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== Big text editing == | == Big text editing == | ||
== Table of ranks == | |||
{{Incomplete}} | |||
This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.{{untested}} | |||
{| class="wikitable" | |||
|- | |||
! colspan="3" | Rank | |||
! colspan="7" | +Win -Loss vs opponent with rank diff | |||
|- | |||
! Dan | |||
! Title | |||
! Points | |||
! -3 | |||
! -2 | |||
! -1 | |||
! +0 | |||
! +1 | |||
! +2 | |||
! Streak | |||
|- | |||
| 16 | |||
| Shinryu | |||
| | |||
| | |||
| | |||
| | |||
| <!-- +0 --> | |||
| -400 | |||
| | |||
| | |||
|- | |||
| 17 | |||
| Tenryu | |||
| | |||
| | |||
| +200 -200 | |||
| +300 -300 | |||
| -400 <!-- +0 --> | |||
| +440 -400 | |||
| | |||
| | |||
|- | |||
| 18 | |||
| Mighty Ruler | |||
| | |||
| | |||
| | |||
| +300 | |||
| -400 <!-- +0 --> | |||
| -400 | |||
| +480 -400 | |||
| | |||
|- | |||
| | |||
| Bushin | |||
| | |||
| | |||
| | |||
| +370 | |||
| +500 <!-- +0 --> | |||
| +500 | |||
| +500 -520 | |||
| +500 -500 | |||
|- | |||
| | |||
| Tekken King | |||
| | |||
| | |||
| | |||
| | |||
| +600 <!-- +0 --> | |||
| +600 -650 | |||
| | |||
| | |||
|} | |||
== Combos == | == Combos == | ||
{{Combolist| | {{Combolist| |
Revision as of 23:06, 12 March 2024
for sandboxing
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jab test
1,1,1
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[[File:Feng H.3+4 shockwave.mp4]]
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test test test |
Big text editing
Table of ranks
This list is incomplete. You can help by expanding it.
This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.[untested]
Rank | +Win -Loss vs opponent with rank diff | ||||||||
---|---|---|---|---|---|---|---|---|---|
Dan | Title | Points | -3 | -2 | -1 | +0 | +1 | +2 | Streak |
16 | Shinryu | -400 | |||||||
17 | Tenryu | +200 -200 | +300 -300 | -400 | +440 -400 | ||||
18 | Mighty Ruler | +300 | -400 | -400 | +480 -400 | ||||
Bushin | +370 | +500 | +500 | +500 -520 | +500 -500 | ||||
Tekken King | +600 | +600 -650 |
Combos
- Regular carry (30% scaling)
- H.SCR.2+3
- [+33] uf+1[1] df+1,2>1
- Max damage
- [+14] 2+3 f+2,3 SCR.d+3 SCR.1+2
- Set up SCR oki at the wall. The opponent must get up and block, since all other options (including staying grounded) get hit by SCR.1+2. Using Heat Burst help stabilize the wall combo and allows for a scary 50/50 between SCR.1+2 and her SCR Heat Smash.
Heat
- [20] df+2
- [+?] f,F+2 df+1 f+2,3 SCR.df+1 T! 2+3 H.df+4,1~F HD! uf+3
Zafina edit
Strengths
- Many evasive options
- Good backdash that can escape even some strings
- Strong keepout
- Good stance pressure and mixups
- 2 Heat Smashes - one of which is a low
Weaknesses
- Slow, commital moves, easy to whiff punish
- Subpar punish options
- Below average damage without Azazel moves, which consume health
- ↑ Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.