Feng punishers (Tekken 7): Difference between revisions

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| -20 || cc f+3+4 || 28 (?) || [[Feng combos#Staples|+58a (+38a)]]
| -20 || cc f+3+4 || 28 (?) || [[Feng combos#Staples|+58a (+38a)]]
|-
|-
| -23 || u/f,n,4 || 25 (?) [[Feng combos#Staples|+34a (+24a)]]
| -23 || u/f,n,4 || 25 (?) || [[Feng combos#Staples|+34a (+24a)]]
|}
|}



Revision as of 06:28, 12 June 2021

Standing
Enemy Move Damage Frames
-10 1,2,2 26 +3
1,2,2,B 26 +5 BT
1,3 24 +6[1]
2,4,1,B 18 -2 BT[2]
-13 b+1+2 30 +19a (+14a)
-15 u/f+4[3] 13 (?) +33a (+23a)
-18 f+4 15 (?) +52a
-19 f+1+2 28 (?) +58a (+38a)
Crouching
Enemy Move Damage Frames
-10 FC.1 5 +6
-11 ws4 18 +7
-13 ws1,2 26 +1
-15 ws3 16 (?) +33a (+23a)
-20 cc f+3+4 28 (?) +58a (+38a)
-23 u/f,n,4 25 (?) +34a (+24a)
Extra range
Enemy Move Damage Frames Can reach
Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
Whiff
Move Damage Frames Risk
  1. Leaves opponent closer than 1,2,2
  2. Leaves opponent much closer than 1,2,2,B
  3. Very bad range