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Line 44: | Line 44: | ||
local radars = '' | local radars = '' | ||
for _,fighter in ipairs(data["unsorted"]) do | for _,fighter in ipairs(data["unsorted"]) do | ||
radars = radars .. p._radar(fighter) .. "\n" | radars = radars .. "{{Label|" .. fighter .. "|\n" .. p._radar(fighter) .. "}}\n" | ||
end | end | ||
Line 95: | Line 95: | ||
points = points .. string.format("%.5f", std[label]) .. " " .. label .. "\n" | points = points .. string.format("%.5f", std[label]) .. " " .. label .. "\n" | ||
end | end | ||
return " | return "<radar size=\"280\">\n" .. points .. "</radar>" | ||
end | end | ||
return p | return p |
Revision as of 12:33, 21 January 2022
Documentation for this module may be created at Module:Archetype/doc
local G = require("Module:G")
local p = {}
local json = mw.title.makeTitle("User", "RogerDodger/archetypes.json"):getContent()
local data = mw.text.jsonDecode(json)
local labels = { "Poke", "Mixup", "Okiwaza", "Whiff punish", "Okizeme", "Pressure", "Defense", "Cheese" }
local ranks = {}
for _,fighter in ipairs(data["unsorted"]) do
ranks[fighter] = {}
end
for _,label in ipairs(labels) do
for i,fighter in ipairs(data[label]) do
ranks[fighter][label] = i
end
end
p.all = function()
local wikitable = mw.html.create('table'):addClass('punishers sortable')
-- Headings
local heads = mw.html.create('tr')
heads:node(mw.html.create('th'):wikitext("Character"))
for _,label in ipairs(labels) do
heads:node(mw.html.create('th'):wikitext(label))
end
heads:node(mw.html.create('th'):wikitext("Total"))
wikitable:node(heads)
-- Body
for _,fighter in ipairs(data["unsorted"]) do
local row = mw.html.create('tr')
local n = 0
row:node(mw.html.create('td'):wikitext("[[" .. fighter .. "]]"))
for _,label in ipairs(labels) do
local i = ranks[fighter][label]
n = n + i
row:node(mw.html.create('td'):wikitext(i):addClass(G._main(i,1,50,true)))
end
row:node(mw.html.create('td'):wikitext(n))
wikitable:node(row)
end
local radars = ''
for _,fighter in ipairs(data["unsorted"]) do
radars = radars .. "{{Label|" .. fighter .. "|\n" .. p._radar(fighter) .. "}}\n"
end
return tostring(wikitable) .. "\n\n" ..
mw.getCurrentFrame():preprocess("{{Row|" .. radars .. "}}")
end
p.radar = function(frame)
local fighter = frame.args[1]
return frame:preprocess( p._radar(fighter) )
end
p._radar = function(fighter)
local a = ranks[fighter]
if a == nil then error("Unknown character: " .. fighter) end
-- Standardize
local sum = 0
for _,label in ipairs(labels) do
sum = sum + a[label]
end
local mu = sum / #labels
-- local sigma_sq = 0
-- for _,label in ipairs(labels) do
-- sigma_sq = sigma_sq + math.pow(mu - a[label], 2)
-- end
-- local sigma = math.sqrt(sigma_sq)
local std = {}
for _,label in ipairs(labels) do
-- std[label] = (a[label] - mu) / sigma
std[label] = 1 - (a[label] - (mu - 25)) / 50
end
-- -- Normalize
-- local mn = math.huge
-- local mx = -math.huge
-- for _,label in ipairs(labels) do
-- if a[label] < mn then mn = a[label] end
-- if a[label] > mx then mx = a[label] end
-- end
-- local norm = {}
-- for _,label in ipairs(labels) do
-- norm[label] = 1 - (a[label] - mn) / (mx - mn)
-- end
local points = ""
for _,label in ipairs(labels) do
points = points .. string.format("%.5f", std[label]) .. " " .. label .. "\n"
end
return "<radar size=\"280\">\n" .. points .. "</radar>"
end
return p