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{| class="wikitable" | {| class="wikitable" | ||
|+ Back-turned opponent | |+ Back-turned opponent | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | |||
|- | |- | ||
| BT || 3,2~b1+2 || 40 || Launch || | | BT || 3,2~b1+2 || 40 || Launch || | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ Grounded opponent | |+ Grounded opponent | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | |||
|- | |||
| Grounded || d2 || 19 | | |||
|- | |||
| Grounded || b4 || 14 | | |||
|- | |- | ||
| | | Grounded || db2 || 20 | | ||
|- | |- | ||
| | | Grounded || ss3 || 17 | | ||
|- | |- | ||
| -22<ref>Fastest this can be done from standing.</ref> || FC d+3 || 9 || -3a (-11a) | | -22<ref>Fastest this can be done from standing.</ref> || FC d+3 || 9 || -3a (-11a) |
Revision as of 22:22, 4 October 2021
Paul (Tekken 7) |
---|
Enemy | Move | Damage | Frames | |
---|---|---|---|---|
-10 | 1,2 | 19 | +6 | |
-12 | b1,2 | 33 | +8 | |
-12 | d1+2 | 30 | KND | |
-14 | b3 | 16 | LAUNCH | |
-15 | df2 | 13 | LAUNCH |
Enemy | Move | Damage | Frames |
---|---|---|---|
-11 | ws4 | 16 | +5 |
-13 | ws3,2 | 37 | KND |
-14 | FC df2:1 | 37 | KND |
-15 | ws2 | 20 | Launch |
-15 | uf4 | 15 | Launch |
-23 | u/f~n,4 | 25 (?) | +34a (+24a) |
Enemy | Move | Damage | Frames | Can reach |
---|---|---|---|---|
-25 | f,f,F+3[1] | 30 | +14a (+4a) | Everything |
Enemy | Move | Damage | Frames | |
---|---|---|---|---|
BT | 3,2~b1+2 | 40 | Launch |
Enemy | Move | Damage | Frames |
---|---|---|---|
Grounded | d2 | ||
Grounded | b4 | ||
Grounded | db2 | ||
Grounded | ss3 | ||
-22[2] | FC d+3 | 9 | -3a (-11a) |
Move | Damage | Frames | Risk |
---|---|---|---|
f,f,F+3[1] | 30 | +10a (+1a) | Steppable |