Reina tech: Difference between revisions

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Chaining Unsoku Gen (b+3) into each other can quickly create space from the opponent.
Chaining Unsoku Gen (b+3) into each other can quickly create space from the opponent.


 
[[File:Reina-UNS cancel.avi.mp4|thumb|alt=Reina chaining Unsoku Gen cancels into each other.|Reina Unsoku Gen Cancel]]


At close range, it riskier than back dashing as you are punishable for a majority of the move.
At close range, it riskier than back dashing as you are punishable for a majority of the move.


Test: Does cancelled UNS generate actionable heat?
Test: Does cancelled UNS generate actionable heat?

Revision as of 13:35, 4 March 2024

Unsoku Cancel

Reina's Unsoku moves (b/u/d+3) can naturally transition into Wind God Step (WGS) by holding DF during the Unsoku animation.

To cancel Unsoku, you input df to initiate the WGS then immediately input back to cancel the WGS and go into Standing. [df,b]

Holding db or d insted of b will transition into Crouching.

Tapping df instead of holding the inputs will cause a buffered SideStep to come out.

Tapping u after df will buffer a SideStep away from the screen.

As Reina returns to standing, she can go into any move including another Unsoku.

Notes

Chaining Unsoku Gen (b+3) into each other can quickly create space from the opponent.

Reina Unsoku Gen Cancel

At close range, it riskier than back dashing as you are punishable for a majority of the move.

Test: Does cancelled UNS generate actionable heat?