Template:Punishers: Difference between revisions

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(Created page with "<div style="display: flex; flex-flow: row wrap; gap: 0 1em;> {| class="wikitable" |+ Standing |- ! Enemy !! Move !! Damage !! Frames |- | -10 || 1<ref>Generic...")
 
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|+ Grounded opponent
|+ Grounded opponent
|-
|-
! Move !! Damage !! [[Movelist#Hit|Frames]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| FC d+3 || 9 || -3a (-11a)
| -22<ref>Fastest this can be done from standing.</ref> || FC d+3 || 9 || -3a (-11a)
|}
|}



Revision as of 13:38, 11 January 2021

Standing
Enemy Move Damage Frames
-10 1[1] 7 +8
Crouching
Enemy Move Damage Frames
-11 ws4 16 +5
-23 u/f~n,4 25 (?) +34a (+24a)
Extra range
Enemy Move Damage Frames Can reach
-25 f,f,F+3[2] 30 +14a (+4a) Everything
Back turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
-22[3] FC d+3 9 -3a (-11a)
Whiff
Move Damage Frames Risk
f,f,F+3[2] 30 +10a (+1a) Steppable
  1. Generic 1 jab. Great punish!
  2. 2.0 2.1 Generic running 3. Yuge punish!
  3. Fastest this can be done from standing.