User:Soup: Difference between revisions

1,775 editsJoined 7 November 2022
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== Big text editing ==
== Big text editing ==
== Table of ranks ==
 
 
=== Wall ===
{{Combolist|
; Regular carry (30% scaling)
: [+33] uf+1<ref>Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.</ref> df+1,2>1
:: Max damage
: [+14] 2+3 f+2,3 SCR.d+3 SCR.1+2
::{{tt
|SCR Okizeme
|SCR.1+2 vs SCR.df+4
|This wall combo gives you enough frame advantage for SCR.1+2 or SCR.df+4. The opponent must get up and block since all other options, including staying grounded, get hit by SCR.1+2 and SCR.df+4. Using Heat Burst helps stabilize the wall combo and allows for a scarier 50/50 between SCR.1+2 and H.SCR.2+3.
}}
 
[30] H.SCR.2+3
: [+27] uf+1 df+1,2>1
}}
 
<references/>
 
=== Zafina edit ===
{{BlueRed
|blue=
* Many evasive options
* Good backdash that can escape even some strings
* Strong keepout
* Good stance pressure and mixups
* 2 Heat Smashes - one of which is a low
|red=
* Slow, commital moves, easy to whiff punish
* Subpar punish options
* Below average damage without Azazel moves, which consume health
}}
 
=== Table of ranks ===


{{Incomplete}}
{{Incomplete}}
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This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.{{untested}}
This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.{{untested}}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|-
|-
! colspan="3" | Rank
! colspan="3" | Rank
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|
|
|}
|}
== Wall ==
{{Combolist|
; Regular carry (30% scaling)
: [+33] uf+1<ref>Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.</ref> df+1,2>1
:: Max damage
: [+14] 2+3 f+2,3 SCR.d+3 SCR.1+2
::{{tt
|SCR Okizeme
|SCR.1+2 vs SCR.df+4
|This wall combo gives you enough frame advantage for SCR.1+2 or SCR.df+4. The opponent must get up and block since all other options, including staying grounded, get hit by SCR.1+2 and SCR.df+4. Using Heat Burst helps stabilize the wall combo and allows for a scarier 50/50 between SCR.1+2 and H.SCR.2+3.
}}
[30] H.SCR.2+3
: [+27] uf+1 df+1,2>1
}}
== Zafina edit ==
{{BlueRed
|blue=
* Many evasive options
* Good backdash that can escape even some strings
* Strong keepout
* Good stance pressure and mixups
* 2 Heat Smashes - one of which is a low
|red=
* Slow, commital moves, easy to whiff punish
* Subpar punish options
* Below average damage without Azazel moves, which consume health
}}

Revision as of 20:34, 15 March 2024

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Big text editing

Wall

Regular carry (30% scaling)
[+33] uf+1[1] df+1,2>1
Max damage
[+14] 2+3 f+2,3 SCR.d+3 SCR.1+2
SCR Okizeme

[30] H.SCR.2+3

[+27] uf+1 df+1,2>1
  1. Use df+1 instead of uf+1 if the opponent is lower on the wall. Does 5 less damage.

Zafina edit

Strengths
  • Many evasive options
  • Good backdash that can escape even some strings
  • Strong keepout
  • Good stance pressure and mixups
  • 2 Heat Smashes - one of which is a low
Weaknesses
  • Slow, commital moves, easy to whiff punish
  • Subpar punish options
  • Below average damage without Azazel moves, which consume health

Table of ranks

This list is incomplete. You can help by expanding it.

This table shows the number of points needed and win/loss amounts at each rank. The streak amount goes on top of the base amount after winning or losing 3 games in a row against opponents at ±1 rank difference.[untested]

Rank +Win -Loss vs opponent with rank diff
Dan Title Points -3 -2 -1 +0 +1 +2 Streak
16 Shinryu -400
17 Tenryu +200 -200 +300 -300 -400 +440 -400
18 Mighty Ruler +300 -400 -400 +480 -400 +400 -400
Bushin +370 +500 +500 +500 -520 +500 -500
Tekken King +600 +600 -650