
Fastest | |
Launch | {{{launch}}} |
CH launch | {{{chLaunch}}} |
Wall splat | {{{splat}}} |
Archetypal moves | |
Mid check | {{{midCheck}}} |
Generic moves | |
Remapped | (none) |
Missing | (none) |
External links | |
Lore | {{{lore}}} |
#{{{twitter}}} |
Feng Wei is an evasive, extremely versatile character oriented towards neutral space control & poking. He has a deep movelist filled with unconventional pokes, able to carry on offense despite attempts to counter-hit him, aiming to lock his opponent down. For this reason, pressuring him is rarely a safe bet.
However, his standing block punishment can be lacking and he has a mediocre sidestep, so use of his more unique aspects is important to compensate for this. These include his unique backsway stance, Back Kenpo.